Player Matchup

Cabrakan
Cabrakan
Hyper Mage6862
Cabrakan
Level 156
God Stats
8W - 9L
1,518 SR
Queue Stats
689W - 722L
1,576 Elo+
Party 2
Izanami
Izanami
gosoty
Izanami
Level 61
God Stats
12W - 11L
1,303 SR
Queue Stats
79W - 88L
1,454 Elo+
Solo
Chang'e
Chang'e
iObli5ion
Chang'e
Level 128
God Stats
2W - 0L
1,805 SR
Queue Stats
68W - 38L
1,624 Elo+
Party 1
Ullr
Ullr
tetocm
Ullr
Level 38
God Stats
32W - 24L
1,669 SR
Queue Stats
183W - 152L
1,628 Elo+
Party 1
Fenrir
Fenrir
tyverion
Fenrir
Level 28
God Stats
11W - 21L
1,354 SR
Queue Stats
75W - 87L
1,427 Elo+
Party 2
Team Averages
Level 82
1,530 SR
1,542 Elo+

VS

Team Averages
Level 90
1,634 SR
1,523 Elo+
Bastet
Bastet
 
Bastet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
M0DERNF4IL
Hachiman
Level 29
God Stats
6W - 3L
1,781 SR
Queue Stats
41W - 36L
1,507 Elo+
Party 3
Chernobog
Chernobog
Zerkley
Chernobog
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
joker080793
Baron Samedi
Level 29
God Stats
5W - 2L
1,864 SR
Queue Stats
48W - 57L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
xX_CrankZzZ
Kukulkan
Level 143
God Stats
1W - 2L
1,523 SR
Queue Stats
62W - 64L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
6 / 2 / 12
13,265
531
16,593
21,730
15,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
gosoty
Izanami
20
12 / 3 / 5
14,581
583
18,191
19,529
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
iObli5ion
Chang'e
20
6 / 0 / 6
14,890
596
9,678
11,942
6,292
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
tetocm
Ullr
20
17 / 1 / 5
17,234
689
41,382
26,666
13,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
tyverion
Fenrir
17
1 / 1 / 13
12,808
512
5,417
20,097
22,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 9 / 1
10,845
434
9,400
25,397
10,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
M0DERNF4IL
Hachiman
15
3 / 7 / 1
9,470
379
11,548
20,758
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Zerkley
Chernobog
13
0 / 10 / 1
8,858
354
6,337
20,402
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
joker080793
Baron Samedi
14
0 / 7 / 4
9,240
370
8,951
22,816
16,029
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
xX_CrankZzZ
Kukulkan
17
1 / 9 / 0
10,670
427
16,216
23,227
9,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
42
Kills
7
7
Deaths
42
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
9
1
0.39
W
Cabrakan
6
2
12
6
L
Hachiman
M0DERNF4IL
Hachiman
3
7
1
0.5
L
Chernobog
Zerkley
Chernobog
0
10
1
0.05
W
Izanami
gosoty
Izanami
12
3
5
4.83
W
Chang'e
iObli5ion
Chang'e
6
0
6
9
L
Baron Samedi
joker080793
Baron Samedi
0
7
4
0.29
W
Ullr
tetocm
Ullr
17
1
5
19.5
W
Fenrir
tyverion
Fenrir
1
1
13
7.5
L
Kukulkan
xX_CrankZzZ
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,261
Damage
52,452
99,964
Taken
112,600
67,465
Mitigated
48,875
45,015
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,400
2,834
0
7,636
25,397
10,533
0
5,661
19,736
0
72,216
W
Cabrakan
16,593
1,787
0
8,041
21,730
15,426
0
3,904
17,011
92,745
0
L
Hachiman
M0DERNF4IL
Hachiman
11,548
6,506
0
3,022
20,758
6,231
0
6,374
14,384
0
61,827
L
Chernobog
Zerkley
Chernobog
6,337
3,873
0
1,445
20,402
6,397
0
567
19,835
0
47,139
W
Izanami
gosoty
Izanami
18,191
10,722
0
5,939
19,529
10,155
7,097
8,683
10,846
0
149,335
W
Chang'e
iObli5ion
Chang'e
9,678
790
7,664
10,238
11,942
6,292
6,019
4,544
7,398
132,695
0
L
Baron Samedi
joker080793
Baron Samedi
8,951
1,185
1,109
3,760
22,816
16,029
0
3,689
19,127
50,576
0
W
Ullr
tetocm
Ullr
41,382
15,898
0
5,286
26,666
13,379
2,263
7,367
19,299
0
177,533
W
Fenrir
tyverion
Fenrir
5,417
458
0
7,847
20,097
22,213
1,859
4,702
15,395
0
35,057
L
Kukulkan
xX_CrankZzZ
Kukulkan
16,216
902
167
2,762
23,227
9,685
0
9,980
13,247
90,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,778
Gold Earned
49,083
732
Minions Killed
482
0
Camps Cleared
0
2,388,461
Distance Traveled
1,887,786
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,845
434
109
4
0
463,111
7
W
Cabrakan
13,265
531
106
4
0
502,635
5
L
Hachiman
9,470
379
100
4
0
360,112
4
L
Chernobog
8,858
354
83
3
0
334,602
6
W
Izanami
14,581
583
187
7
0
464,734
9
W
Chang'e
14,890
596
202
8
0
465,702
3
L
Baron Samedi
9,240
370
58
2
0
338,179
0
W
Ullr
17,234
689
198
8
0
507,066
1
W
Fenrir
12,808
512
39
2
0
448,324
3
L
Kukulkan
10,670
427
132
5
0
391,782
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role