Player Matchup

Izanami
Izanami
Gold V
BowlOfCereal397
Izanami
Gold V
Level 60
God Stats
1W - 1L
1,582 SR
Queue Stats
34W - 35L
1,520 MMR
Solo
Nemesis
Nemesis
Diamond III
Flouis
Nemesis
Diamond III
Level 143
God Stats
3W - 6L
1,359 SR
Queue Stats
67W - 62L
2,261 MMR
Solo
Loki
Loki
Gold V
LoveMyStatsV4__
Loki
Gold V
Level 149
God Stats
10W - 10L
1,571 SR
Queue Stats
43W - 45L
1,488 MMR
Solo
Sylvanus
Sylvanus
Gold V
OSI SORRY4U 95
Sylvanus
Gold V
Level 120
God Stats
7W - 7L
1,564 SR
Queue Stats
25W - 28L
1,536 MMR
Solo
Nu Wa
Nu Wa
Gold III
dlr140
Nu Wa
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,515 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,610 SR
1,688 MMR
Mercury
Mercury
Diamond I
Azulaj
Mercury
Diamond I
Level 86
God Stats
15W - 7L
1,683 SR
Queue Stats
265W - 253L
2,477 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
comic0
Baron Samedi
Gold IV
Level 160
God Stats
12W - 4L
1,703 SR
Queue Stats
95W - 90L
1,679 MMR
Solo
Cerberus
Cerberus
Gold I
dnainfumos
Cerberus
Gold I
Level 89
God Stats
14W - 12L
1,578 SR
Queue Stats
421W - 390L
1,656 MMR
Solo
Hachiman
Hachiman
Gold II
elguajeavuelto
Hachiman
Gold II
Level 159
God Stats
25W - 35L
1,556 SR
Queue Stats
503W - 500L
1,642 MMR
Solo
Chaac
Chaac
Silver III
levizeell01
Chaac
Silver III
Level 107
God Stats
24W - 19L
1,530 SR
Queue Stats
61W - 87L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 2
11,651
448
6,843
23,704
9,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Flouis
Nemesis
20
5 / 5 / 2
13,150
506
24,977
26,171
13,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 2
14,137
544
26,533
29,720
30,645
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
16
0 / 5 / 3
10,181
392
8,650
29,267
34,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
dlr140
Nu Wa
15
0 / 7 / 5
10,050
387
15,813
17,125
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebAthenaSusanoKali

VS

Bans
ShivaArachneBakasuraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azulaj
Mercury
20
12 / 3 / 8
14,923
574
25,249
26,466
12,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
comic0
Baron Samedi
20
4 / 3 / 13
13,673
526
21,068
22,256
12,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
dnainfumos
Cerberus
18
3 / 1 / 15
11,763
452
9,768
29,011
28,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
20
9 / 2 / 8
15,533
597
24,294
30,603
13,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 5
14,450
556
17,898
36,261
30,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
10
Kills
32
32
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
Azulaj
Mercury
12
3
8
5.33
L
0
11
2
0.09
L
Nemesis
Flouis
Nemesis
5
5
2
1.2
L
5
4
2
1.5
L
Sylvanus
0
5
3
0.3
W
Baron Samedi
comic0
Baron Samedi
4
3
13
3.5
L
Nu Wa
dlr140
Nu Wa
0
7
5
0.36
W
Cerberus
dnainfumos
Cerberus
3
1
15
10.5
W
Hachiman
9
2
8
6.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,816
Damage
98,277
125,987
Taken
144,597
96,037
Mitigated
98,235
27,202
Healing
64,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Azulaj
Mercury
25,249
19,447
0
5,237
26,466
12,786
2,472
5,041
21,130
0
169,101
L
6,843
3,241
0
4,762
23,704
9,892
1,122
3,760
19,944
0
100,380
L
Nemesis
Flouis
Nemesis
24,977
13,495
0
2,577
26,171
13,988
0
7,886
18,285
0
151,177
L
26,533
5,235
0
7,657
29,720
30,645
0
4,650
25,070
0
121,696
L
Sylvanus
8,650
3,294
2,154
8,390
29,267
34,149
224
8,686
20,581
39,689
0
W
Baron Samedi
comic0
Baron Samedi
21,068
1,905
4,108
10,247
22,256
12,613
3,340
5,819
16,314
123,916
0
L
Nu Wa
dlr140
Nu Wa
15,813
2,803
0
1,662
17,125
7,363
28
6,910
10,215
73,818
0
W
Cerberus
dnainfumos
Cerberus
9,768
1,456
0
6,247
29,011
28,019
505
7,410
21,251
63,315
0
W
Hachiman
24,294
13,900
0
17,777
30,603
13,847
4,298
4,654
25,742
0
142,714
W
17,898
3,260
0
21,111
36,261
30,970
1,783
3,029
31,397
0
109,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
70,342
671
Minions Killed
804
0
Camps Cleared
0
2,290,331
Distance Traveled
2,543,852
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,923
574
174
7
0
610,587
1
L
Izanami
11,651
448
169
7
0
424,508
7
L
Nemesis
13,150
506
165
6
0
526,254
2
L
Loki
14,137
544
200
8
0
459,652
0
L
Sylvanus
10,181
392
34
1
0
448,204
10
W
Baron Samedi
13,673
526
179
7
0
476,881
5
L
Nu Wa
10,050
387
103
4
0
431,713
3
W
Cerberus
11,763
452
72
3
0
480,285
2
W
Hachiman
15,533
597
203
8
0
446,643
10
W
Chaac
14,450
556
176
7
0
529,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role