Player Matchup

Baba Yaga
Baba Yaga
DevonAlm1ghty
Baba Yaga
Level 140
God Stats
11W - 11L
1,416 SR
Queue Stats
359W - 363L
1,452 Elo+
Party 1
Da Ji
Da Ji
devon2fresh
Da Ji
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,077 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
madremya
Morgan Le Fay
Level 84
God Stats
5W - 5L
1,296 SR
Queue Stats
219W - 221L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
milohasagun22
Kuzenbo
Level 147
God Stats
4W - 7L
1,813 SR
Queue Stats
278W - 247L
1,372 Elo+
Solo
Horus
Horus
whiteboy110074
Horus
Level 56
God Stats
1W - 2L
1,751 SR
Queue Stats
98W - 100L
1,406 Elo+
Party 1
Team Averages
Level 104
1,555 SR
1,333 Elo+

VS

Team Averages
Level 93
1,481 SR
1,402 Elo+
Anubis
Anubis
CookieKiller77
Anubis
Level 78
God Stats
1W - 0L
1,134 SR
Queue Stats
23W - 24L
1,426 Elo+
Party 2
Pele
Pele
LeDeagle8523
Pele
Level 37
God Stats
6W - 4L
1,349 SR
Queue Stats
99W - 132L
1,378 Elo+
Party 2
Ra
Ra
MiNyMi
Ra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
QueenDeLaMorte
Izanami
Level 127
God Stats
3W - 0L
1,736 SR
Queue Stats
116W - 134L
1,350 Elo+
Solo
Bacchus
Bacchus
darkone42096
Bacchus
Level 122
God Stats
2W - 1L
1,687 SR
Queue Stats
145W - 148L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DevonAlm1ghty
Baba Yaga
18
6 / 5 / 7
10,176
727
13,420
13,869
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 5 / 3
7,729
552
1,552
11,054
10,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
madremya
Morgan Le Fay
16
5 / 7 / 4
9,469
676
21,767
14,859
7,214
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
18
1 / 2 / 13
8,531
609
11,043
22,577
18,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 8 / 9
9,364
669
3,546
19,132
18,719
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
10,218
730
15,763
14,702
8,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 4 / 8
10,533
752
8,773
13,445
6,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
20
8 / 3 / 15
11,831
845
20,211
14,829
7,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 2 / 13
9,984
713
11,549
11,404
5,249
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
darkone42096
Bacchus
18
8 / 4 / 15
11,382
813
13,595
16,469
13,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
17
Kills
27
27
Deaths
18
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
L
Baba Yaga
DevonAlm1ghty
Baba Yaga
6
5
7
1.9
W
5
4
8
2.25
W
Ra
8
3
15
5.17
W
3
2
13
4.75
W
Bacchus
darkone42096
Bacchus
8
4
15
3.88
L
2
5
3
0.7
L
Morgan Le Fay
madremya
Morgan Le Fay
5
7
4
1
L
Kuzenbo
1
2
13
3.75
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,328
Damage
69,891
81,491
Taken
70,849
61,805
Mitigated
40,593
23,991
Healing
34,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,763
323
781
5,976
14,702
8,333
81
10,178
4,430
34,412
0
L
Baba Yaga
DevonAlm1ghty
Baba Yaga
13,420
80
489
3,591
13,869
6,770
45
8,366
5,503
34,559
0
W
8,773
977
1,047
2,713
13,445
6,254
1,115
8,043
5,398
0
21,463
W
Ra
20,211
754
4,846
6,402
14,829
7,333
2,233
10,776
4,025
48,746
0
W
11,549
6,708
2,278
2,762
11,404
5,249
2,139
8,305
3,099
0
25,090
W
Bacchus
darkone42096
Bacchus
13,595
960
2,423
5,152
16,469
13,424
340
8,802
7,667
26,136
0
L
1,552
260
809
701
11,054
10,989
0
5,515
5,539
0
2,160
L
Morgan Le Fay
madremya
Morgan Le Fay
21,767
3,930
201
1,333
14,859
7,214
0
9,274
5,585
34,013
0
L
Kuzenbo
11,043
3,761
2,214
10,428
22,577
18,113
30
13,244
9,333
22,349
0
L
3,546
1,113
2,104
2,121
19,132
18,719
0
13,170
5,962
0
7,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
53,948
85
Minions Killed
188
0
Camps Cleared
0
1,151,285
Distance Traveled
1,282,453
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,218
730
45
3
0
222,292
1
L
Baba Yaga
10,176
727
41
3
0
236,594
0
W
Pele
10,533
752
26
2
0
311,661
1
W
Ra
11,831
845
68
5
0
258,087
0
W
Izanami
9,984
713
24
2
0
247,125
0
W
Bacchus
11,382
813
25
2
0
243,288
0
L
Da Ji
7,729
552
1
0
0
202,590
0
L
Morgan Le Fay
9,469
676
22
2
0
218,043
0
L
Kuzenbo
8,531
609
13
1
0
258,962
0
L
Horus
9,364
669
8
1
0
235,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role