Player Matchup

Eset
Eset
CrazyWolf4568
Eset
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
80W - 48L
1,605 Elo+
Party 1
Neith
Neith
MrLongBoi
Neith
Level 17
God Stats
10W - 7L
1,789 SR
Queue Stats
63W - 28L
1,815 Elo+
Party 1
Ne Zha
Ne Zha
o GankMeDaddy o
Ne Zha
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 54L
1,605 Elo+
Party 1
Team Averages
Level 74
1,596 SR
1,675 Elo+

VS

Team Averages
Level 76
1,566 SR
1,382 Elo+
Anubis
Anubis
Lord_LopezCR
Anubis
Level 66
God Stats
6W - 9L
1,706 SR
Queue Stats
31W - 50L
1,220 Elo+
Solo
Bacchus
Bacchus
MONTY1192
Bacchus
Level 68
God Stats
28W - 28L
1,512 SR
Queue Stats
169W - 186L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
SidestepKing72
Heimdallr
Level 95
God Stats
1W - 4L
1,478 SR
Queue Stats
230W - 251L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
10,801
772
13,205
10,378
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
MrLongBoi
Neith
17
12 / 1 / 5
12,063
862
19,719
6,659
2,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 12
10,204
729
14,630
14,097
6,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 7 / 3
9,552
682
8,576
13,844
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MONTY1192
Bacchus
13
1 / 7 / 5
9,366
669
7,148
24,218
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
SidestepKing72
Heimdallr
13
2 / 5 / 3
9,090
649
9,277
14,863
5,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
6
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Anubis
3
7
3
0.64
L
Bacchus
MONTY1192
Bacchus
1
7
5
0.5
W
Neith
MrLongBoi
Neith
12
1
5
14.5
L
Heimdallr
SidestepKing72
Heimdallr
2
5
3
0.7
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,554
Damage
25,001
31,134
Taken
52,925
13,081
Mitigated
26,688
7,795
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,205
1,532
238
2,338
10,378
4,194
728
5,019
5,359
29,671
0
L
Anubis
8,576
387
0
1,527
13,844
4,878
165
3,230
10,614
32,675
0
L
Bacchus
MONTY1192
Bacchus
7,148
416
745
5,440
24,218
16,688
78
6,496
17,722
17,008
0
W
Neith
MrLongBoi
Neith
19,719
9,630
0
1,747
6,659
2,692
1,602
4,725
1,934
0
47,425
L
Heimdallr
SidestepKing72
Heimdallr
9,277
4,935
283
754
14,863
5,122
51
3,687
11,176
0
29,775
W
14,630
2,615
0
3,472
14,097
6,195
552
6,577
7,520
0
50,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
28,008
162
Minions Killed
127
8
Camps Cleared
5
835,497
Distance Traveled
674,187
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,801
772
49
4
1
283,569
4
L
Anubis
9,552
682
63
5
3
200,866
2
L
Bacchus
9,366
669
20
1
0
236,598
6
W
Neith
12,063
862
55
4
3
241,671
0
L
Heimdallr
9,090
649
44
3
2
236,723
3
W
Ne Zha
10,204
729
58
4
4
310,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role