Player Matchup

Ymir
Ymir
ItsAsleepywook
Ymir
Level 16
God Stats
11W - 7L
1,560 SR
Queue Stats
38W - 40L
1,502 Elo+
Party 4
Mercury
Mercury
Jflor282
Mercury
Level 82
God Stats
4W - 1L
1,778 SR
Queue Stats
205W - 174L
1,627 Elo+
Party 2
Jing Wei
Jing Wei
KenIrwin
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,566 Elo+
Party 4
Neith
Neith
Red-Hood5656
Neith
Level 37
God Stats
6W - 20L
1,105 SR
Queue Stats
50W - 71L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
electk9
Kukulkan
Level 82
God Stats
30W - 29L
1,565 SR
Queue Stats
356W - 329L
1,624 Elo+
Party 2
Team Averages
Level 69
1,502 SR
1,539 Elo+

VS

Team Averages
Level 63
1,501 SR
1,622 Elo+
Ganesha
Ganesha
Gatriex
Ganesha
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
TPendragoner
Ravana
Level 118
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 7L
1,643 Elo+
Party 3
Sun Wukong
Sun Wukong
ThatOneRC
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 46L
1,701 Elo+
Party 1
Hachiman
Hachiman
TheDarkPaladinx
Hachiman
Level 155
God Stats
5W - 6L
1,716 SR
Queue Stats
176W - 142L
1,617 Elo+
Party 1
Ra
Ra
XbalsInYourMouth
Ra
Level 14
God Stats
6W - 3L
1,278 SR
Queue Stats
69W - 33L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,184
455
4,078
14,030
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Jflor282
Mercury
15
3 / 1 / 3
8,771
487
8,864
13,746
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
KenIrwin
Jing Wei
13
3 / 2 / 4
8,389
466
13,349
13,635
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
8,277
460
4,845
11,565
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
electk9
Kukulkan
15
1 / 0 / 2
8,832
491
7,161
8,257
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gatriex
Ganesha
11
0 / 5 / 4
7,305
406
3,688
16,002
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
14
3 / 0 / 4
8,718
484
6,571
11,591
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ThatOneRC
Sun Wukong
17
3 / 1 / 0
10,197
567
8,959
14,881
11,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
3 / 4 / 2
8,119
451
11,943
12,291
4,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 0 / 1
9,198
511
8,902
8,343
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
9
9
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Gatriex
Ganesha
0
5
4
0.4
W
2
3
5
1.5
W
Mercury
Jflor282
Mercury
3
1
3
4.5
W
Jing Wei
KenIrwin
Jing Wei
3
2
4
2.5
W
1
3
1
0.5
L
Ravana
3
0
4
5
L
Sun Wukong
ThatOneRC
Sun Wukong
3
1
0
3
L
Hachiman
3
4
2
1
L
0
0
1
0.5
W
Kukulkan
electk9
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
40,063
61,233
Taken
63,108
34,592
Mitigated
45,461
15,889
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Gatriex
Ganesha
3,688
514
0
1,297
16,002
17,797
375
4,636
11,366
17,537
0
W
4,078
1,128
0
2,202
14,030
14,835
0
3,467
10,563
21,206
0
W
Mercury
Jflor282
Mercury
8,864
3,577
0
500
13,746
5,703
0
2,591
11,155
0
96,571
W
Jing Wei
KenIrwin
Jing Wei
13,349
10,851
0
7,462
13,635
6,068
0
2,545
11,090
0
70,906
W
4,845
2,621
0
4,177
11,565
4,599
189
599
10,966
0
55,221
L
Ravana
6,571
1,375
0
3,758
11,591
6,539
55
1,373
10,218
0
62,772
L
Sun Wukong
ThatOneRC
Sun Wukong
8,959
1,045
0
7,576
14,881
11,879
911
0
14,881
0
82,919
L
Hachiman
11,943
6,289
0
2,408
12,291
4,738
0
1,920
10,371
0
63,941
L
8,902
527
1,192
3,516
8,343
4,508
0
3,310
5,033
91,485
0
W
Kukulkan
electk9
Kukulkan
7,161
520
0
1,548
8,257
3,387
0
3,388
4,869
83,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
43,537
516
Minions Killed
539
0
Camps Cleared
0
1,754,190
Distance Traveled
1,740,850
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,305
406
12
1
0
320,690
5
W
Ymir
8,184
455
29
2
0
323,973
6
W
Mercury
8,771
487
142
8
0
449,183
4
W
Jing Wei
8,389
466
112
6
0
333,061
4
W
Neith
8,277
460
89
5
0
299,154
2
L
Ravana
8,718
484
99
6
0
368,989
2
L
Sun Wukong
10,197
567
161
9
0
373,864
3
L
Hachiman
8,119
451
106
6
0
278,181
3
L
Ra
9,198
511
161
9
0
399,126
7
W
Kukulkan
8,832
491
144
8
0
348,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role