Player Matchup

Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
D4rku20
Merlin
Level 109
God Stats
2W - 0L
1,318 SR
Queue Stats
29W - 27L
1,420 Elo+
Solo
Bastet
Bastet
Im called Cube
Bastet
Level 103
God Stats
14W - 6L
1,471 SR
Queue Stats
55W - 53L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Kirkmanator2
Jormungandr
Level 89
God Stats
3W - 1L
1,781 SR
Queue Stats
40W - 37L
1,492 Elo+
Party 1
Artemis
Artemis
尤怜1314
Artemis
Level 44
God Stats
19W - 15L
1,500 SR
Queue Stats
517W - 545L
1,486 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,474 Elo+

VS

Team Averages
Level 109
1,474 SR
1,407 Elo+
Kuzenbo
Kuzenbo
A-SIMPLE-SOFA
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Chaac
Chaac
Elmonobeto
Chaac
Level 145
God Stats
0W - 1L
1,695 SR
Queue Stats
50W - 50L
1,528 Elo+
Solo
Guan Yu
Guan Yu
alicea2020_jose
Guan Yu
Level 86
God Stats
5W - 16L
1,252 SR
Queue Stats
63W - 103L
1,371 Elo+
Solo
Nu Wa
Nu Wa
xCultofChaosx
Nu Wa
Level 125
God Stats
144W - 155L
1,532 SR
Queue Stats
265W - 288L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
xNCHAMMERx
Ratatoskr
Level 126
God Stats
0W - 1L
1,388 SR
Queue Stats
88W - 85L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 0 / 12
11,825
788
17,071
18,533
14,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
D4rku20
Merlin
17
3 / 5 / 13
10,863
724
10,803
12,869
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 14
11,111
741
14,363
16,858
7,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Kirkmanator2
Jormungandr
20
8 / 0 / 11
12,487
832
24,465
14,116
15,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
尤怜1314
Artemis
18
2 / 0 / 10
10,916
728
10,587
8,916
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 5 / 2
9,914
661
8,569
17,720
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
17
2 / 7 / 2
10,294
686
15,595
22,426
17,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 3
8,869
591
7,878
16,658
12,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 3 / 0
10,081
672
17,631
11,963
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
xNCHAMMERx
Ratatoskr
17
0 / 3 / 1
10,219
681
6,026
18,479
9,598
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
23
Kills
5
5
Deaths
23
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
12
14
L
Kuzenbo
2
5
2
0.6
W
Merlin
D4rku20
Merlin
3
5
13
1.9
L
Chaac
2
7
2
0.43
W
2
0
14
9
W
Jormungandr
Kirkmanator2
Jormungandr
8
0
11
13.5
L
0
5
3
0.3
L
1
3
0
0.33
L
Ratatoskr
xNCHAMMERx
Ratatoskr
0
3
1
0.17
W
Artemis
尤怜1314
Artemis
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,289
Damage
55,699
71,292
Taken
87,246
46,998
Mitigated
61,822
14,896
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,071
8,045
0
5,630
18,533
14,434
437
5,920
12,262
0
60,866
L
Kuzenbo
8,569
1,626
326
2,055
17,720
18,102
406
8,066
9,164
22,978
0
W
Merlin
D4rku20
Merlin
10,803
1,424
0
920
12,869
5,659
1,024
5,590
7,209
37,256
0
L
Chaac
15,595
2,221
0
3,158
22,426
17,032
0
7,271
14,692
0
47,495
W
14,363
4,806
0
3,398
16,858
7,775
139
4,769
11,972
0
60,863
W
Jormungandr
Kirkmanator2
Jormungandr
24,465
7,464
0
2,344
14,116
15,277
50
4,307
9,636
69,722
0
L
7,878
722
780
2,829
16,658
12,834
0
8,620
7,466
0
12,103
L
17,631
6,730
411
1,561
11,963
4,256
1,201
3,029
8,761
55,243
0
L
Ratatoskr
xNCHAMMERx
Ratatoskr
6,026
1,936
0
1,097
18,479
9,598
241
6,456
11,608
0
42,172
W
Artemis
尤怜1314
Artemis
10,587
3,607
0
2,604
8,916
3,853
1,612
4,848
4,013
0
41,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
49,377
378
Minions Killed
267
0
Camps Cleared
0
1,735,896
Distance Traveled
1,570,533
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,825
788
71
5
0
415,368
1
L
Kuzenbo
9,914
661
31
2
0
306,012
0
W
Merlin
10,863
724
61
4
0
303,632
0
L
Chaac
10,294
686
77
5
0
291,588
4
W
Bastet
11,111
741
75
5
0
391,568
2
W
Jormungandr
12,487
832
105
7
0
318,257
1
L
Guan Yu
8,869
591
9
1
0
310,476
0
L
Nu Wa
10,081
672
65
4
0
284,225
3
L
Ratatoskr
10,219
681
85
6
0
378,232
3
W
Artemis
10,916
728
66
4
0
307,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role