Player Matchup

Fenrir
Fenrir
M4V3R1CKB0SS
Fenrir
Level 148
God Stats
13W - 5L
1,704 SR
Queue Stats
129W - 104L
1,469 Elo+
Party 1
Khepri
Khepri
TTChopper6288
Khepri
Level 128
God Stats
6W - 1L
1,600 SR
Queue Stats
182W - 117L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
VIETCONLORAX
Ah Puch
Level 129
God Stats
40W - 26L
1,657 SR
Queue Stats
156W - 129L
1,571 Elo+
Party 1
Team Averages
Level 135
1,654 SR
1,543 Elo+

VS

Team Averages
Level 74
1,488 SR
1,349 Elo+
King Arthur
King Arthur
RideThePipe
King Arthur
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 31L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schoondog 415
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 62L
1,265 Elo+
Solo
Tsukuyomi
Tsukuyomi
zesty season
Tsukuyomi
Level 42
God Stats
6W - 6L
1,463 SR
Queue Stats
17W - 13L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 2 / 1
9,329
777
13,594
14,125
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 10
9,038
753
4,917
12,336
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
VIETCONLORAX
Ah Puch
15
3 / 0 / 8
9,300
775
11,055
10,758
6,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RideThePipe
King Arthur
11
2 / 4 / 0
7,819
652
10,724
13,993
11,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Schoondog 415
Morgan Le Fay
12
1 / 3 / 2
8,054
671
8,222
7,517
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
zesty season
Tsukuyomi
11
0 / 5 / 2
7,573
631
9,314
12,620
5,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
1
4.75
L
King Arthur
RideThePipe
King Arthur
2
4
0
0.5
L
Morgan Le Fay
Schoondog 415
Morgan Le Fay
1
3
2
0.67
W
0
1
10
5
W
Ah Puch
VIETCONLORAX
Ah Puch
3
0
8
7
L
Tsukuyomi
zesty season
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
28,260
37,219
Taken
34,130
31,176
Mitigated
20,567
15,920
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,594
3,914
0
4,668
14,125
9,396
882
3,465
10,660
0
23,254
L
King Arthur
RideThePipe
King Arthur
10,724
1,739
0
1,191
13,993
11,548
0
6,343
7,345
0
30,111
L
Morgan Le Fay
Schoondog 415
Morgan Le Fay
8,222
546
0
552
7,517
3,558
0
4,061
3,320
25,343
0
W
4,917
632
0
4,083
12,336
15,437
454
3,823
8,513
16,477
0
W
Ah Puch
VIETCONLORAX
Ah Puch
11,055
633
0
7,169
10,758
6,343
484
1,671
9,087
46,913
0
L
Tsukuyomi
zesty season
Tsukuyomi
9,314
1,373
0
1,692
12,620
5,461
0
5,951
6,482
0
21,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
23,446
129
Minions Killed
120
7
Camps Cleared
4
675,097
Distance Traveled
663,763
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,329
777
20
2
4
229,596
6
L
King Arthur
7,819
652
45
4
2
226,159
6
L
Morgan Le Fay
8,054
671
49
4
2
209,267
0
W
Khepri
9,038
753
23
2
0
244,902
6
W
Ah Puch
9,300
775
86
7
3
200,599
0
L
Tsukuyomi
7,573
631
26
2
0
228,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role