Player Matchup

Nemesis
Nemesis
Parrisimo99
Nemesis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 154L
1,490 Elo+
Party 1
Atlas
Atlas
Roburrito Queso
Atlas
Level 108
God Stats
14W - 10L
1,385 SR
Queue Stats
147W - 123L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lmaoxd6969419
Ah Muzen Cab
Level 69
God Stats
12W - 8L
1,545 SR
Queue Stats
95W - 84L
1,486 Elo+
Solo
Team Averages
Level 81
1,477 SR
1,503 Elo+

VS

Team Averages
Level 63
1,280 SR
1,412 Elo+
Xing Tian
Xing Tian
FatToadJr
Xing Tian
Level 35
God Stats
3W - 3L
1,235 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 2
Neith
Neith
JayCee Wraps
Neith
Level 68
God Stats
18W - 30L
1,234 SR
Queue Stats
152W - 202L
1,393 Elo+
Party 2
Janus
Janus
Savaria26
Janus
Level 86
God Stats
14W - 36L
1,372 SR
Queue Stats
247W - 352L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Parrisimo99
Nemesis
12
2 / 1 / 12
7,952
795
5,227
8,089
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 10
8,825
883
7,111
8,822
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
lmaoxd6969419
Ah Muzen Cab
14
10 / 1 / 5
9,159
916
9,745
7,484
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatToadJr
Xing Tian
11
1 / 5 / 0
6,765
677
2,806
11,678
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
7,096
710
9,229
10,123
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Savaria26
Janus
9
0 / 5 / 2
6,536
654
4,902
7,697
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FatToadJr
Xing Tian
1
5
0
0.2
L
1
6
1
0.25
W
Nemesis
Parrisimo99
Nemesis
2
1
12
8
W
4
0
10
9
L
Janus
Savaria26
Janus
0
5
2
0.2
W
Ah Muzen Cab
lmaoxd6969419
Ah Muzen Cab
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
16,937
24,395
Taken
29,498
15,857
Mitigated
17,045
5,974
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FatToadJr
Xing Tian
2,806
403
16
2,493
11,678
10,647
0
2,570
9,108
8,309
0
L
9,229
2,694
0
997
10,123
4,235
0
2,898
7,225
0
22,004
W
Nemesis
Parrisimo99
Nemesis
5,227
1,914
0
1,105
8,089
4,019
386
2,466
5,503
0
20,153
W
7,111
2,456
0
1,711
8,822
8,210
602
2,121
6,599
20,686
0
L
Janus
Savaria26
Janus
4,902
278
34
95
7,697
2,163
0
1,843
5,854
19,639
0
W
Ah Muzen Cab
lmaoxd6969419
Ah Muzen Cab
9,745
4,510
0
3,158
7,484
3,628
1,166
2,898
4,382
0
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
20,397
113
Minions Killed
84
5
Camps Cleared
1
618,093
Distance Traveled
476,552
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,765
677
15
2
0
173,903
2
L
Neith
7,096
710
42
4
1
162,997
0
W
Nemesis
7,952
795
30
3
3
217,456
2
W
Atlas
8,825
883
26
3
0
200,230
1
L
Janus
6,536
654
27
3
0
139,652
0
W
Ah Muzen Cab
9,159
916
57
6
2
200,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role