Player Matchup

Ares
Ares
DarKAnGeLls
Ares
Level 58
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 1
Jing Wei
Jing Wei
Loged
Jing Wei
Level 28
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 8L
1,174 Elo+
Party 1
Ra
Ra
PrimerNOOB
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,256 Elo+
Party 1
Amaterasu
Amaterasu
QuitPython34513
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Nemesis
Nemesis
WeTrustSoraka
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1
Team Averages
Level 27
1,423 SR
1,223 Elo+

VS

Team Averages
Level 105
1,636 SR
1,446 Elo+
Thanatos
Thanatos
AtlasCarriesU
Thanatos
Level 63
God Stats
2W - 4L
1,460 SR
Queue Stats
181W - 194L
1,533 Elo+
Solo
Neith
Neith
Educore
Neith
Level 149
God Stats
43W - 38L
1,546 SR
Queue Stats
115W - 130L
1,444 Elo+
Party 2
Ymir
Ymir
Krongh16
Ymir
Level 45
God Stats
75W - 80L
1,508 SR
Queue Stats
108W - 123L
1,440 Elo+
Party 2
Skadi
Skadi
ULTRASANTI
Skadi
Level 126
God Stats
5W - 2L
1,800 SR
Queue Stats
114W - 132L
1,444 Elo+
Party 2
Poseidon
Poseidon
proskrilllex25
Poseidon
Level 140
God Stats
2W - 0L
1,867 SR
Queue Stats
6W - 6L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,623
363
4,215
12,233
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Loged
Jing Wei
15
0 / 4 / 0
8,816
420
4,089
13,038
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 10 / 4
10,056
479
8,344
18,789
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
QuitPython34513
Amaterasu
17
6 / 5 / 1
11,148
531
11,738
25,389
16,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
13
0 / 10 / 4
8,281
394
2,258
20,515
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtlasCarriesU
Thanatos
17
8 / 5 / 7
11,157
531
12,001
17,385
7,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Educore
Neith
17
4 / 2 / 5
11,675
556
13,096
12,663
9,966
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
1 / 0 / 13
10,572
503
4,319
9,482
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
18
4 / 0 / 10
11,761
560
13,754
10,454
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
20
14 / 2 / 6
13,390
638
22,016
10,293
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
9
Kills
31
33
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AtlasCarriesU
Thanatos
8
5
7
2.3
L
0
4
0
0
W
Neith
Educore
Neith
4
2
5
3.25
W
Ymir
1
0
13
7.5
L
Jing Wei
Loged
Jing Wei
0
4
0
0
L
3
10
4
0.5
L
Amaterasu
QuitPython34513
Amaterasu
6
5
1
1.3
W
Skadi
4
0
10
9
L
Nemesis
0
10
4
0.2
W
Poseidon
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
65,186
89,964
Taken
60,277
47,260
Mitigated
36,479
19,946
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AtlasCarriesU
Thanatos
12,001
5,139
0
14,557
17,385
7,791
1,302
3,851
13,534
0
53,699
L
4,215
246
0
989
12,233
11,339
0
3,922
8,311
16,639
0
W
Neith
Educore
Neith
13,096
8,695
0
3,387
12,663
9,966
3,517
2,220
10,443
0
85,457
W
Ymir
4,319
694
0
1,627
9,482
9,599
109
2,265
7,217
28,042
0
L
Jing Wei
Loged
Jing Wei
4,089
2,852
0
3,765
13,038
5,044
0
988
12,050
0
76,875
L
8,344
1,428
119
2,001
18,789
6,415
582
7,905
10,884
47,940
0
L
Amaterasu
QuitPython34513
Amaterasu
11,738
5,468
0
9,086
25,389
16,308
756
5,604
19,785
0
77,869
W
Skadi
13,754
6,580
0
2,015
10,454
4,569
3,348
2,151
8,303
0
112,668
L
Nemesis
2,258
297
0
3,986
20,515
8,154
0
7,916
12,599
0
45,637
W
Poseidon
22,016
2,924
0
361
10,293
4,554
2,852
2,530
7,763
141,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
58,555
433
Minions Killed
633
0
Camps Cleared
0
1,795,644
Distance Traveled
2,055,381
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,157
531
73
3
0
428,276
0
L
Ares
7,623
363
19
1
0
345,827
0
W
Neith
11,675
556
141
7
0
332,282
1
W
Ymir
10,572
503
46
2
0
438,900
0
L
Jing Wei
8,816
420
139
7
0
391,926
2
L
Ra
10,056
479
81
4
0
343,216
2
L
Amaterasu
11,148
531
122
6
0
405,325
5
W
Skadi
11,761
560
186
9
0
408,095
6
L
Nemesis
8,281
394
72
3
0
309,350
2
W
Poseidon
13,390
638
187
9
0
447,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role