Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigBruhthaZeus
Ah Puch
Level 111
God Stats
5W - 0L
1,679 SR
Queue Stats
106W - 95L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Cloudex300
Gilgamesh
Level 128
God Stats
2W - 1L
1,380 SR
Queue Stats
107W - 112L
1,495 Elo+
Solo
Raijin
Raijin
PushinP
Raijin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
1,736 Elo+
Party 2
Artemis
Artemis
dodecawho
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Team Averages
Level 111
1,512 SR
1,549 Elo+

VS

Team Averages
Level 105
1,523 SR
1,579 Elo+
Thoth
Thoth
CenturyDemo
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Kumbhakarna
Kumbhakarna
Deckarshow
Kumbhakarna
Level 129
God Stats
1W - 3L
1,519 SR
Queue Stats
64W - 58L
1,515 Elo+
Solo
Fenrir
Fenrir
Khaz03
Fenrir
Level 108
God Stats
10W - 11L
1,422 SR
Queue Stats
632W - 606L
1,574 Elo+
Solo
Izanami
Izanami
RainebowGhost
Izanami
Level 143
God Stats
2W - 1L
1,908 SR
Queue Stats
165W - 152L
1,519 Elo+
Party 1
Cupid
Cupid
TheLittleMerbabe
Cupid
Level 127
God Stats
0W - 2L
1,267 SR
Queue Stats
91W - 82L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 1 / 13
10,316
794
10,884
9,042
4,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 1 / 20
11,465
882
15,643
12,226
6,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Cloudex300
Gilgamesh
17
4 / 3 / 19
10,252
789
10,150
20,011
21,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
PushinP
Raijin
16
4 / 4 / 22
10,111
778
16,724
12,829
6,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
dodecawho
Artemis
19
10 / 4 / 20
11,808
908
26,424
16,608
10,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
8,234
633
8,503
15,306
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Deckarshow
Kumbhakarna
15
1 / 7 / 7
8,895
684
7,372
21,225
25,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Khaz03
Fenrir
15
3 / 4 / 5
8,874
683
8,027
17,963
21,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
19
4 / 4 / 6
10,495
807
13,546
15,132
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 7 / 8
8,522
656
7,876
15,073
6,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
43
31
Kills
11
13
Deaths
31
94
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
13
13.5
W
6
1
20
16
L
2
9
6
0.56
W
Gilgamesh
Cloudex300
Gilgamesh
4
3
19
4.5
L
Kumbhakarna
Deckarshow
Kumbhakarna
1
7
7
0.64
L
Fenrir
Khaz03
Fenrir
3
4
5
1.38
W
Raijin
PushinP
Raijin
4
4
22
3.75
L
Izanami
4
4
6
1.75
L
1
7
8
0.71
W
Artemis
dodecawho
Artemis
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,825
Damage
45,324
70,716
Taken
84,699
50,041
Mitigated
65,735
21,667
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,884
4,520
3,535
3,171
9,042
4,567
3,283
3,129
5,875
0
23,395
W
15,643
818
1,836
5,052
12,226
6,619
1,136
2,210
9,910
35,077
0
L
8,503
243
826
1,137
15,306
5,853
0
6,174
9,132
17,510
0
W
Gilgamesh
Cloudex300
Gilgamesh
10,150
1,575
980
2,552
20,011
21,962
466
3,404
16,359
0
19,257
L
Kumbhakarna
Deckarshow
Kumbhakarna
7,372
1,214
900
1,126
21,225
25,408
0
6,513
14,712
14,149
0
L
Fenrir
Khaz03
Fenrir
8,027
729
1,923
2,439
17,963
21,088
0
7,953
10,010
0
10,373
W
Raijin
PushinP
Raijin
16,724
1,736
211
1,678
12,829
6,244
879
2,859
9,903
31,590
0
L
Izanami
13,546
8,502
1,272
3,507
15,132
7,063
0
6,286
8,846
0
40,246
L
7,876
2,238
3,092
2,315
15,073
6,323
0
5,441
9,632
0
18,339
W
Artemis
dodecawho
Artemis
26,424
12,584
1,421
1,231
16,608
10,649
1,678
4,273
12,153
0
35,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
45,020
145
Minions Killed
145
0
Camps Cleared
0
1,243,020
Distance Traveled
1,140,423
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,316
794
34
3
0
255,081
3
W
Ah Puch
11,465
882
47
4
0
273,425
0
L
Thoth
8,234
633
21
2
0
218,560
0
W
Gilgamesh
10,252
789
14
1
0
253,182
1
L
Kumbhakarna
8,895
684
8
1
0
231,874
1
L
Fenrir
8,874
683
12
1
0
244,490
0
W
Raijin
10,111
778
30
2
0
244,264
2
L
Izanami
10,495
807
72
6
0
233,332
0
L
Cupid
8,522
656
32
2
0
212,167
0
W
Artemis
11,808
908
20
2
0
217,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role