Player Matchup

Hades
Hades
Diamond I
Lanzerosk
Hades
Diamond I
Level 123
God Stats
39W - 23L
1,853 SR
Queue Stats
51W - 36L
2,706 MMR
Party 1
Artio
Artio
Diamond I
MetalAlex
Artio
Diamond I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
2,706 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
Schism123
Heimdallr
Diamond I
Level 157
God Stats
1W - 0L
1,837 SR
Queue Stats
48W - 19L
2,671 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,730 SR
2,695 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,612 SR
2,607 MMR
Awilix
Awilix
Masters
Adol Geis
Awilix
Masters
Level 156
God Stats
589W - 624L
1,663 SR
Queue Stats
615W - 699L
2,683 MMR
Solo
Bacchus
Bacchus
Diamond II
El_Cabra_95
Bacchus
Diamond II
Level 158
God Stats
3W - 3L
1,580 SR
Queue Stats
319W - 344L
2,636 MMR
Solo
Hel
Hel
Diamond II
ThirtsyMedic
Hel
Diamond II
Level 157
God Stats
1W - 2L
1,593 SR
Queue Stats
82W - 97L
2,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lanzerosk
Hades
18
3 / 3 / 6
12,183
641
18,818
18,428
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
MetalAlex
Artio
17
2 / 6 / 8
12,373
651
8,197
29,165
38,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Schism123
Heimdallr
17
5 / 5 / 5
13,004
684
30,129
19,389
10,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GaneshaAresShivaThothAh Muzen Cab

VS

Bans
AtlasMedusaChironHe BoCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adol Geis
Awilix
17
5 / 4 / 6
12,210
643
15,249
26,737
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
El_Cabra_95
Bacchus
18
6 / 1 / 6
12,976
683
18,642
27,331
45,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 7
12,604
663
14,471
17,405
13,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
10
Kills
14
14
Deaths
10
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
Adol Geis
Awilix
5
4
6
2
L
Bacchus
El_Cabra_95
Bacchus
6
1
6
9
W
Hades
Lanzerosk
Hades
3
3
6
2
W
Artio
MetalAlex
Artio
2
6
8
1
W
Heimdallr
Schism123
Heimdallr
5
5
5
1.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,144
Damage
48,362
66,982
Taken
71,473
60,071
Mitigated
74,737
21,836
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Adol Geis
Awilix
15,249
4,558
0
8,664
26,737
15,742
1,333
11,556
15,181
0
44,769
L
Bacchus
El_Cabra_95
Bacchus
18,642
2,897
0
5,509
27,331
45,870
125
7,217
20,114
43,724
0
W
Hades
Lanzerosk
Hades
18,818
1,183
868
6,838
18,428
11,533
1,102
10,193
7,964
55,395
0
W
Artio
MetalAlex
Artio
8,197
630
2,447
7,205
29,165
38,480
180
10,263
18,346
23,017
0
W
Heimdallr
Schism123
Heimdallr
30,129
17,079
0
4,478
19,389
10,058
2,161
12,747
6,459
0
77,218
L
14,471
2,247
5,010
7,331
17,405
13,125
750
9,148
8,257
63,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
37,790
197
Minions Killed
203
8
Camps Cleared
8
977,860
Distance Traveled
1,156,293
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,210
643
38
2
2
400,245
1
L
Bacchus
12,976
683
49
3
3
438,181
8
W
Hades
12,183
641
80
4
3
326,801
5
W
Artio
12,373
651
21
1
2
336,323
1
W
Heimdallr
13,004
684
96
5
3
314,736
3
L
Hel
12,604
663
116
6
3
317,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role