Player Matchup

Mercury
Mercury
Elnevin0
Mercury
Level 126
God Stats
1W - 2L
1,243 SR
Queue Stats
139W - 140L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
GxD xSNiPEz
Kukulkan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 193L
1,512 Elo+
Party 1
Chernobog
Chernobog
Jeebusaurus
Chernobog
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
Wid0maker
Ratatoskr
Level 144
God Stats
2W - 5L
1,384 SR
Queue Stats
611W - 634L
1,456 Elo+
Solo
Ra
Ra
geegeenOObs
Ra
Level 115
God Stats
2W - 4L
1,149 SR
Queue Stats
488W - 541L
1,463 Elo+
Solo
Team Averages
Level 131
1,355 SR
1,454 Elo+

VS

Team Averages
Level 112
1,527 SR
1,424 Elo+
Discordia
Discordia
ColdPaws
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,407 Elo+
Solo
Ymir
Ymir
Flawed Cleric
Ymir
Level 146
God Stats
6W - 2L
1,438 SR
Queue Stats
531W - 537L
1,466 Elo+
Solo
Ares
Ares
WrothHorse37776
Ares
Level 103
God Stats
9W - 5L
1,698 SR
Queue Stats
309W - 270L
1,499 Elo+
Solo
Sylvanus
Sylvanus
ansemhughes
Sylvanus
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 233L
1,349 Elo+
Solo
Da Ji
Da Ji
moocelly
Da Ji
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elnevin0
Mercury
19
2 / 9 / 6
12,005
572
10,733
22,339
14,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
GxD xSNiPEz
Kukulkan
20
5 / 4 / 17
15,368
732
35,199
25,021
19,662
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Jeebusaurus
Chernobog
20
5 / 5 / 11
14,051
669
21,719
22,024
11,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Wid0maker
Ratatoskr
20
10 / 8 / 8
15,454
736
28,302
31,130
36,871
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 7 / 7
12,407
591
17,349
19,174
9,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColdPaws
Discordia
20
7 / 4 / 22
14,908
710
36,593
16,783
12,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 3 / 18
13,289
633
14,648
35,118
53,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 4 / 16
14,968
713
22,224
28,325
51,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
ansemhughes
Sylvanus
20
7 / 5 / 16
13,634
649
13,183
34,294
56,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
moocelly
Da Ji
20
8 / 7 / 15
13,813
658
16,052
22,672
17,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
120
23
Kills
33
33
Deaths
23
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Discordia
ColdPaws
Discordia
7
4
22
4.5
L
Mercury
Elnevin0
Mercury
2
9
6
0.56
W
4
3
18
4.33
L
Kukulkan
GxD xSNiPEz
Kukulkan
5
4
17
3.38
L
Chernobog
Jeebusaurus
Chernobog
5
5
11
2.1
L
Ratatoskr
Wid0maker
Ratatoskr
10
8
8
1.75
W
7
4
16
3.75
W
Sylvanus
ansemhughes
Sylvanus
7
5
16
3
L
1
7
7
0.64
W
Da Ji
moocelly
Da Ji
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,302
Damage
102,700
119,688
Taken
137,192
91,938
Mitigated
191,925
45,082
Healing
36,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ColdPaws
Discordia
36,593
1,560
1,989
1,712
16,783
12,552
3,294
6,371
10,412
90,754
0
L
Mercury
Elnevin0
Mercury
10,733
2,361
1,200
3,527
22,339
14,617
3,167
16,116
6,223
0
21,010
W
14,648
2,568
2,770
4,402
35,118
53,864
706
16,514
18,604
36,545
0
L
Kukulkan
GxD xSNiPEz
Kukulkan
35,199
4,299
3,585
8,923
25,021
19,662
735
17,764
7,257
72,266
0
L
Chernobog
Jeebusaurus
Chernobog
21,719
14,818
1,092
4,115
22,024
11,153
2,927
16,513
5,511
0
36,859
L
Ratatoskr
Wid0maker
Ratatoskr
28,302
4,253
448
8,612
31,130
36,871
572
19,112
12,018
445
43,356
W
22,224
1,169
1,927
2,767
28,325
51,374
870
6,474
21,851
32,721
0
W
Sylvanus
ansemhughes
Sylvanus
13,183
5,827
10,510
5,220
34,294
56,210
1,265
15,118
19,176
30,020
0
L
17,349
2,696
8,976
4,604
19,174
9,635
629
17,143
2,031
41,917
0
W
Da Ji
moocelly
Da Ji
16,052
5,012
2,601
2,662
22,672
17,925
2,469
8,322
14,350
0
23,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,285
Gold Earned
70,612
219
Minions Killed
199
0
Camps Cleared
0
1,666,061
Distance Traveled
1,637,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,908
710
102
5
0
348,451
0
L
Mercury
12,005
572
27
1
0
351,107
1
W
Ymir
13,289
633
45
2
0
330,462
0
L
Kukulkan
15,368
732
70
3
0
326,831
0
L
Chernobog
14,051
669
36
2
0
320,989
0
L
Ratatoskr
15,454
736
35
2
0
342,069
0
W
Ares
14,968
713
10
0
0
350,066
3
W
Sylvanus
13,634
649
23
1
0
300,720
0
L
Ra
12,407
591
51
2
0
325,065
1
W
Da Ji
13,813
658
19
1
0
308,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role