Player Matchup

Zeus
Zeus
Badsmit
Zeus
Level 78
God Stats
8W - 4L
1,525 SR
Queue Stats
225W - 242L
1,409 Elo+
Party 2
Ganesha
Ganesha
DavidGhostStar
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Cerberus
Cerberus
Fitabeto
Cerberus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,424 Elo+
Party 1
Athena
Athena
HisShadow
Athena
Level 151
God Stats
11W - 11L
2,022 SR
Queue Stats
727W - 765L
1,571 Elo+
Solo
Bellona
Bellona
itsmebutthurt
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 215L
1,396 Elo+
Party 2
Team Averages
Level 82
1,609 SR
1,437 Elo+

VS

Team Averages
Level 102
1,442 SR
1,474 Elo+
Janus
Janus
Havocwave
Janus
Level 146
God Stats
2W - 3L
1,463 SR
Queue Stats
114W - 114L
1,509 Elo+
Solo
Raijin
Raijin
JinjiLeBlanc
Raijin
Level 104
God Stats
0W - 3L
1,155 SR
Queue Stats
115W - 117L
1,477 Elo+
Solo
Athena
Athena
SargeLarge
Athena
Level 89
God Stats
1W - 2L
1,876 SR
Queue Stats
26W - 52L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Ste Leeds7000
Hun Batz
Level 42
God Stats
8W - 7L
1,528 SR
Queue Stats
258W - 322L
1,488 Elo+
Solo
Ne Zha
Ne Zha
bulijander
Ne Zha
Level 127
God Stats
0W - 6L
1,188 SR
Queue Stats
112W - 117L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Badsmit
Zeus
20
6 / 5 / 6
12,875
757
24,813
13,728
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 5 / 18
11,479
675
10,277
20,634
26,297
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Fitabeto
Cerberus
17
3 / 4 / 14
11,234
661
13,452
28,881
24,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
HisShadow
Athena
20
8 / 3 / 11
12,701
747
12,605
21,330
22,763
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
18
4 / 5 / 9
11,866
698
12,385
22,380
22,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Havocwave
Janus
14
4 / 4 / 6
10,052
591
8,520
9,255
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
20
9 / 6 / 8
13,190
776
22,515
16,389
8,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
SargeLarge
Athena
16
3 / 6 / 16
11,379
669
9,143
22,664
23,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Ste Leeds7000
Hun Batz
17
4 / 6 / 10
10,763
633
17,554
15,064
7,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
bulijander
Ne Zha
20
2 / 3 / 13
11,925
701
16,436
27,504
14,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
75
23
Kills
22
22
Deaths
25
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zeus
Badsmit
Zeus
6
5
6
1.8
W
2
5
18
2.2
W
Cerberus
Fitabeto
Cerberus
3
4
14
2.5
L
Janus
Havocwave
Janus
4
4
6
1.75
W
Athena
HisShadow
Athena
8
3
11
4.5
L
Raijin
9
6
8
2.17
L
Athena
SargeLarge
Athena
3
6
16
1.83
L
Hun Batz
Ste Leeds7000
Hun Batz
4
6
10
1.5
L
Ne Zha
bulijander
Ne Zha
2
3
13
2.83
W
Bellona
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,532
Damage
74,168
106,953
Taken
90,876
102,631
Mitigated
57,642
32,926
Healing
30,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Badsmit
Zeus
24,813
2,457
3,069
727
13,728
7,024
2,715
6,217
7,511
59,475
0
W
10,277
1,152
1,492
1,141
20,634
26,297
367
8,068
12,566
20,327
0
W
Cerberus
Fitabeto
Cerberus
13,452
1,425
150
10,555
28,881
24,010
1,098
10,670
18,211
24,987
0
L
Janus
Havocwave
Janus
8,520
607
2,610
2,084
9,255
4,143
0
7,306
1,949
15,090
0
W
Athena
HisShadow
Athena
12,605
3,365
5,657
4,710
21,330
22,763
1,001
6,268
13,634
24,507
0
L
Raijin
22,515
1,510
2,558
2,546
16,389
8,149
606
10,894
5,495
48,581
0
L
Athena
SargeLarge
Athena
9,143
2,098
774
2,532
22,664
23,380
361
13,881
8,783
13,952
0
L
Hun Batz
Ste Leeds7000
Hun Batz
17,554
1,724
812
2,314
15,064
7,407
1,997
11,920
3,144
0
28,887
L
Ne Zha
bulijander
Ne Zha
16,436
3,135
1,432
12,493
27,504
14,563
729
17,146
10,358
0
37,311
W
Bellona
12,385
3,360
1,531
3,894
22,380
22,537
1,983
8,955
13,425
0
25,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,155
Gold Earned
57,309
171
Minions Killed
158
0
Camps Cleared
0
1,491,934
Distance Traveled
1,346,826
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,875
757
99
6
0
265,000
0
W
Ganesha
11,479
675
2
0
0
295,508
0
W
Cerberus
11,234
661
25
1
0
318,114
0
L
Janus
10,052
591
29
2
0
195,295
2
W
Athena
12,701
747
25
1
0
326,153
0
L
Raijin
13,190
776
79
5
0
281,813
1
L
Athena
11,379
669
4
0
0
283,587
0
L
Hun Batz
10,763
633
15
1
0
284,860
0
L
Ne Zha
11,925
701
31
2
0
301,271
1
W
Bellona
11,866
698
20
1
0
287,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role