Player Matchup

Susano
Susano
Mesqui05
Susano
Level 67
God Stats
4W - 3L
1,581 SR
Queue Stats
80W - 92L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Tupapitorico24
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Ares
Ares
brais2003
Ares
Level 105
God Stats
9W - 3L
1,562 SR
Queue Stats
94W - 108L
1,503 Elo+
Party 1
Team Averages
Level 63
1,548 SR
1,499 Elo+

VS

Team Averages
Level 122
1,287 SR
1,515 Elo+
Medusa
Medusa
Brendwenis
Medusa
Level 86
God Stats
2W - 3L
1,291 SR
Queue Stats
152W - 132L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
KKfrankie
Nu Wa
Level 121
God Stats
5W - 3L
1,290 SR
Queue Stats
152W - 133L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
XannZeee
Sun Wukong
Level 160
God Stats
4W - 4L
1,280 SR
Queue Stats
97W - 76L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mesqui05
Susano
13
1 / 7 / 3
9,077
605
11,713
28,487
19,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 3
10,317
688
7,297
33,573
39,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 9 / 2
8,891
593
9,140
30,165
22,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brendwenis
Medusa
18
14 / 1 / 9
12,419
828
46,276
12,240
6,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
KKfrankie
Nu Wa
16
6 / 0 / 18
11,363
758
20,074
8,757
4,099
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XannZeee
Sun Wukong
14
4 / 4 / 16
10,699
713
16,474
19,257
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
24
24
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brendwenis
Medusa
14
1
9
18.5
W
Nu Wa
KKfrankie
Nu Wa
6
0
18
15
L
Susano
Mesqui05
Susano
1
7
3
0.36
L
2
8
3
0.44
W
Sun Wukong
XannZeee
Sun Wukong
4
4
16
3
L
Ares
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
82,824
92,225
Taken
40,254
81,254
Mitigated
22,757
12,874
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brendwenis
Medusa
46,276
26,215
0
250
12,240
6,008
1,771
5,322
6,918
0
87,346
W
Nu Wa
KKfrankie
Nu Wa
20,074
6,748
0
954
8,757
4,099
791
4,544
4,213
39,124
0
L
Susano
Mesqui05
Susano
11,713
1,186
0
6,300
28,487
19,814
0
5,133
22,931
0
41,736
L
7,297
448
317
2,786
33,573
39,111
0
7,655
25,603
42,664
0
W
Sun Wukong
XannZeee
Sun Wukong
16,474
4,670
0
2,354
19,257
12,650
318
7,067
11,212
0
29,913
L
Ares
9,140
792
0
3,471
30,165
22,329
0
7,579
22,244
19,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
34,481
122
Minions Killed
158
3
Camps Cleared
9
741,944
Distance Traveled
809,732
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,419
828
106
7
5
273,906
3
W
Nu Wa
11,363
758
27
2
1
283,991
3
L
Susano
9,077
605
46
3
1
265,787
2
L
Cthulhu
10,317
688
64
4
1
253,183
1
W
Sun Wukong
10,699
713
25
2
3
251,835
2
L
Ares
8,891
593
12
1
1
222,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role