Player Matchup

Anhur
Anhur
Diamond III
Blôndie
Anhur
Diamond III
Level 156
God Stats
2W - 2L
1,923 SR
Queue Stats
86W - 60L
2,402 MMR
Party 1
Cliodhna
Cliodhna
Masters
CutestEevee
Cliodhna
Masters
Level 113
God Stats
0W - 1L
1,610 SR
Queue Stats
285W - 248L
2,779 MMR
Solo
Bacchus
Bacchus
Diamond III
Cyclone00
Bacchus
Diamond III
Level 155
God Stats
2W - 1L
1,924 SR
Queue Stats
146W - 132L
2,134 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
P33p33fac3
Ao Kuang
Diamond II
Level 83
God Stats
1W - 2L
1,306 SR
Queue Stats
191W - 161L
2,432 MMR
Solo
Osiris
Osiris
Diamond V
Sìth
Osiris
Diamond V
Level 65
God Stats
1W - 2L
1,589 SR
Queue Stats
68W - 48L
2,196 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,670 SR
2,389 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,635 SR
1,769 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
 
Kukulkan
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond I
 
Yemoja
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond III
xAserijox
Cernunnos
Diamond III
Level 153
God Stats
3W - 4L
1,697 SR
Queue Stats
249W - 240L
2,236 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Νicκ
Baron Samedi
Diamond V
Level 62
God Stats
7W - 0L
1,978 SR
Queue Stats
51W - 40L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blôndie
Anhur
14
0 / 2 / 0
8,008
471
3,739
11,449
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
CutestEevee
Cliodhna
13
0 / 5 / 0
7,720
454
3,958
14,526
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Cyclone00
Bacchus
11
0 / 2 / 0
7,245
426
3,431
15,510
10,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
P33p33fac3
Ao Kuang
14
2 / 3 / 0
8,644
508
7,304
15,263
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Sìth
Osiris
13
0 / 3 / 0
7,882
464
8,761
14,165
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetKaliAtlasMercury

VS

Bans
NemesisKing ArthurUllrJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 0 / 3
10,692
629
14,438
13,377
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
 
Kukulkan
17
3 / 0 / 6
10,134
596
13,206
9,145
4,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
 
Yemoja
13
0 / 0 / 9
8,584
505
4,177
5,940
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
xAserijox
Cernunnos
16
1 / 0 / 3
9,694
570
8,845
12,346
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Νicκ
Baron Samedi
16
0 / 2 / 1
9,849
579
8,329
10,623
6,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
15
15
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
0
3
12.5
W
Kukulkan
 
Kukulkan
3
0
6
6
W
Yemoja
 
Yemoja
0
0
9
4.5
L
Anhur
Blôndie
Anhur
0
2
0
0
L
Cliodhna
CutestEevee
Cliodhna
0
5
0
0
L
Bacchus
Cyclone00
Bacchus
0
2
0
0
L
Ao Kuang
P33p33fac3
Ao Kuang
2
3
0
0.67
L
Osiris
Sìth
Osiris
0
3
0
0
W
Cernunnos
xAserijox
Cernunnos
1
0
3
2.5
W
Baron Samedi
Νicκ
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
48,995
70,913
Taken
51,431
36,500
Mitigated
26,691
19,700
Healing
30,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,438
7,342
0
7,220
13,377
5,850
160
1,309
12,068
0
87,395
W
Kukulkan
 
Kukulkan
13,206
1,487
0
2,829
9,145
4,340
140
2,467
6,678
107,241
0
W
Yemoja
 
Yemoja
4,177
1,471
4,685
3,157
5,940
4,439
0
1,528
3,689
23,011
0
L
Anhur
Blôndie
Anhur
3,739
1,740
0
2,389
11,449
3,839
0
935
10,514
0
67,527
L
Cliodhna
CutestEevee
Cliodhna
3,958
327
0
1,439
14,526
6,225
0
4,220
10,306
0
73,515
L
Bacchus
Cyclone00
Bacchus
3,431
392
2,366
5,944
15,510
10,862
0
7,374
8,136
19,196
0
L
Ao Kuang
P33p33fac3
Ao Kuang
7,304
1,081
0
6,943
15,263
6,944
0
8,303
6,960
55,027
7,556
L
Osiris
Sìth
Osiris
8,761
3,874
0
619
14,165
8,630
0
4,880
9,285
0
81,639
W
Cernunnos
xAserijox
Cernunnos
8,845
3,942
0
8,376
12,346
5,379
2,169
526
11,820
0
99,921
W
Baron Samedi
Νicκ
Baron Samedi
8,329
1,117
0
4,310
10,623
6,683
0
4,818
5,805
83,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
48,953
524
Minions Killed
633
0
Camps Cleared
0
1,691,423
Distance Traveled
1,699,357
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,692
629
122
7
0
394,954
3
W
Kukulkan
10,134
596
175
10
0
350,601
10
W
Yemoja
8,584
505
33
2
0
339,694
10
L
Anhur
8,008
471
139
8
0
295,250
7
L
Cliodhna
7,720
454
138
8
0
352,381
4
L
Bacchus
7,245
426
23
1
0
331,684
10
L
Ao Kuang
8,644
508
98
6
0
338,091
4
L
Osiris
7,882
464
126
7
0
374,017
4
W
Cernunnos
9,694
570
160
9
0
316,563
2
W
Baron Samedi
9,849
579
143
8
0
297,545
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role