Player Matchup

Ymir
Ymir
ColeMJ
Ymir
Level 104
God Stats
3W - 3L
1,437 SR
Queue Stats
208W - 199L
1,496 Elo+
Party 1
Chaac
Chaac
DiistriictEU
Chaac
Level 56
God Stats
0W - 4L
1,132 SR
Queue Stats
224W - 176L
1,603 Elo+
Party 1
Scylla
Scylla
LongTrap
Scylla
Level 139
God Stats
6W - 1L
1,962 SR
Queue Stats
179W - 80L
1,738 Elo+
Party 1
Team Averages
Level 100
1,510 SR
1,612 Elo+

VS

Team Averages
Level 85
1,543 SR
1,566 Elo+
He Bo
He Bo
Shepard N79030
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlingShotLX
Ah Muzen Cab
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 219L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
XxSrg K1ngxX
Gilgamesh
Level 120
God Stats
33W - 24L
1,629 SR
Queue Stats
461W - 354L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ColeMJ
Ymir
17
0 / 2 / 7
13,930
633
11,839
22,483
38,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 5 / 2
12,910
587
18,668
26,946
25,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
LongTrap
Scylla
20
5 / 3 / 1
14,536
661
25,679
17,583
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 3
14,566
662
16,925
16,870
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SlingShotLX
Ah Muzen Cab
20
3 / 2 / 7
14,921
678
19,199
13,769
6,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
XxSrg K1ngxX
Gilgamesh
20
3 / 0 / 7
14,286
649
22,042
45,711
43,395
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
10
10
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
ColeMJ
Ymir
0
2
7
1.75
L
2
5
2
0.6
L
Scylla
LongTrap
Scylla
5
3
1
1.83
W
4
5
3
1.1
W
Ah Muzen Cab
SlingShotLX
Ah Muzen Cab
3
2
7
3.25
W
Gilgamesh
XxSrg K1ngxX
Gilgamesh
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
58,166
67,012
Taken
76,350
71,468
Mitigated
57,289
14,062
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ColeMJ
Ymir
11,839
2,153
0
3,811
22,483
38,856
0
4,388
18,095
29,036
0
L
18,668
2,790
0
5,455
26,946
25,217
0
8,791
18,062
0
57,094
L
Scylla
LongTrap
Scylla
25,679
3,517
0
4,796
17,583
7,395
0
4,273
13,138
95,644
0
W
16,925
55
0
2,214
16,870
7,029
81
8,238
7,916
66,662
0
W
Ah Muzen Cab
SlingShotLX
Ah Muzen Cab
19,199
6,504
0
4,174
13,769
6,865
2,701
8,092
5,098
0
103,409
W
Gilgamesh
XxSrg K1ngxX
Gilgamesh
22,042
5,461
0
21,110
45,711
43,395
343
20,547
23,428
0
48,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
43,773
255
Minions Killed
284
9
Camps Cleared
12
1,183,434
Distance Traveled
1,244,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,930
633
50
2
2
350,889
2
L
Chaac
12,910
587
63
3
5
438,580
1
L
Scylla
14,536
661
142
6
2
393,965
3
W
He Bo
14,566
662
98
4
6
379,398
1
W
Ah Muzen Cab
14,921
678
138
6
5
399,727
3
W
Gilgamesh
14,286
649
48
2
1
464,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role