Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DarkHikarii
Nemesis
Level 105
God Stats
4W - 6L
1,243 SR
Queue Stats
211W - 208L
1,458 Elo+
Party 2
Mulan
Mulan
ELIZALDE01
Mulan
Level 110
God Stats
33W - 28L
1,490 SR
Queue Stats
518W - 497L
1,476 Elo+
Party 2
Fenrir
Fenrir
LaVerguita
Fenrir
Level 124
God Stats
6W - 11L
1,484 SR
Queue Stats
47W - 43L
1,234 Elo+
Solo
Zeus
Zeus
PKnator
Zeus
Level 112
God Stats
3W - 1L
1,603 SR
Queue Stats
50W - 49L
1,507 Elo+
Solo
Team Averages
Level 107
1,464 SR
1,435 Elo+

VS

Team Averages
Level 87
1,580 SR
1,464 Elo+
Neith
Neith
CupOfApplesauce
Neith
Level 88
God Stats
6W - 3L
1,641 SR
Queue Stats
36W - 34L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
Draco518
Amaterasu
Level 87
God Stats
109W - 80L
1,420 SR
Queue Stats
257W - 257L
1,439 Elo+
Party 1
Fafnir
Fafnir
Gladorian
Fafnir
Level 120
God Stats
2W - 5L
1,362 SR
Queue Stats
262W - 238L
1,419 Elo+
Party 1
Bellona
Bellona
UchihaMadara145
Bellona
Level 61
God Stats
13W - 14L
1,558 SR
Queue Stats
33W - 32L
1,539 Elo+
Solo
Olorun
Olorun
YoYoEdman
Olorun
Level 80
God Stats
2W - 0L
1,917 SR
Queue Stats
485W - 457L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 0
6,861
624
2,437
5,042
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DarkHikarii
Nemesis
6
0 / 2 / 0
4,443
404
1,172
5,641
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
11
6 / 1 / 0
6,783
617
9,115
9,800
7,444
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
LaVerguita
Fenrir
3
0 / 1 / 1
3,931
357
1,195
1,229
282
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
PKnator
Zeus
9
0 / 2 / 0
5,249
477
3,358
5,996
1,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,900
627
5,471
6,660
2,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Draco518
Amaterasu
10
0 / 1 / 2
5,909
537
2,500
8,831
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Gladorian
Fafnir
9
0 / 0 / 3
6,155
560
735
4,693
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
6,160
560
5,554
10,113
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
YoYoEdman
Olorun
10
0 / 2 / 0
5,818
529
1,066
5,550
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
8
Kills
6
6
Deaths
8
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
0
2
W
5
0
0
5
L
Nemesis
DarkHikarii
Nemesis
0
2
0
0
W
Amaterasu
Draco518
Amaterasu
0
1
2
1
L
Mulan
6
1
0
6
W
Fafnir
Gladorian
Fafnir
0
0
3
1.5
L
Fenrir
LaVerguita
Fenrir
0
1
1
0.5
L
Zeus
PKnator
Zeus
0
2
0
0
W
1
5
0
0.2
W
Olorun
YoYoEdman
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
15,326
27,708
Taken
35,847
12,601
Mitigated
20,134
6,699
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,437
1,299
0
2,532
5,042
1,799
0
1,115
3,927
0
58,211
W
5,471
2,771
0
1,681
6,660
2,550
1,649
2,055
4,605
0
55,504
L
Nemesis
DarkHikarii
Nemesis
1,172
652
0
392
5,641
1,355
0
123
5,518
0
18,810
W
Amaterasu
Draco518
Amaterasu
2,500
1,098
0
1,780
8,831
4,060
0
769
7,646
0
40,190
L
Mulan
9,115
1,166
0
3,395
9,800
7,444
0
85
9,715
0
46,177
W
Fafnir
Gladorian
Fafnir
735
188
1,584
1,780
4,693
3,605
163
1,179
3,514
8,841
0
L
Fenrir
LaVerguita
Fenrir
1,195
232
0
0
1,229
282
0
114
1,115
0
4,345
L
Zeus
PKnator
Zeus
3,358
779
0
380
5,996
1,721
0
364
5,632
33,649
0
W
5,554
1,987
0
1,805
10,113
8,203
0
0
10,113
0
32,280
W
Olorun
YoYoEdman
Olorun
1,066
653
192
2,029
5,550
1,716
588
0
5,550
40,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
30,942
282
Minions Killed
324
0
Camps Cleared
0
787,397
Distance Traveled
1,064,752
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,861
624
96
9
0
205,547
2
W
Neith
6,900
627
88
8
0
203,200
2
L
Nemesis
4,443
404
34
3
0
153,609
1
W
Amaterasu
5,909
537
78
7
0
262,651
0
L
Mulan
6,783
617
78
7
0
198,806
3
W
Fafnir
6,155
560
15
1
0
223,676
3
L
Fenrir
3,931
357
12
1
0
49,512
0
L
Zeus
5,249
477
62
6
0
179,923
0
W
Bellona
6,160
560
75
7
0
195,378
0
W
Olorun
5,818
529
68
6
0
179,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role