Player Matchup

Ymir
Ymir
CrazyWolf4568
Ymir
Level 77
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 48L
1,283 Elo+
Party 2
Neith
Neith
MrLongBoi
Neith
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
63W - 28L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
o GankMeDaddy o
Kukulkan
Level 127
God Stats
4W - 3L
1,168 SR
Queue Stats
84W - 54L
1,283 Elo+
Party 2
Team Averages
Level 74
1,389 SR
1,355 Elo+

VS

Team Averages
Level 85
1,438 SR
1,382 Elo+
Merlin
Merlin
Donarsbane
Merlin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,109 Elo+
Solo
Fenrir
Fenrir
JeSuisJoush
Fenrir
Level 111
God Stats
5W - 5L
1,201 SR
Queue Stats
158W - 105L
1,632 Elo+
Party 1
Bastet
Bastet
JeSuisNoir2783
Bastet
Level 21
God Stats
10W - 8L
1,614 SR
Queue Stats
131W - 139L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
10,673
712
5,141
12,633
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MrLongBoi
Neith
15
6 / 2 / 8
11,077
738
11,354
5,635
2,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
8 / 2 / 3
11,156
744
17,423
10,655
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Donarsbane
Merlin
13
0 / 4 / 3
8,614
574
6,621
9,898
4,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
12
4 / 4 / 0
9,156
610
8,400
17,816
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

12
0 / 6 / 3
8,595
573
8,625
15,840
7,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Merlin
Donarsbane
Merlin
0
4
3
0.38
L
Fenrir
4
4
0
1
L
0
6
3
0.25
W
Neith
MrLongBoi
Neith
6
2
8
5
W
Kukulkan
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
23,646
28,923
Taken
43,554
22,122
Mitigated
24,331
6,816
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,141
599
260
4,551
12,633
14,632
311
4,408
8,100
16,546
0
L
Merlin
Donarsbane
Merlin
6,621
354
760
1,097
9,898
4,481
60
6,257
3,641
35,376
0
L
Fenrir
8,400
1,518
0
2,107
17,816
12,548
0
7,229
10,587
0
27,601
L
8,625
2,510
0
1,309
15,840
7,302
0
9,455
6,385
0
18,215
W
Neith
MrLongBoi
Neith
11,354
4,455
0
1,262
5,635
2,416
1,175
1,503
3,972
0
24,153
W
Kukulkan
17,423
1,574
0
743
10,655
5,074
1,188
1,515
8,851
71,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
26,365
161
Minions Killed
129
6
Camps Cleared
6
727,170
Distance Traveled
774,777
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,673
712
29
2
0
273,990
3
L
Merlin
8,614
574
53
4
0
248,649
0
L
Fenrir
9,156
610
40
3
5
263,956
6
L
Bastet
8,595
573
36
2
1
262,172
1
W
Neith
11,077
738
21
1
0
196,363
1
W
Kukulkan
11,156
744
111
7
6
256,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role