Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MARIOTHEALIEN69
Kali
Level 116
God Stats
1W - 1L
1,802 SR
Queue Stats
497W - 500L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
Trannybuns
Ne Zha
Level 159
God Stats
2W - 4L
1,492 SR
Queue Stats
201W - 213L
1,373 Elo+
Solo
Tiamat
Tiamat
mor ta kill 7
Tiamat
Level 81
God Stats
10W - 10L
1,664 SR
Queue Stats
402W - 420L
1,450 Elo+
Party 1
Charybdis
Charybdis
puppypower21
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Team Averages
Level 129
1,592 SR
1,511 Elo+

VS

Team Averages
Level 104
1,520 SR
1,472 Elo+
Freya
Freya
JaKeIsNotOn
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,428 Elo+
Solo
Fafnir
Fafnir
Lotusapphire
Fafnir
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 49L
1,428 Elo+
Solo
Medusa
Medusa
MisfitMal-
Medusa
Level 128
God Stats
5W - 3L
1,348 SR
Queue Stats
138W - 146L
1,385 Elo+
Solo
Ganesha
Ganesha
RannisThong
Ganesha
Level 42
God Stats
2W - 2L
1,334 SR
Queue Stats
157W - 134L
1,551 Elo+
Solo
Geb
Geb
StoopKid101
Geb
Level 47
God Stats
2W - 0L
1,916 SR
Queue Stats
206W - 214L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
1 / 2 / 6
11,286
664
12,810
34,286
44,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 6 / 3
9,869
581
13,343
16,970
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Trannybuns
Ne Zha
16
4 / 12 / 3
10,501
618
15,889
21,155
11,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 6
9,956
586
14,616
14,710
24,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
puppypower21
Charybdis
18
1 / 4 / 4
10,034
590
24,201
16,075
9,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 17
11,912
701
20,978
19,440
11,531
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
19
5 / 1 / 19
12,133
714
14,494
26,400
36,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MisfitMal-
Medusa
20
12 / 0 / 15
13,198
776
27,273
16,335
11,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
RannisThong
Ganesha
18
0 / 2 / 25
12,073
710
15,327
25,301
39,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 2 / 14
12,184
717
14,222
24,428
32,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
9
Kills
27
27
Deaths
9
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
6
2
W
5
4
17
3.38
W
Fafnir
5
1
19
14.5
L
2
6
3
0.58
W
Medusa
MisfitMal-
Medusa
12
0
15
19.5
W
Ganesha
RannisThong
Ganesha
0
2
25
6.25
W
5
2
14
6
L
Ne Zha
Trannybuns
Ne Zha
4
12
3
0.46
L
1
3
6
1.33
L
Charybdis
puppypower21
Charybdis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,859
Damage
92,294
103,196
Taken
111,904
99,406
Mitigated
132,214
38,336
Healing
47,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,810
3,933
6,770
17,112
34,286
44,518
378
20,188
14,098
23,611
0
W
20,978
8,052
5,211
5,219
19,440
11,531
1,832
4,191
15,015
40,005
0
W
Fafnir
14,494
3,662
3,664
11,365
26,400
36,757
1,340
7,542
18,424
28,178
0
L
13,343
3,438
2,145
2,856
16,970
9,050
0
11,937
5,033
0
27,599
W
Medusa
MisfitMal-
Medusa
27,273
13,494
3,589
5,000
16,335
11,739
2,237
2,612
13,513
0
59,094
W
Ganesha
RannisThong
Ganesha
15,327
1,951
3,832
4,376
25,301
39,219
254
5,388
19,505
31,258
0
W
14,222
1,536
2,939
2,538
24,428
32,968
1,099
5,849
18,021
27,697
0
L
Ne Zha
Trannybuns
Ne Zha
15,889
3,615
545
1,590
21,155
11,355
0
12,443
8,712
0
30,726
L
14,616
934
808
3,297
14,710
24,993
224
9,735
4,975
24,674
0
L
Charybdis
puppypower21
Charybdis
24,201
12,379
708
2,505
16,075
9,490
676
10,718
5,357
0
45,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
61,500
157
Minions Killed
181
0
Camps Cleared
0
1,350,407
Distance Traveled
1,630,889
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,286
664
18
1
0
299,684
3
W
Freya
11,912
701
47
3
0
303,889
2
W
Fafnir
12,133
714
33
2
0
306,733
0
L
Kali
9,869
581
40
2
0
284,797
0
W
Medusa
13,198
776
48
3
0
341,246
2
W
Ganesha
12,073
710
0
0
0
342,667
0
W
Geb
12,184
717
53
3
0
336,354
0
L
Ne Zha
10,501
618
15
1
0
239,520
0
L
Tiamat
9,956
586
26
2
0
289,081
0
L
Charybdis
10,034
590
58
3
0
237,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role