Player Matchup

Hades
Hades
AdamAvenger05
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Bodobv
Hercules
Level 36
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 11L
1,707 Elo+
Party 2
Kali
Kali
Emeraldcraft675
Kali
Level 20
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 4L
1,707 Elo+
Party 2
Fenrir
Fenrir
Eviler Llama274
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,707 Elo+
Party 2
Baron Samedi
Baron Samedi
Goofballs69
Baron Samedi
Level 28
God Stats
13W - 12L
1,577 SR
Queue Stats
16W - 18L
1,521 Elo+
Party 2
Team Averages
Level 23
1,413 SR
1,628 Elo+

VS

Team Averages
Level 33
1,343 SR
1,333 Elo+
Bastet
Bastet
AndreasEckert
Bastet
Level 29
God Stats
2W - 2L
1,172 SR
Queue Stats
21W - 52L
1,308 Elo+
Party 1
Yemoja
Yemoja
BitsXD
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
Mightymaster702
Sun Wukong
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 239L
1,408 Elo+
Solo
Yu Huang
Yu Huang
caio_mkern
Yu Huang
Level 28
God Stats
1W - 1L
1,282 SR
Queue Stats
33W - 72L
1,269 Elo+
Party 1
Jing Wei
Jing Wei
marcossalemi
Jing Wei
Level 41
God Stats
6W - 9L
1,259 SR
Queue Stats
40W - 73L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,230
392
9,058
14,982
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Bodobv
Hercules
13
0 / 3 / 1
8,305
395
6,537
25,017
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 0
7,695
366
2,718
16,602
6,310
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 9 / 2
8,645
412
4,848
17,388
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Goofballs69
Baron Samedi
15
3 / 3 / 0
9,117
434
15,365
12,267
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
12,493
595
20,162
27,003
12,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
BitsXD
Yemoja
16
0 / 0 / 6
10,952
522
9,511
14,586
15,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Mightymaster702
Sun Wukong
16
10 / 1 / 5
11,725
558
16,766
16,052
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
caio_mkern
Yu Huang
16
1 / 3 / 6
10,579
504
9,760
10,400
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
marcossalemi
Jing Wei
16
2 / 0 / 2
9,575
456
10,184
13,515
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
24
26
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
11
1
6
14
W
Yemoja
BitsXD
Yemoja
0
0
6
3
L
Hercules
Bodobv
Hercules
0
3
1
0.17
L
1
7
0
0.14
L
0
9
2
0.11
L
Baron Samedi
Goofballs69
Baron Samedi
3
3
0
1
W
Sun Wukong
Mightymaster702
Sun Wukong
10
1
5
12.5
W
Yu Huang
caio_mkern
Yu Huang
1
3
6
1.33
W
Jing Wei
marcossalemi
Jing Wei
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
66,383
86,256
Taken
81,556
51,513
Mitigated
54,725
19,656
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,058
1,592
279
5,379
14,982
7,926
153
5,532
9,280
38,827
0
W
20,162
5,387
0
11,689
27,003
12,914
252
6,224
20,520
0
115,001
W
Yemoja
BitsXD
Yemoja
9,511
2,568
4,450
3,123
14,586
15,001
255
6,149
8,031
48,187
0
L
Hercules
Bodobv
Hercules
6,537
2,184
0
4,572
25,017
22,035
100
7,715
17,128
0
34,579
L
2,718
981
0
1,575
16,602
6,310
271
1,969
14,349
0
38,857
L
4,848
1,741
0
981
17,388
9,241
539
1,729
15,058
0
49,291
L
Baron Samedi
Goofballs69
Baron Samedi
15,365
191
2,667
4,203
12,267
6,001
0
4,034
8,145
57,097
0
W
Sun Wukong
Mightymaster702
Sun Wukong
16,766
2,709
0
2,804
16,052
15,906
1,771
2,636
13,380
5,978
64,438
W
Yu Huang
caio_mkern
Yu Huang
9,760
996
0
1,724
10,400
4,864
1,235
4,369
5,963
76,269
0
W
Jing Wei
marcossalemi
Jing Wei
10,184
6,981
0
5,257
13,515
6,040
3,556
4,760
8,467
0
81,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
55,324
344
Minions Killed
555
0
Camps Cleared
0
1,892,374
Distance Traveled
1,931,040
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,230
392
56
3
0
284,715
2
W
Bastet
12,493
595
158
8
0
403,984
0
W
Yemoja
10,952
522
77
4
0
376,051
0
L
Hercules
8,305
395
48
2
0
412,185
1
L
Kali
7,695
366
63
3
0
390,644
0
L
Fenrir
8,645
412
78
4
0
412,477
0
L
Baron Samedi
9,117
434
99
5
0
392,353
5
W
Sun Wukong
11,725
558
102
5
0
424,774
1
W
Yu Huang
10,579
504
102
5
0
346,530
0
W
Jing Wei
9,575
456
116
6
0
379,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role