Player Matchup

Merlin
Merlin
Gravitysoulz
Merlin
Level 18
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 1
Awilix
Awilix
Rageboy1255519
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
papa7187
Cu Chulainn
Level 119
God Stats
0W - 2L
1,317 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 1
Team Averages
Level 79
1,528 SR
1,429 Elo+

VS

Team Averages
Level 82
1,363 SR
1,275 Elo+
Thanatos
Thanatos
ElFoxtinElectro
Thanatos
Level 109
God Stats
5W - 9L
1,197 SR
Queue Stats
55W - 96L
1,260 Elo+
Party 2
Sun Wukong
Sun Wukong
PCJ-ak7
Sun Wukong
Level 34
God Stats
7W - 14L
1,390 SR
Queue Stats
81W - 145L
1,229 Elo+
Party 2
Hera
Hera
isamartm130
Hera
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 36L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 6 / 6
11,141
619
8,262
13,755
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 5 / 5
13,447
747
12,919
20,297
9,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
papa7187
Cu Chulainn
15
3 / 8 / 8
11,450
636
10,745
23,686
24,177
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
8 / 4 / 9
13,637
758
19,458
13,531
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PCJ-ak7
Sun Wukong
16
4 / 6 / 8
12,387
688
13,033
20,953
18,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
7 / 4 / 10
14,035
780
16,916
9,198
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
19
19
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
4
9
3.13
L
Merlin
2
6
6
0.83
W
Sun Wukong
PCJ-ak7
Sun Wukong
4
6
8
1.33
L
9
5
5
2.3
W
7
4
10
3
L
Cu Chulainn
papa7187
Cu Chulainn
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
49,407
57,738
Taken
43,682
39,614
Mitigated
30,440
5,196
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
19,458
6,571
0
10,345
13,531
7,534
1,495
2,047
11,484
0
46,749
L
Merlin
8,262
1,290
0
250
13,755
5,894
433
4,421
9,334
49,335
0
W
Sun Wukong
PCJ-ak7
Sun Wukong
13,033
2,652
0
4,586
20,953
18,929
0
5,000
15,953
0
30,376
L
12,919
5,931
551
1,762
20,297
9,543
956
5,937
14,360
0
36,076
W
16,916
5,396
0
978
9,198
3,977
962
1,881
7,317
68,726
0
L
Cu Chulainn
papa7187
Cu Chulainn
10,745
1,665
190
2,443
23,686
24,177
0
7,116
16,570
0
44,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
40,059
192
Minions Killed
171
8
Camps Cleared
6
837,988
Distance Traveled
924,272
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,637
758
46
3
3
335,368
3
L
Merlin
11,141
619
91
5
4
263,536
0
W
Sun Wukong
12,387
688
32
2
1
305,083
0
L
Awilix
13,447
747
51
3
3
297,631
1
W
Hera
14,035
780
93
5
2
283,821
3
L
Cu Chulainn
11,450
636
50
3
1
276,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role