Player Matchup

Tiamat
Tiamat
IKayH
Tiamat
Level 155
God Stats
2W - 2L
1,748 SR
Queue Stats
126W - 129L
1,488 Elo+
Solo
Mulan
Mulan
JimminyBillabong
Mulan
Level 68
God Stats
6W - 11L
1,384 SR
Queue Stats
156W - 329L
1,284 Elo+
Solo
Rama
Rama
Shepard N79030
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,624 Elo+
Solo
Team Averages
Level 96
1,544 SR
1,465 Elo+

VS

Team Averages
Level 33
1,504 SR
1,367 Elo+
Athena
Athena
HollieXVIII
Athena
Level 17
God Stats
25W - 18L
1,412 SR
Queue Stats
128W - 131L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Myrotax_YT
Ah Puch
Level 64
God Stats
3W - 4L
1,601 SR
Queue Stats
27W - 19L
1,193 Elo+
Party 1
Danzaburou
Danzaburou
veryownsimpV2
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IKayH
Tiamat
11
0 / 5 / 4
6,756
614
7,470
7,500
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 6 / 4
6,667
606
6,916
14,582
7,231
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 4 / 1
7,530
685
5,820
8,871
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 5 / 8
7,640
695
2,628
11,093
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Myrotax_YT
Ah Puch
13
6 / 0 / 7
8,619
784
9,779
5,926
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
veryownsimpV2
Danzaburou
15
9 / 0 / 5
9,599
873
15,765
9,055
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
15
15
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
0
5
8
0.8
L
Tiamat
IKayH
Tiamat
0
5
4
0.4
L
1
6
4
0.5
W
Ah Puch
Myrotax_YT
Ah Puch
6
0
7
9.5
L
4
4
1
1.13
W
Danzaburou
veryownsimpV2
Danzaburou
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
28,172
30,953
Taken
26,074
14,620
Mitigated
17,461
2,673
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,628
580
299
1,538
11,093
10,708
91
2,508
8,255
7,312
0
L
Tiamat
IKayH
Tiamat
7,470
867
0
497
7,500
4,079
0
1,896
5,604
20,653
0
L
6,916
1,738
264
1,012
14,582
7,231
0
7,951
6,631
0
11,367
W
Ah Puch
Myrotax_YT
Ah Puch
9,779
1,389
0
3,006
5,926
2,427
429
1,951
3,771
25,496
0
L
5,820
3,653
0
900
8,871
3,310
0
2,630
6,241
0
24,257
W
Danzaburou
veryownsimpV2
Danzaburou
15,765
7,245
0
5,252
9,055
4,326
1,260
2,542
6,224
0
52,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
25,858
122
Minions Killed
130
3
Camps Cleared
7
508,300
Distance Traveled
591,863
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,640
695
10
1
1
188,106
0
L
Tiamat
6,756
614
43
4
2
177,791
5
L
Mulan
6,667
606
23
2
1
163,520
2
W
Ah Puch
8,619
784
28
3
3
193,913
2
L
Rama
7,530
685
56
5
0
166,989
1
W
Danzaburou
9,599
873
92
8
3
209,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role