Player Matchup

Bakasura
Bakasura
GaugeTheKiller
Bakasura
Level 64
God Stats
2W - 6L
1,528 SR
Queue Stats
359W - 413L
1,287 Elo+
Solo
Vulcan
Vulcan
Letazie
Vulcan
Level 88
God Stats
7W - 12L
1,591 SR
Queue Stats
228W - 223L
1,333 Elo+
Party 1
Arachne
Arachne
LiftedDrake7108
Arachne
Level 47
God Stats
35W - 27L
1,576 SR
Queue Stats
122W - 155L
1,369 Elo+
Solo
Anubis
Anubis
YUMEKOTAIYOU
Anubis
Level 88
God Stats
15W - 11L
1,520 SR
Queue Stats
70W - 69L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
freix0
Jormungandr
Level 78
God Stats
8W - 6L
1,289 SR
Queue Stats
53W - 51L
1,330 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,339 Elo+

VS

Team Averages
Level 54
1,588 SR
1,348 Elo+
Skadi
Skadi
Catrpimaster
Skadi
Level 48
God Stats
5W - 1L
1,709 SR
Queue Stats
62W - 59L
1,436 Elo+
Party 2
Arachne
Arachne
HealedSilver15
Arachne
Level 64
God Stats
13W - 6L
1,668 SR
Queue Stats
64W - 71L
1,296 Elo+
Party 2
Medusa
Medusa
JAYGREEN607
Medusa
Level 49
God Stats
5W - 3L
1,548 SR
Queue Stats
43W - 55L
1,336 Elo+
Party 2
Poseidon
Poseidon
MEMRZduke5246
Poseidon
Level 63
God Stats
6W - 9L
1,607 SR
Queue Stats
75W - 88L
1,354 Elo+
Party 2
Chronos
Chronos
besoin-hybride
Chronos
Level 46
God Stats
49W - 54L
1,407 SR
Queue Stats
55W - 69L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
1
0 / 0 / 0
4,001
308
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Letazie
Vulcan
12
4 / 4 / 0
6,716
517
5,869
7,531
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,501
192
0
0
0
Anubis
13
3 / 3 / 1
7,557
581
6,178
7,387
4,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
freix0
Jormungandr
9
2 / 7 / 0
5,755
443
6,448
12,780
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,127
548
6,086
7,739
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 0
6,965
536
1,316
7,808
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
11
2 / 1 / 5
6,614
509
4,943
6,029
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
MEMRZduke5246
Poseidon
13
3 / 3 / 3
8,051
619
6,085
8,554
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,718
440
465
4,633
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
9
Kills
13
14
Deaths
10
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Bakasura
0
0
0
0
W
3
2
0
1.5
W
Medusa
2
1
5
4.5
L
Vulcan
Letazie
Vulcan
4
4
0
1
L
0
0
0
0
W
Poseidon
MEMRZduke5246
Poseidon
3
3
3
1.5
L
Anubis
3
3
1
1.17
W
0
2
1
0.25
L
Jormungandr
freix0
Jormungandr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
18,895
27,698
Taken
34,763
16,883
Mitigated
12,511
3,801
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,086
2,948
420
513
7,739
2,900
2,254
5,629
2,110
0
36,149
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
1,316
984
0
109
7,808
2,644
349
884
6,924
0
39,998
W
Medusa
4,943
2,537
189
1,815
6,029
2,264
1,628
3,297
2,732
0
36,177
L
Vulcan
Letazie
Vulcan
5,869
1,068
0
464
7,531
3,068
0
3,637
3,894
40,998
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
MEMRZduke5246
Poseidon
6,085
1,156
0
1,841
8,554
3,220
557
5,675
2,879
68,281
0
L
Anubis
6,178
187
0
2,011
7,387
4,087
276
2,234
5,153
48,525
0
W
465
47
0
291
4,633
1,483
336
3,010
1,623
31,583
1,340
L
Jormungandr
freix0
Jormungandr
6,448
1,347
0
1,326
12,780
9,728
0
667
12,113
33,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
34,475
178
Minions Killed
363
0
Camps Cleared
0
683,501
Distance Traveled
1,161,848
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,127
548
67
5
0
236,229
0
L
Bakasura
4,001
308
0
0
0
0
0
W
Arachne
6,965
536
90
7
0
240,665
0
W
Medusa
6,614
509
50
4
0
222,479
0
L
Vulcan
6,716
517
53
4
0
235,966
2
L
Arachne
2,501
192
0
0
0
0
0
W
Poseidon
8,051
619
113
9
0
230,726
4
L
Anubis
7,557
581
82
6
0
216,843
2
W
Chronos
5,718
440
43
3
0
231,749
3
L
Jormungandr
5,755
443
43
3
0
230,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role