Player Matchup

Chronos
Chronos
AtomixBana
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,440 Elo+
Party 2
Charybdis
Charybdis
Kodzkeen
Charybdis
Level 23
God Stats
14W - 15L
1,626 SR
Queue Stats
40W - 42L
1,529 Elo+
Party 1
Chang'e
Chang'e
susianaa
Chang'e
Level 66
God Stats
144W - 95L
1,656 SR
Queue Stats
302W - 282L
1,540 Elo+
Party 1
Artemis
Artemis
xenthus1225
Artemis
Level 7
God Stats
1W - 3L
1,701 SR
Queue Stats
1W - 6L
1,349 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xprofessorchubx
Kumbhakarna
Level 88
God Stats
0W - 2L
1,247 SR
Queue Stats
23W - 39L
1,421 Elo+
Party 2
Team Averages
Level 43
1,546 SR
1,456 Elo+

VS

Team Averages
Level 65
1,547 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Osiris
Osiris
IEMPOWER
Osiris
Level 85
God Stats
5W - 5L
1,593 SR
Queue Stats
177W - 208L
1,421 Elo+
Party 4
Khepri
Khepri
kamikazewolf69
Khepri
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
1,694 Elo+
Party 3
Medusa
Medusa
klicer2764
Medusa
Level 118
God Stats
39W - 17L
1,641 SR
Queue Stats
300W - 191L
1,615 Elo+
Party 3
Ra
Ra
traumahawk19
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtomixBana
Chronos
15
1 / 6 / 1
9,253
925
15,407
16,155
7,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Kodzkeen
Charybdis
14
0 / 6 / 1
8,894
889
15,207
22,346
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
susianaa
Chang'e
15
0 / 5 / 2
9,384
938
12,502
14,510
6,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xenthus1225
Artemis
14
0 / 5 / 2
9,046
905
11,877
10,965
4,204
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xprofessorchubx
Kumbhakarna
14
1 / 5 / 1
9,270
927
6,576
22,737
28,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

183

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 0 / 16
11,531
1,153
21,657
7,905
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
IEMPOWER
Osiris
17
5 / 1 / 15
11,069
1,107
13,258
19,622
19,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 0 / 22
10,023
1,002
6,455
14,936
21,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
klicer2764
Medusa
17
11 / 0 / 13
11,905
1,191
35,335
13,239
7,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 16
10,127
1,013
5,886
9,501
5,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
109
2
Kills
27
27
Deaths
2
7
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
16
17
L
Chronos
AtomixBana
Chronos
1
6
1
0.25
W
Osiris
IEMPOWER
Osiris
5
1
15
12.5
L
Charybdis
Kodzkeen
Charybdis
0
6
1
0.08
W
0
0
22
11
W
Medusa
klicer2764
Medusa
11
0
13
17.5
L
Chang'e
susianaa
Chang'e
0
5
2
0.2
W
2
1
16
10
L
Artemis
xenthus1225
Artemis
0
5
2
0.2
L
Kumbhakarna
xprofessorchubx
Kumbhakarna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,569
Damage
82,591
86,713
Taken
65,203
56,706
Mitigated
58,127
12,995
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
21,657
4,968
148
480
7,905
4,439
0
3,246
4,450
39,622
0
L
Chronos
AtomixBana
Chronos
15,407
4,966
0
1,460
16,155
7,321
0
6,071
9,868
28,941
0
W
Osiris
IEMPOWER
Osiris
13,258
4,860
0
1,968
19,622
19,564
0
9,629
9,464
0
30,636
L
Charybdis
Kodzkeen
Charybdis
15,207
6,682
0
2,511
22,346
10,389
0
8,507
13,621
0
37,147
W
6,455
1,025
593
300
14,936
21,119
0
6,779
7,621
10,513
0
W
Medusa
klicer2764
Medusa
35,335
18,806
0
2,130
13,239
7,584
0
7,217
5,725
0
55,840
L
Chang'e
susianaa
Chang'e
12,502
512
4,511
3,919
14,510
6,589
0
5,159
9,135
43,865
0
W
5,886
1,036
1,300
1,161
9,501
5,421
0
5,676
3,458
17,778
0
L
Artemis
xenthus1225
Artemis
11,877
7,573
0
594
10,965
4,204
0
5,501
5,286
0
30,329
L
Kumbhakarna
xprofessorchubx
Kumbhakarna
6,576
578
0
0
22,737
28,203
0
7,563
14,805
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
54,655
195
Minions Killed
181
3
Camps Cleared
8
850,498
Distance Traveled
937,594
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,531
1,153
46
5
3
176,999
0
L
Chronos
9,253
925
28
3
0
179,341
0
W
Osiris
11,069
1,107
38
4
2
215,308
0
L
Charybdis
8,894
889
47
5
1
162,656
1
W
Khepri
10,023
1,002
3
0
1
189,128
0
W
Medusa
11,905
1,191
59
6
2
201,217
0
L
Chang'e
9,384
938
66
7
1
183,098
2
W
Ra
10,127
1,013
35
4
0
154,942
1
L
Artemis
9,046
905
36
4
1
135,226
1
L
Kumbhakarna
9,270
927
18
2
0
190,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role