Player Matchup

Chaac
Chaac
BigGlassBigBoy6
Chaac
Level 129
God Stats
0W - 4L
1,248 SR
Queue Stats
58W - 61L
1,413 Elo+
Party 1
Mercury
Mercury
JRobRS
Mercury
Level 108
God Stats
1W - 3L
1,256 SR
Queue Stats
27W - 37L
1,432 Elo+
Party 1
Nox
Nox
Non Too Cold
Nox
Level 104
God Stats
2W - 4L
1,421 SR
Queue Stats
13W - 21L
1,453 Elo+
Solo
Terra
Terra
YangXiaoLong017
Terra
Level 121
God Stats
1W - 1L
1,824 SR
Queue Stats
21W - 24L
1,441 Elo+
Party 1
Chang'e
Chang'e
kalvin_rg
Chang'e
Level 129
God Stats
22W - 22L
1,115 SR
Queue Stats
91W - 96L
1,372 Elo+
Solo
Team Averages
Level 118
1,373 SR
1,422 Elo+

VS

Team Averages
Level 71
1,609 SR
1,529 Elo+
Chaac
Chaac
Acrophonically
Chaac
Level 84
God Stats
16W - 24L
1,751 SR
Queue Stats
126W - 150L
1,390 Elo+
Solo
Chang'e
Chang'e
DeadlyMouse63
Chang'e
Level 77
God Stats
3W - 2L
1,598 SR
Queue Stats
30W - 22L
1,518 Elo+
Party 2
Ymir
Ymir
LucieeTehGamer
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 8L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
PrimRoses03
Jing Wei
Level 121
God Stats
1W - 2L
1,443 SR
Queue Stats
24W - 25L
1,503 Elo+
Party 2
Scylla
Scylla
Sephinii
Scylla
Level 28
God Stats
7W - 2L
1,756 SR
Queue Stats
114W - 58L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,890
689
5,890
15,334
8,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
JRobRS
Mercury
14
3 / 3 / 1
7,785
779
5,022
10,501
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
6,795
680
3,206
3,169
1,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 4
7,331
733
5,685
15,538
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
kalvin_rg
Chang'e
14
1 / 2 / 2
7,874
787
11,652
8,722
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,362
736
7,416
11,766
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
14
5 / 3 / 6
8,197
820
11,373
9,080
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 9
8,427
843
8,424
11,064
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
PrimRoses03
Jing Wei
15
2 / 1 / 5
8,088
809
9,631
6,993
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Sephinii
Scylla
14
3 / 0 / 9
7,978
798
8,954
5,820
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
4
Kills
15
15
Deaths
5
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
0
5
3
0.3
W
Chang'e
5
3
6
2.67
L
Mercury
JRobRS
Mercury
3
3
1
1.17
W
4
0
9
8.5
L
0
1
2
1
W
Jing Wei
PrimRoses03
Jing Wei
2
1
5
4.5
W
Scylla
Sephinii
Scylla
3
0
9
7.5
L
0
4
4
0.5
L
Chang'e
kalvin_rg
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
45,798
53,264
Taken
44,723
30,119
Mitigated
28,837
12,259
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,416
2,526
146
4,291
11,766
8,679
0
5,206
6,283
0
18,353
L
5,890
1,242
0
2,564
15,334
8,142
672
8,217
6,956
0
14,681
W
Chang'e
11,373
1,147
2,149
3,306
9,080
4,176
0
3,777
5,136
31,936
0
L
Mercury
JRobRS
Mercury
5,022
2,965
0
0
10,501
4,630
685
6,200
4,191
0
11,946
W
8,424
1,636
0
1,516
11,064
10,504
0
4,234
6,644
21,488
0
L
3,206
566
0
0
3,169
1,534
494
1,965
1,181
11,646
0
W
Jing Wei
PrimRoses03
Jing Wei
9,631
6,747
0
920
6,993
3,171
525
3,406
3,360
0
28,874
W
Scylla
Sephinii
Scylla
8,954
935
0
685
5,820
2,307
108
2,927
2,757
21,564
0
L
5,685
661
1,578
4,225
15,538
11,938
164
8,418
6,852
16,584
0
L
Chang'e
kalvin_rg
Chang'e
11,652
667
604
3,288
8,722
3,875
0
3,951
4,704
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
40,052
147
Minions Killed
194
0
Camps Cleared
0
978,257
Distance Traveled
1,070,644
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,362
736
16
2
0
236,568
3
L
Chaac
6,890
689
19
2
0
198,450
0
W
Chang'e
8,197
820
59
6
0
212,913
1
L
Mercury
7,785
779
24
2
0
228,952
0
W
Ymir
8,427
843
26
3
0
192,219
2
L
Nox
6,795
680
21
2
0
134,965
0
W
Jing Wei
8,088
809
58
6
0
210,293
3
W
Scylla
7,978
798
35
4
0
218,651
0
L
Terra
7,331
733
19
2
0
221,226
2
L
Chang'e
7,874
787
64
6
0
194,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role