Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AresFlow
Scylla
Level 63
God Stats
2W - 3L
1,187 SR
Queue Stats
95W - 98L
1,519 Elo+
Solo
Merlin
Merlin
Gabi19LNog
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 100
1,437 SR
1,504 Elo+

VS

Team Averages
Level 99
1,490 SR
1,559 Elo+
Jormungandr
Jormungandr
Octobersser
Jormungandr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,583 Elo+
Party 2
Scylla
Scylla
Polkadott
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,183 Elo+
Party 2
Nike
Nike
Rav3na
Nike
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 86L
1,453 Elo+
Solo
Apollo
Apollo
TURBOPENTAKILL3
Apollo
Level 143
God Stats
1W - 0L
1,450 SR
Queue Stats
27W - 26L
1,632 Elo+
Party 2
Vulcan
Vulcan
katyteamo
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 7 / 6
8,336
695
10,277
14,859
6,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
 
Yu Huang
15
2 / 4 / 4
7,890
658
9,760
8,867
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
 
Loki
17
2 / 3 / 2
7,861
655
6,646
11,770
14,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
AresFlow
Scylla
15
5 / 4 / 3
8,650
721
13,248
10,146
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Gabi19LNog
Merlin
12
0 / 9 / 2
6,911
576
2,113
13,484
6,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Octobersser
Jormungandr
18
2 / 2 / 21
10,590
883
9,685
21,855
28,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Polkadott
Scylla
19
7 / 1 / 15
11,069
922
13,654
8,017
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
Rav3na
Nike
16
5 / 1 / 14
9,651
804
5,800
14,999
8,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 4 / 10
10,077
840
9,124
11,435
5,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
katyteamo
Vulcan
16
6 / 4 / 14
10,116
843
14,362
9,921
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
12
Kills
27
27
Deaths
12
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
6
0.86
L
Yu Huang
 
Yu Huang
2
4
4
1
L
Loki
 
Loki
2
3
2
1
L
Scylla
AresFlow
Scylla
5
4
3
1.63
L
Merlin
Gabi19LNog
Merlin
0
9
2
0.11
W
Jormungandr
Octobersser
Jormungandr
2
2
21
6.25
W
Scylla
Polkadott
Scylla
7
1
15
14.5
W
Nike
Rav3na
Nike
5
1
14
12
W
7
4
10
3
W
Vulcan
katyteamo
Vulcan
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
52,625
59,126
Taken
66,227
36,727
Mitigated
50,982
10,879
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,277
2,325
460
1,787
14,859
6,800
0
9,980
4,635
0
15,877
L
Yu Huang
 
Yu Huang
9,760
420
1,168
818
8,867
4,473
0
6,107
2,612
21,452
0
L
Loki
 
Loki
6,646
446
1,134
2,219
11,770
14,555
0
6,006
5,549
0
21,591
L
Scylla
AresFlow
Scylla
13,248
1,195
297
1,452
10,146
4,660
0
6,141
3,881
19,248
0
L
Merlin
Gabi19LNog
Merlin
2,113
42
229
1,315
13,484
6,239
0
8,570
4,748
6,629
0
W
Jormungandr
Octobersser
Jormungandr
9,685
1,066
920
7,017
21,855
28,259
102
8,152
13,498
26,429
0
W
Scylla
Polkadott
Scylla
13,654
464
2,462
2,481
8,017
3,829
1,093
3,412
4,322
29,457
0
W
Nike
Rav3na
Nike
5,800
669
1,061
6,330
14,999
8,395
2,985
5,625
9,146
0
10,198
W
9,124
3,615
18
1,970
11,435
5,954
140
2,498
8,714
0
16,985
W
Vulcan
katyteamo
Vulcan
14,362
2,456
446
1,572
9,921
4,545
640
5,434
4,407
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
51,503
100
Minions Killed
154
0
Camps Cleared
0
1,040,691
Distance Traveled
1,189,973
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,336
695
14
1
0
216,950
2
L
Yu Huang
7,890
658
26
2
0
198,967
0
L
Loki
7,861
655
29
2
0
223,518
1
L
Scylla
8,650
721
22
2
0
227,535
2
L
Merlin
6,911
576
9
1
0
173,721
3
W
Jormungandr
10,590
883
27
2
0
233,661
0
W
Scylla
11,069
922
61
5
0
240,269
0
W
Nike
9,651
804
13
1
0
242,924
0
W
Apollo
10,077
840
21
2
0
233,494
1
W
Vulcan
10,116
843
32
3
0
239,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role