Player Matchup

Artio
Artio
 
Artio
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BOB3XCHIDO
Arachne
Level 156
God Stats
0W - 2L
1,196 SR
Queue Stats
20W - 18L
1,495 Elo+
Party 1
Ra
Ra
Momon117
Ra
Level 95
God Stats
2W - 4L
1,272 SR
Queue Stats
167W - 154L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrashCannMan
Morgan Le Fay
Level 24
God Stats
0W - 3L
1,280 SR
Queue Stats
24W - 15L
1,646 Elo+
Party 2
Hachiman
Hachiman
elfairang
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,443 Elo+
Party 1
Team Averages
Level 71
1,350 SR
1,532 Elo+

VS

Team Averages
Level 87
1,487 SR
1,489 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CafraDanger
Camazotz
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,504 Elo+
Solo
Cernunnos
Cernunnos
CopherZz
Cernunnos
Level 45
God Stats
7W - 6L
1,462 SR
Queue Stats
16W - 19L
1,465 Elo+
Solo
Ares
Ares
DMTMooMoon
Ares
Level 26
God Stats
21W - 19L
1,503 SR
Queue Stats
45W - 51L
1,468 Elo+
Party 3
Chaac
Chaac
MisterFanana
Chaac
Level 51
God Stats
23W - 21L
1,471 SR
Queue Stats
115W - 128L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 1 / 2
10,731
1,073
3,504
10,507
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
BOB3XCHIDO
Arachne
15
0 / 2 / 2
9,427
943
5,051
9,672
5,638
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 0
10,562
1,056
11,749
12,054
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
TrashCannMan
Morgan Le Fay
15
0 / 0 / 3
9,460
946
9,336
4,413
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
elfairang
Hachiman
15
0 / 5 / 1
8,995
900
3,099
10,362
5,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

228

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 0 / 6
10,567
1,057
16,707
3,289
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
CafraDanger
Camazotz
16
2 / 1 / 4
9,806
981
6,182
6,512
3,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
CopherZz
Cernunnos
16
4 / 0 / 4
10,612
1,061
7,818
4,990
2,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 9
10,844
1,084
6,739
10,452
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 7
10,150
1,015
6,100
11,996
13,248
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
9
9
Deaths
3
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
2
1
W
Kukulkan
 
Kukulkan
2
0
6
5
L
Arachne
BOB3XCHIDO
Arachne
0
2
2
0.5
W
Camazotz
CafraDanger
Camazotz
2
1
4
4
W
Cernunnos
CopherZz
Cernunnos
4
0
4
6
W
0
1
9
4.5
W
1
1
7
4.5
L
3
1
0
3
L
Morgan Le Fay
TrashCannMan
Morgan Le Fay
0
0
3
1.5
L
Hachiman
elfairang
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
43,546
47,008
Taken
37,239
37,380
Mitigated
34,697
8,664
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,504
141
480
2,321
10,507
17,263
0
4,973
5,534
7,189
0
W
Kukulkan
 
Kukulkan
16,707
1,293
0
633
3,289
1,756
0
2,273
1,016
59,592
0
L
Arachne
BOB3XCHIDO
Arachne
5,051
3,745
0
1,593
9,672
5,638
0
4,458
5,214
0
12,891
W
Camazotz
CafraDanger
Camazotz
6,182
2,036
0
2,539
6,512
3,665
0
3,913
2,459
0
13,053
W
Cernunnos
CopherZz
Cernunnos
7,818
4,010
0
1,098
4,990
2,547
0
3,481
1,509
0
22,497
W
6,739
217
57
1,410
10,452
13,481
0
7,095
3,357
16,820
0
W
6,100
737
489
3,684
11,996
13,248
0
8,028
3,968
0
31,263
L
11,749
662
978
2,868
12,054
6,904
0
4,930
7,124
56,921
0
L
Morgan Le Fay
TrashCannMan
Morgan Le Fay
9,336
512
93
331
4,413
2,374
0
2,462
1,951
33,579
0
L
Hachiman
elfairang
Hachiman
3,099
1,308
0
0
10,362
5,201
0
6,623
3,739
201
6,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
51,979
208
Minions Killed
247
8
Camps Cleared
10
1,037,887
Distance Traveled
964,393
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,731
1,073
9
1
0
225,054
0
W
Kukulkan
10,567
1,057
104
10
7
197,091
1
L
Arachne
9,427
943
17
2
5
250,452
1
W
Camazotz
9,806
981
20
2
2
153,327
0
W
Cernunnos
10,612
1,061
46
5
1
195,759
0
W
Ares
10,844
1,084
26
3
0
196,053
0
W
Chaac
10,150
1,015
51
5
0
222,163
0
L
Ra
10,562
1,056
125
13
1
224,407
4
L
Morgan Le Fay
9,460
946
42
4
2
205,575
0
L
Hachiman
8,995
900
15
2
0
132,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role