Player Matchup

Thor
Thor
Little_Tyrone_2
Thor
Level 63
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 1
Shiva
Shiva
Marshforce323
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 1
Ra
Ra
SLAYEDINHD
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,684 Elo+
Party 1
Chaac
Chaac
johnnyandyXD
Chaac
Level 84
God Stats
1W - 2L
1,652 SR
Queue Stats
5W - 10L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
maniac_11229
Zhong Kui
Level 106
God Stats
0W - 1L
1,450 SR
Queue Stats
10W - 8L
1,776 Elo+
Party 1
Team Averages
Level 52
1,476 SR
1,645 Elo+

VS

Team Averages
Level 68
1,579 SR
1,534 Elo+
Bastet
Bastet
Annayla
Bastet
Level 55
God Stats
47W - 55L
1,562 SR
Queue Stats
273W - 281L
1,555 Elo+
Party 3
King Arthur
King Arthur
Anti Gaster
King Arthur
Level 118
God Stats
1W - 1L
1,274 SR
Queue Stats
98W - 96L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
ChadThunderC135
Zhong Kui
Level 105
God Stats
4W - 3L
1,551 SR
Queue Stats
107W - 113L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
RedVelvy
Cabrakan
Level 26
God Stats
14W - 8L
1,586 SR
Queue Stats
118W - 84L
1,566 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bigboijareld
Ah Muzen Cab
Level 36
God Stats
7W - 3L
1,921 SR
Queue Stats
88W - 83L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 6
11,054
1,105
17,000
19,949
8,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 8 / 9
10,524
1,052
5,379
21,477
16,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 9 / 5
9,822
982
9,776
15,905
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 8
10,726
1,073
15,988
19,021
15,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Zhong Kui
maniac_11229
Zhong Kui
17
7 / 7 / 4
12,922
1,292
22,626
23,828
17,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

59

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Annayla
Bastet
19
10 / 2 / 21
12,754
1,275
18,366
17,985
8,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Anti Gaster
King Arthur
18
5 / 3 / 27
11,723
1,172
15,439
16,307
18,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ChadThunderC135
Zhong Kui
18
11 / 3 / 21
12,849
1,285
22,754
16,226
13,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
RedVelvy
Cabrakan
18
7 / 1 / 17
12,300
1,230
16,366
17,187
11,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
bigboijareld
Ah Muzen Cab
18
5 / 2 / 24
11,526
1,153
22,090
11,248
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
11
Kills
38
38
Deaths
11
32
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bastet
Annayla
Bastet
10
2
21
10.25
W
King Arthur
Anti Gaster
King Arthur
5
3
27
6.17
W
Zhong Kui
ChadThunderC135
Zhong Kui
11
3
21
7.17
L
3
9
6
0.67
L
0
8
9
0.56
W
Cabrakan
RedVelvy
Cabrakan
7
1
17
15.5
L
0
9
5
0.28
W
Ah Muzen Cab
bigboijareld
Ah Muzen Cab
5
2
24
8.5
L
1
5
8
1
L
Zhong Kui
maniac_11229
Zhong Kui
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,769
Damage
95,015
100,180
Taken
78,953
64,583
Mitigated
59,216
14,355
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Annayla
Bastet
18,366
5,239
0
5,158
17,985
8,695
0
8,549
9,238
0
35,390
W
King Arthur
Anti Gaster
King Arthur
15,439
1,492
0
0
16,307
18,752
0
6,727
9,395
0
24,408
W
Zhong Kui
ChadThunderC135
Zhong Kui
22,754
2,090
365
4,216
16,226
13,414
0
7,585
8,517
35,833
0
L
17,000
2,009
575
390
19,949
8,442
0
9,412
10,537
0
33,176
L
5,379
1,345
922
1,544
21,477
16,641
0
7,690
13,787
4,370
15,210
W
Cabrakan
RedVelvy
Cabrakan
16,366
1,434
0
1,587
17,187
11,833
0
6,922
10,137
41,645
0
L
9,776
1,993
1,194
499
15,905
6,540
0
4,856
11,049
26,015
0
W
Ah Muzen Cab
bigboijareld
Ah Muzen Cab
22,090
10,074
0
1,997
11,248
6,522
0
3,674
7,421
0
45,484
L
15,988
3,072
0
1,874
19,021
15,793
0
8,293
10,728
0
41,518
L
Zhong Kui
maniac_11229
Zhong Kui
22,626
3,554
625
6,732
23,828
17,167
0
8,869
14,959
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,048
Gold Earned
61,152
225
Minions Killed
191
6
Camps Cleared
4
903,799
Distance Traveled
1,013,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,754
1,275
48
5
0
252,203
0
W
King Arthur
11,723
1,172
23
2
0
198,969
0
W
Zhong Kui
12,849
1,285
39
4
1
180,693
0
L
Thor
11,054
1,105
42
4
1
180,156
0
L
Shiva
10,524
1,052
28
3
0
209,580
0
W
Cabrakan
12,300
1,230
38
4
1
202,864
0
L
Ra
9,822
982
40
4
1
155,896
0
W
Ah Muzen Cab
11,526
1,153
43
4
2
179,147
0
L
Chaac
10,726
1,073
54
5
3
192,577
0
L
Zhong Kui
12,922
1,292
61
6
1
165,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role