Player Matchup

Neith
Neith
BatmanRo
Neith
Level 147
God Stats
308W - 402L
1,431 SR
Queue Stats
308W - 407L
1,354 Elo+
Solo
Izanami
Izanami
mousee1981
Izanami
Level 105
God Stats
1W - 1L
1,442 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 2
Ares
Ares
senior_clutch_cc
Ares
Level 28
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,313 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,326 Elo+

VS

Team Averages
Level 69
1,291 SR
1,143 Elo+
Bakasura
Bakasura
GDsexualTrex
Bakasura
Level 155
God Stats
12W - 14L
1,565 SR
Queue Stats
111W - 151L
1,466 Elo+
Solo
Cthulhu
Cthulhu
lsoToxic2k
Cthulhu
Level 11
God Stats
11W - 29L
1,091 SR
Queue Stats
23W - 97L
939 Elo+
Party 1
Neith
Neith
sydtill25
Neith
Level 41
God Stats
5W - 16L
1,217 SR
Queue Stats
64W - 184L
1,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
17
6 / 3 / 7
12,522
835
17,135
14,950
6,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
mousee1981
Izanami
16
4 / 4 / 8
11,043
736
13,517
12,889
5,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 9
12,241
816
11,391
16,152
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GDsexualTrex
Bakasura
16
8 / 5 / 0
11,237
749
18,559
17,581
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
lsoToxic2k
Cthulhu
13
0 / 5 / 5
9,922
661
5,073
18,930
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
sydtill25
Neith
14
1 / 4 / 7
9,993
666
9,939
12,220
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
9
9
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
BatmanRo
Neith
6
3
7
3.17
L
Bakasura
GDsexualTrex
Bakasura
8
5
0
1.6
L
Cthulhu
lsoToxic2k
Cthulhu
0
5
5
0.5
W
Izanami
mousee1981
Izanami
4
4
8
2
W
4
2
9
4.25
L
Neith
sydtill25
Neith
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
33,571
43,991
Taken
48,731
30,871
Mitigated
27,802
10,472
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BatmanRo
Neith
17,135
9,131
139
5,747
14,950
6,773
1,380
1,943
11,695
0
58,543
L
Bakasura
GDsexualTrex
Bakasura
18,559
12,049
401
4,654
17,581
10,626
1,082
6,528
11,053
0
38,588
L
Cthulhu
lsoToxic2k
Cthulhu
5,073
566
0
926
18,930
11,699
69
3,472
15,458
15,186
0
W
Izanami
mousee1981
Izanami
13,517
10,804
433
1,660
12,889
5,558
1,658
1,619
11,035
0
52,563
W
11,391
1,070
0
2,493
16,152
18,540
0
1,938
11,918
23,491
0
L
Neith
sydtill25
Neith
9,939
6,846
0
2,689
12,220
5,477
360
2,081
10,139
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
31,152
177
Minions Killed
153
6
Camps Cleared
7
777,784
Distance Traveled
742,654
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,522
835
79
5
4
246,005
3
L
Bakasura
11,237
749
78
5
7
276,899
1
L
Cthulhu
9,922
661
27
2
0
240,653
2
W
Izanami
11,043
736
81
5
2
259,876
0
W
Ares
12,241
816
17
1
0
271,903
0
L
Neith
9,993
666
48
3
0
225,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role