Player Matchup

Vulcan
Vulcan
Gold I
Blessedenzo
Vulcan
Gold I
Level 133
God Stats
2W - 1L
2,033 SR
Queue Stats
313W - 306L
1,692 MMR
Solo
Mercury
Mercury
Gold V
LordBeckendorf
Mercury
Gold V
Level 125
God Stats
2W - 1L
1,693 SR
Queue Stats
66W - 79L
1,401 MMR
Party 1
Sobek
Sobek
Gold III
RenegadeDuck
Sobek
Gold III
Level 156
God Stats
20W - 13L
1,628 SR
Queue Stats
118W - 119L
1,682 MMR
Party 1
Skadi
Skadi
Gold II
SSGbroly
Skadi
Gold II
Level 159
God Stats
5W - 5L
1,312 SR
Queue Stats
188W - 191L
1,585 MMR
Solo
Apollo
Apollo
Platinum IV
VeIuda
Apollo
Platinum IV
Level 160
God Stats
10W - 12L
1,423 SR
Queue Stats
392W - 387L
1,691 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,618 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,604 SR
1,596 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
MonkeySynBoi
Tsukuyomi
Gold IV
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 86L
1,426 MMR
Party 2
Janus
Janus
Platinum V
MrHugoo
Janus
Platinum V
Level 63
God Stats
0W - 3L
1,458 SR
Queue Stats
97W - 97L
1,788 MMR
Solo
Fafnir
Fafnir
Gold III
RGA12000
Fafnir
Gold III
Level 116
God Stats
3W - 5L
1,688 SR
Queue Stats
105W - 111L
1,607 MMR
Solo
Izanami
Izanami
Silver I
Shoryukenrox
Izanami
Silver I
Level 98
God Stats
2W - 1L
1,876 SR
Queue Stats
39W - 27L
1,660 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 3 / 7
10,725
536
16,535
10,111
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 8
9,498
475
12,323
17,696
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 10
10,510
526
8,857
16,266
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
SSGbroly
Skadi
19
4 / 1 / 3
11,989
599
13,251
8,250
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
VeIuda
Apollo
17
4 / 2 / 9
11,472
574
16,766
17,648
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
NemesisBakasuraAchillesAh Muzen Cab

VS

Bans
AtlasSolKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 1 / 1
10,627
531
9,275
12,019
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MonkeySynBoi
Tsukuyomi
15
7 / 6 / 3
9,489
474
11,933
20,880
11,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MrHugoo
Janus
14
1 / 5 / 5
8,543
427
10,724
17,183
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
RGA12000
Fafnir
12
0 / 2 / 4
8,340
417
5,470
16,836
21,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Shoryukenrox
Izanami
15
0 / 6 / 2
9,179
459
12,051
18,427
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
20
Kills
12
12
Deaths
20
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
1
1
4.5
W
Vulcan
4
3
7
2.5
W
3
6
8
1.17
L
Tsukuyomi
MonkeySynBoi
Tsukuyomi
7
6
3
1.42
L
Janus
MrHugoo
Janus
1
5
5
0.7
L
Fafnir
RGA12000
Fafnir
0
2
4
1
W
5
0
10
10
W
Skadi
SSGbroly
Skadi
4
1
3
5.5
L
Izanami
Shoryukenrox
Izanami
0
6
2
0.17
W
Apollo
VeIuda
Apollo
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,732
Damage
49,453
69,971
Taken
85,345
48,782
Mitigated
57,929
11,679
Healing
23,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,275
565
951
4,509
12,019
11,077
0
2,041
9,938
99,769
0
W
Vulcan
16,535
7,477
0
815
10,111
4,674
0
4,304
5,807
82,257
0
W
12,323
5,994
0
798
17,696
8,277
0
6,973
10,723
0
73,248
L
Tsukuyomi
MonkeySynBoi
Tsukuyomi
11,933
2,681
0
5,835
20,880
11,105
0
6,717
13,922
0
72,384
L
Janus
MrHugoo
Janus
10,724
596
264
4,348
17,183
6,679
0
5,982
10,995
69,206
0
L
Fafnir
RGA12000
Fafnir
5,470
1,730
0
4,732
16,836
21,790
0
7,901
8,597
24,266
0
W
8,857
1,154
0
4,455
16,266
24,338
0
8,176
8,090
24,007
0
W
Skadi
SSGbroly
Skadi
13,251
4,816
0
500
8,250
3,939
3,614
4,623
3,627
0
110,960
L
Izanami
Shoryukenrox
Izanami
12,051
8,060
0
2,966
18,427
7,278
0
2,036
16,311
0
102,689
W
Apollo
VeIuda
Apollo
16,766
10,091
0
5,111
17,648
7,554
144
2,590
15,058
0
108,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
46,178
587
Minions Killed
587
0
Camps Cleared
0
1,996,942
Distance Traveled
1,911,070
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,627
531
180
9
0
354,118
8
W
Vulcan
10,725
536
132
7
0
389,609
9
W
Mercury
9,498
475
89
4
0
412,866
6
L
Tsukuyomi
9,489
474
101
5
0
420,729
1
L
Janus
8,543
427
118
6
0
398,848
5
L
Fafnir
8,340
417
28
1
0
396,023
2
W
Sobek
10,510
526
26
1
0
426,524
6
W
Skadi
11,989
599
187
9
0
397,966
3
L
Izanami
9,179
459
160
8
0
341,352
9
W
Apollo
11,472
574
153
8
0
369,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role