Player Matchup

Sun Wukong
Sun Wukong
Rocketcity500
Sun Wukong
Level 81
God Stats
1W - 1L
1,713 SR
Queue Stats
25W - 22L
1,396 Elo+
Party 1
Raijin
Raijin
SeanLuko357
Raijin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,434 Elo+
Party 1
Neith
Neith
WumpiesDumpy
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,571 SR
1,444 Elo+

VS

Team Averages
Level 57
1,478 SR
990 Elo+
Cernunnos
Cernunnos
am-proser
Cernunnos
Level 84
God Stats
0W - 1L
1,695 SR
Queue Stats
14W - 9L
990 Elo+
Party 2
Cerberus
Cerberus
elysoldier
Cerberus
Level 81
God Stats
7W - 3L
1,570 SR
Queue Stats
14W - 9L
990 Elo+
Party 2
Sun Wukong
Sun Wukong
zartes03
Sun Wukong
Level 7
God Stats
3W - 3L
1,167 SR
Queue Stats
14W - 9L
990 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rocketcity500
Sun Wukong
19
5 / 0 / 11
13,289
738
16,786
19,681
19,220
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
18
7 / 1 / 8
13,312
740
23,708
11,252
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 8
12,535
696
8,568
10,490
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
am-proser
Cernunnos
17
4 / 6 / 1
11,789
655
16,798
22,536
8,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
elysoldier
Cerberus
12
0 / 5 / 3
9,587
533
3,108
16,437
12,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
zartes03
Sun Wukong
15
0 / 5 / 4
10,704
595
4,460
17,888
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Rocketcity500
Sun Wukong
5
0
11
10.5
W
Raijin
7
1
8
11
W
4
4
8
2
L
Cernunnos
am-proser
Cernunnos
4
6
1
0.75
L
Cerberus
elysoldier
Cerberus
0
5
3
0.3
L
Sun Wukong
zartes03
Sun Wukong
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
24,366
41,423
Taken
56,861
28,919
Mitigated
33,140
7,909
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Rocketcity500
Sun Wukong
16,786
3,279
296
2,828
19,681
19,220
1,456
2,176
17,360
144
65,592
W
Raijin
23,708
1,599
0
3,949
11,252
4,954
769
886
10,202
73,601
0
W
8,568
5,565
0
836
10,490
4,745
714
678
9,682
0
33,478
L
Cernunnos
am-proser
Cernunnos
16,798
7,844
0
3,413
22,536
8,880
0
10,255
12,281
0
61,914
L
Cerberus
elysoldier
Cerberus
3,108
40
21
1,408
16,437
12,790
0
6,581
9,856
12,826
0
L
Sun Wukong
zartes03
Sun Wukong
4,460
775
287
3,176
17,888
11,470
0
7,253
10,635
0
34,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
32,080
230
Minions Killed
174
12
Camps Cleared
5
906,489
Distance Traveled
762,127
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,289
738
90
5
4
340,536
3
W
Raijin
13,312
740
94
5
8
303,851
0
W
Neith
12,535
696
46
3
0
262,102
1
L
Cernunnos
11,789
655
95
5
4
292,065
2
L
Cerberus
9,587
533
18
1
1
200,653
1
L
Sun Wukong
10,704
595
61
3
0
269,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role