Player Matchup

Mercury
Mercury
ArMax9015
Mercury
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,303 Elo+
Party 3
Neith
Neith
BloodElfPrince
Neith
Level 65
God Stats
7W - 9L
1,380 SR
Queue Stats
92W - 87L
1,483 Elo+
Party 4
Kukulkan
Kukulkan
Faowulf
Kukulkan
Level 123
God Stats
6W - 3L
1,562 SR
Queue Stats
171W - 156L
1,536 Elo+
Party 4
Erlang Shen
Erlang Shen
WigglyBigFoot1
Erlang Shen
Level 100
God Stats
7W - 1L
1,861 SR
Queue Stats
84W - 82L
1,391 Elo+
Party 3
Sylvanus
Sylvanus
aBigSandwich
Sylvanus
Level 146
God Stats
20W - 20L
1,779 SR
Queue Stats
132W - 144L
1,577 Elo+
Solo
Team Averages
Level 99
1,616 SR
1,458 Elo+

VS

Team Averages
Level 98
1,451 SR
1,442 Elo+
Yemoja
Yemoja
Andypants09
Yemoja
Level 146
God Stats
8W - 15L
1,275 SR
Queue Stats
95W - 101L
1,433 Elo+
Party 1
Ra
Ra
LowFlux
Ra
Level 60
God Stats
1W - 4L
1,400 SR
Queue Stats
313W - 372L
1,397 Elo+
Solo
Achilles
Achilles
PintsizedCorpse
Achilles
Level 61
God Stats
1W - 1L
1,505 SR
Queue Stats
35W - 27L
1,503 Elo+
Party 2
Nemesis
Nemesis
TELEKAZAR
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,428 Elo+
Party 2
Izanami
Izanami
rcraig66
Izanami
Level 158
God Stats
24W - 16L
1,574 SR
Queue Stats
190W - 197L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArMax9015
Mercury
20
10 / 3 / 6
14,360
532
12,560
25,757
11,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 0 / 12
13,125
486
16,687
10,095
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Faowulf
Kukulkan
20
8 / 0 / 7
15,135
561
35,631
11,541
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WigglyBigFoot1
Erlang Shen
18
1 / 5 / 10
12,673
469
13,830
26,079
26,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
aBigSandwich
Sylvanus
18
0 / 0 / 11
12,853
476
5,355
19,477
24,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 2
10,313
382
5,541
20,021
29,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 4 / 2
12,111
449
12,484
13,533
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
4 / 4 / 0
11,265
417
16,916
29,546
41,111
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
TELEKAZAR
Nemesis
19
3 / 5 / 2
12,446
461
9,961
28,098
14,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
rcraig66
Izanami
17
0 / 3 / 2
11,080
410
10,025
23,038
10,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
20
Kills
8
8
Deaths
20
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
2
0.25
W
Mercury
ArMax9015
Mercury
10
3
6
4.33
W
1
0
12
7
W
Kukulkan
Faowulf
Kukulkan
8
0
7
11.5
L
1
4
2
0.5
L
Achilles
4
4
0
1
L
Nemesis
TELEKAZAR
Nemesis
3
5
2
0.8
W
Erlang Shen
WigglyBigFoot1
Erlang Shen
1
5
10
1.2
W
Sylvanus
aBigSandwich
Sylvanus
0
0
11
5.5
L
Izanami
rcraig66
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,063
Damage
54,927
92,949
Taken
114,236
74,209
Mitigated
104,141
33,479
Healing
30,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,541
1,293
5,943
2,963
20,021
29,426
0
9,551
10,387
27,738
0
W
Mercury
ArMax9015
Mercury
12,560
5,247
0
5,402
25,757
11,367
1,936
4,576
21,181
0
137,589
W
16,687
6,021
0
3,545
10,095
5,359
2,562
2,392
7,703
0
126,557
W
Kukulkan
Faowulf
Kukulkan
35,631
2,262
0
3,453
11,541
6,245
1,604
2,923
8,618
167,991
0
L
12,484
1,221
4,678
2,360
13,533
7,676
0
5,558
7,859
117,463
0
L
Achilles
16,916
3,545
0
3,000
29,546
41,111
483
9,378
19,330
0
73,700
L
Nemesis
TELEKAZAR
Nemesis
9,961
5,562
0
7,118
28,098
14,948
0
8,158
19,818
0
124,486
W
Erlang Shen
WigglyBigFoot1
Erlang Shen
13,830
7,594
0
6,178
26,079
26,364
2,079
4,184
21,595
0
58,122
W
Sylvanus
aBigSandwich
Sylvanus
5,355
697
8,416
6,485
19,477
24,874
222
5,615
13,862
35,631
0
L
Izanami
rcraig66
Izanami
10,025
5,030
0
4,527
23,038
10,980
624
8,589
14,329
0
111,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,146
Gold Earned
57,215
676
Minions Killed
678
0
Camps Cleared
0
2,723,682
Distance Traveled
2,495,522
46
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,313
382
35
1
0
455,524
4
W
Mercury
14,360
532
118
4
0
634,500
4
W
Neith
13,125
486
200
7
0
484,535
7
W
Kukulkan
15,135
561
231
9
0
565,458
9
L
Ra
12,111
449
200
7
0
523,340
5
L
Achilles
11,265
417
87
3
0
482,049
1
L
Nemesis
12,446
461
152
6
0
531,249
2
W
Erlang Shen
12,673
469
87
3
0
505,052
8
W
Sylvanus
12,853
476
40
1
0
534,137
18
L
Izanami
11,080
410
204
8
0
503,360
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role