Player Matchup

Bacchus
Bacchus
XxxBigBenisxxX
Bacchus
Level 10
God Stats
7W - 1L
1,798 SR
Queue Stats
7W - 3L
1,729 Elo+
Party 2
Charybdis
Charybdis
ratchetcowboy462
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 88L
1,569 Elo+
Party 2
Thanatos
Thanatos
sbxas
Thanatos
Level 66
God Stats
43W - 40L
1,501 SR
Queue Stats
502W - 503L
1,561 Elo+
Party 3
Ullr
Ullr
tapoutom
Ullr
Level 47
God Stats
25W - 22L
1,430 SR
Queue Stats
378W - 375L
1,511 Elo+
Party 3
Chiron
Chiron
yumbies
Chiron
Level 46
God Stats
6W - 2L
1,693 SR
Queue Stats
475W - 473L
1,544 Elo+
Party 3
Team Averages
Level 59
1,584 SR
1,583 Elo+

VS

Team Averages
Level 71
1,571 SR
1,494 Elo+
Sol
Sol
Cheziest
Sol
Level 18
God Stats
0W - 2L
1,684 SR
Queue Stats
17W - 26L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
Cr4zyGoat
Amaterasu
Level 155
God Stats
3W - 7L
1,398 SR
Queue Stats
105W - 101L
1,515 Elo+
Party 1
Fenrir
Fenrir
EYEChaos
Fenrir
Level 48
God Stats
8W - 11L
1,659 SR
Queue Stats
136W - 142L
1,572 Elo+
Solo
Cabrakan
Cabrakan
HomeOfTheGods
Cabrakan
Level 26
God Stats
7W - 5L
1,485 SR
Queue Stats
16W - 21L
1,411 Elo+
Party 1
Izanami
Izanami
SerinatyHD
Izanami
Level 106
God Stats
6W - 6L
1,629 SR
Queue Stats
51W - 46L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,704
519
4,317
4,835
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
11
9 / 1 / 1
7,242
658
9,979
6,777
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
sbxas
Thanatos
11
3 / 0 / 3
6,495
590
2,549
6,791
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
9
2 / 0 / 4
5,460
496
6,491
5,064
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
yumbies
Chiron
10
0 / 1 / 2
5,634
512
2,334
5,749
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,518
411
1,503
6,520
1,705
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Cr4zyGoat
Amaterasu
10
1 / 3 / 0
6,130
557
4,951
7,083
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
EYEChaos
Fenrir
10
1 / 2 / 1
5,866
533
1,724
8,883
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
HomeOfTheGods
Cabrakan
8
0 / 3 / 1
5,190
472
2,086
10,937
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SerinatyHD
Izanami
8
1 / 3 / 0
5,114
465
3,688
6,435
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Amaterasu
Cr4zyGoat
Amaterasu
1
3
0
0.33
L
Fenrir
EYEChaos
Fenrir
1
2
1
0.75
L
Cabrakan
HomeOfTheGods
Cabrakan
0
3
1
0.17
L
Izanami
SerinatyHD
Izanami
1
3
0
0.33
W
1
1
5
3.5
W
Charybdis
9
1
1
9.5
W
Thanatos
sbxas
Thanatos
3
0
3
4.5
W
Ullr
2
0
4
4
W
Chiron
yumbies
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
13,952
29,216
Taken
39,858
13,723
Mitigated
20,790
13,916
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,503
687
0
974
6,520
1,705
0
0
6,520
13,540
0
L
Amaterasu
Cr4zyGoat
Amaterasu
4,951
1,905
0
2,049
7,083
3,895
0
0
7,083
0
41,370
L
Fenrir
EYEChaos
Fenrir
1,724
376
0
3,457
8,883
3,147
0
467
8,416
0
39,189
L
Cabrakan
HomeOfTheGods
Cabrakan
2,086
601
0
3,510
10,937
9,264
108
1,602
9,335
10,245
0
L
Izanami
SerinatyHD
Izanami
3,688
2,287
0
1,606
6,435
2,779
516
2,248
4,187
0
42,469
W
4,317
703
0
882
4,835
4,319
58
1,306
3,529
9,836
0
W
Charybdis
9,979
5,648
0
1,993
6,777
2,634
618
1,424
5,353
0
47,343
W
Thanatos
sbxas
Thanatos
2,549
599
0
8,352
6,791
3,307
0
238
6,553
0
46,842
W
Ullr
6,491
3,643
0
666
5,064
1,663
56
621
4,443
0
42,275
W
Chiron
yumbies
Chiron
2,334
1,537
61
1,962
5,749
1,800
0
0
5,749
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
26,818
308
Minions Killed
268
0
Camps Cleared
0
1,047,019
Distance Traveled
964,262
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,518
411
18
2
0
167,207
2
L
Amaterasu
6,130
557
88
8
0
231,778
0
L
Fenrir
5,866
533
71
6
0
209,596
2
L
Cabrakan
5,190
472
12
1
0
200,331
0
L
Izanami
5,114
465
79
7
0
155,350
3
W
Bacchus
5,704
519
18
2
0
212,324
3
W
Charybdis
7,242
658
73
7
0
195,207
0
W
Thanatos
6,495
590
90
8
0
243,888
0
W
Ullr
5,460
496
65
6
0
187,646
1
W
Chiron
5,634
512
62
6
0
207,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role