Player Matchup

Thanatos
Thanatos
Amnortilian
Thanatos
Level 60
God Stats
5W - 0L
1,880 SR
Queue Stats
63W - 33L
1,661 Elo+
Party 1
Chernobog
Chernobog
Felixinog
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,612 Elo+
Party 1
Sobek
Sobek
KingOfScrubz262
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,773 Elo+
Party 1
Erlang Shen
Erlang Shen
choclatecupcake
Erlang Shen
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,377 Elo+
Party 1
Hel
Hel
xnocturnalis
Hel
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 29L
1,640 Elo+
Party 1
Team Averages
Level 59
1,576 SR
1,613 Elo+

VS

Team Averages
Level 30
1,413 SR
1,264 Elo+
Zeus
Zeus
KseniaErastova
Zeus
Level 98
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 30L
1,321 Elo+
Party 2
Da Ji
Da Ji
MeliodasFury
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,150 Elo+
Party 2
Shiva
Shiva
RhauaLN
Shiva
Level 12
God Stats
1W - 3L
1,267 SR
Queue Stats
36W - 76L
1,238 Elo+
Party 2
Ra
Ra
pauliNNNN
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,353 Elo+
Party 2
Neith
Neith
tuliones2106
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 133L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amnortilian
Thanatos
20
30 / 0 / 12
20,196
1,683
44,552
14,290
11,464
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Felixinog
Chernobog
20
3 / 3 / 17
13,660
1,138
12,033
12,830
6,856
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 18
12,665
1,055
11,778
23,713
37,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
choclatecupcake
Erlang Shen
20
7 / 5 / 18
14,068
1,172
26,527
29,938
31,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 5 / 20
13,343
1,112
14,561
17,905
10,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
13,234
1,103
29,960
20,078
7,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 12 / 8
12,164
1,014
13,886
26,559
12,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
RhauaLN
Shiva
18
1 / 9 / 9
11,972
998
13,097
24,565
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 11 / 8
13,060
1,088
18,171
22,970
10,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 7 / 12
12,525
1,044
16,557
21,342
9,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
60
46
Kills
15
15
Deaths
46
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amnortilian
Thanatos
30
0
12
36
W
Chernobog
Felixinog
Chernobog
3
3
17
3.83
W
4
2
18
6.5
L
5
7
8
1.29
L
3
12
8
0.58
L
Shiva
RhauaLN
Shiva
1
9
9
0.61
W
Erlang Shen
choclatecupcake
Erlang Shen
7
5
18
3.2
L
4
11
8
0.73
L
2
7
12
1.14
W
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,451
Damage
91,671
98,676
Taken
115,514
97,528
Mitigated
55,225
36,182
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amnortilian
Thanatos
44,552
12,384
0
18,813
14,290
11,464
0
6,033
8,035
78
67,849
W
Chernobog
Felixinog
Chernobog
12,033
5,392
0
588
12,830
6,856
0
5,567
7,227
0
48,157
W
11,778
96
297
1,704
23,713
37,222
0
12,705
10,643
17,485
0
L
29,960
6,118
0
3,498
20,078
7,846
0
4,079
15,999
48,010
0
L
13,886
3,588
0
3
26,559
12,029
0
6,078
20,481
0
23,280
L
Shiva
RhauaLN
Shiva
13,097
4,349
800
2,295
24,565
15,445
0
6,146
18,419
0
31,575
W
Erlang Shen
choclatecupcake
Erlang Shen
26,527
13,812
509
7,291
29,938
31,707
0
15,471
14,201
0
40,946
L
18,171
2,415
1,628
1,013
22,970
10,669
0
4,489
18,481
44,511
0
L
16,557
7,322
0
1,481
21,342
9,236
0
5,625
15,717
0
39,404
W
14,561
869
2,214
4,766
17,905
10,279
0
8,355
9,444
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,932
Gold Earned
62,955
221
Minions Killed
210
13
Camps Cleared
4
1,268,580
Distance Traveled
1,094,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
20,196
1,683
54
5
6
314,523
0
W
Chernobog
13,660
1,138
91
8
1
218,197
0
W
Sobek
12,665
1,055
8
1
0
258,849
0
L
Zeus
13,234
1,103
37
3
1
198,157
0
L
Da Ji
12,164
1,014
17
1
1
218,140
0
L
Shiva
11,972
998
30
3
2
224,588
0
W
Erlang Shen
14,068
1,172
20
2
4
251,037
0
L
Ra
13,060
1,088
71
6
0
228,695
0
L
Neith
12,525
1,044
55
5
0
224,712
0
W
Hel
13,343
1,112
48
4
2
225,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role