Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FunnyToonz
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,348 Elo+
Solo
Izanami
Izanami
JULILOKA06
Izanami
Level 47
God Stats
214W - 225L
1,459 SR
Queue Stats
334W - 372L
1,355 Elo+
Solo
Bakasura
Bakasura
MermeloxX
Bakasura
Level 46
God Stats
6W - 6L
1,484 SR
Queue Stats
39W - 32L
1,435 Elo+
Solo
Ymir
Ymir
br0k0ly0
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,504 Elo+
Solo
Team Averages
Level 56
1,488 SR
1,429 Elo+

VS

Team Averages
Level 59
1,443 SR
1,337 Elo+
Anubis
Anubis
Icaruz99
Anubis
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,265 Elo+
Solo
Khepri
Khepri
KevinHydro
Khepri
Level 42
God Stats
1W - 3L
1,115 SR
Queue Stats
22W - 32L
1,377 Elo+
Party 1
Apollo
Apollo
O2xenia2016
Apollo
Level 63
God Stats
7W - 4L
1,265 SR
Queue Stats
84W - 70L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiemujin
Tsukuyomi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 207L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Topito12
Jing Wei
Level 41
God Stats
4W - 0L
1,834 SR
Queue Stats
17W - 27L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 2
7,197
450
3,755
11,227
7,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
12
0 / 5 / 3
7,922
495
3,424
11,419
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
JULILOKA06
Izanami
11
0 / 4 / 1
7,056
441
6,469
9,667
3,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
MermeloxX
Bakasura
15
6 / 1 / 2
9,220
576
10,129
14,178
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 0 / 0
6,525
408
2,880
9,213
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Icaruz99
Anubis
14
4 / 2 / 4
8,587
537
12,880
11,471
6,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
KevinHydro
Khepri
13
3 / 0 / 4
9,109
569
5,061
9,675
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
14
3 / 0 / 3
8,583
536
7,129
9,472
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Tiemujin
Tsukuyomi
14
1 / 3 / 3
8,722
545
5,240
12,713
8,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Topito12
Jing Wei
12
1 / 3 / 3
7,626
477
4,282
13,005
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
12
12
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
2
1
L
Thoth
0
5
3
0.3
W
Anubis
Icaruz99
Anubis
4
2
4
3
L
Izanami
JULILOKA06
Izanami
0
4
1
0.13
W
Khepri
KevinHydro
Khepri
3
0
4
5
L
Bakasura
MermeloxX
Bakasura
6
1
2
7
W
Apollo
3
0
3
4.5
W
Tsukuyomi
Tiemujin
Tsukuyomi
1
3
3
0.83
W
Jing Wei
Topito12
Jing Wei
1
3
3
0.83
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
34,592
55,704
Taken
56,336
28,494
Mitigated
29,229
6,132
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,755
359
0
0
11,227
7,166
0
2,985
8,242
0
33,534
L
Thoth
3,424
211
0
607
11,419
3,493
0
7,662
3,757
46,302
0
W
Anubis
Icaruz99
Anubis
12,880
850
0
6,617
11,471
6,322
1,484
1,944
9,230
69,617
0
L
Izanami
JULILOKA06
Izanami
6,469
4,572
0
1,758
9,667
3,077
1,368
3,128
6,539
0
51,255
W
Khepri
KevinHydro
Khepri
5,061
810
2,714
5,719
9,675
5,137
158
751
8,924
29,128
0
L
Bakasura
MermeloxX
Bakasura
10,129
8,265
0
3,035
14,178
5,906
0
3,141
11,037
0
55,371
W
Apollo
7,129
5,233
0
4,175
9,472
4,143
2,528
1,887
7,375
0
72,475
W
Tsukuyomi
Tiemujin
Tsukuyomi
5,240
922
0
2,332
12,713
8,875
1,135
971
11,691
0
51,403
W
Jing Wei
Topito12
Jing Wei
4,282
2,755
0
2,623
13,005
4,752
1,380
751
11,559
0
53,665
L
Ymir
2,880
185
0
732
9,213
8,852
54
1,025
8,188
22,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
42,627
375
Minions Killed
443
0
Camps Cleared
0
1,532,827
Distance Traveled
1,448,495
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,197
450
65
4
0
345,396
0
L
Thoth
7,922
495
76
5
0
253,933
9
W
Anubis
8,587
537
95
6
0
269,349
0
L
Izanami
7,056
441
92
6
0
223,708
0
W
Khepri
9,109
569
41
3
0
327,317
7
L
Bakasura
9,220
576
109
7
0
384,334
1
W
Apollo
8,583
536
119
7
0
298,803
3
W
Tsukuyomi
8,722
545
99
6
0
257,292
0
W
Jing Wei
7,626
477
89
6
0
295,734
2
L
Ymir
6,525
408
33
2
0
325,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role