Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FluidicAxe6359
Loki
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 103L
1,132 Elo+
Party 2
Kukulkan
Kukulkan
JaketheHotMess
Kukulkan
Level 6
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 3L
1,667 Elo+
Party 2
Bacchus
Bacchus
Rigged_Explosion
Bacchus
Level 144
God Stats
0W - 2L
1,324 SR
Queue Stats
224W - 260L
1,419 Elo+
Party 1
Rama
Rama
haveityourway91
Rama
Level 44
God Stats
0W - 6L
1,211 SR
Queue Stats
126W - 177L
1,221 Elo+
Party 2
Team Averages
Level 73
1,453 SR
1,388 Elo+

VS

Team Averages
Level 98
1,460 SR
1,459 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Deleonfabri78
Athena
Level 98
God Stats
30W - 9L
1,595 SR
Queue Stats
175W - 172L
1,438 Elo+
Solo
Artemis
Artemis
ItsNaix-
Artemis
Level 87
God Stats
8W - 4L
1,415 SR
Queue Stats
112W - 105L
1,397 Elo+
Party 3
Cliodhna
Cliodhna
SmoothBPS
Cliodhna
Level 53
God Stats
3W - 4L
1,291 SR
Queue Stats
125W - 119L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 3 / 0
4,652
465
3,394
9,883
5,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,932
493
909
6,595
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
7
0 / 4 / 0
4,201
420
3,437
5,370
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 0
5,127
513
4,579
10,746
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 1
4,500
450
2,039
4,796
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 6
6,118
612
3,416
4,630
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
10
1 / 0 / 2
5,644
564
4,360
6,281
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 8
5,593
559
3,230
7,545
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ItsNaix-
Artemis
9
3 / 1 / 1
5,520
552
5,095
4,265
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SmoothBPS
Cliodhna
10
10 / 1 / 0
6,642
664
7,398
7,407
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
16
16
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
Ra
 
Ra
2
0
6
5
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
0
1
8
4
L
0
3
0
0
W
Artemis
ItsNaix-
Artemis
3
1
1
3.5
L
Kukulkan
0
4
0
0
L
2
4
0
0.5
W
Cliodhna
SmoothBPS
Cliodhna
10
1
0
10
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
23,499
37,390
Taken
30,128
18,691
Mitigated
17,150
8,119
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,394
1,623
151
2,922
9,883
5,817
0
971
8,590
0
21,341
W
Ra
 
Ra
3,416
462
233
1,508
4,630
2,080
454
2,715
1,915
40,891
0
W
Gilgamesh
 
Gilgamesh
4,360
1,385
0
1,145
6,281
4,805
468
446
5,835
0
29,502
W
3,230
1,064
0
986
7,545
5,348
0
2,164
5,381
22,670
0
L
909
226
0
1,850
6,595
1,917
0
685
5,850
0
23,977
W
Artemis
ItsNaix-
Artemis
5,095
3,111
0
1,703
4,265
1,509
108
1,083
3,182
0
29,407
L
Kukulkan
3,437
858
0
30
5,370
2,072
74
2,478
2,863
18,918
0
L
4,579
1,059
180
1,863
10,746
7,702
0
1,920
8,826
20,388
0
W
Cliodhna
SmoothBPS
Cliodhna
7,398
1,974
0
744
7,407
3,408
0
1,608
5,799
0
31,914
L
2,039
1,894
37
1,086
4,796
1,183
0
592
4,204
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,412
Gold Earned
29,517
174
Minions Killed
270
0
Camps Cleared
0
914,536
Distance Traveled
1,005,774
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,652
465
36
4
0
213,934
2
W
Ra
6,118
612
74
7
0
208,598
0
W
Gilgamesh
5,644
564
59
6
0
184,674
3
W
Athena
5,593
559
31
3
0
208,007
3
L
Loki
4,932
493
58
6
0
196,500
0
W
Artemis
5,520
552
47
5
0
169,740
1
L
Kukulkan
4,201
420
25
3
0
172,961
0
L
Bacchus
5,127
513
29
3
0
198,637
0
W
Cliodhna
6,642
664
59
6
0
234,755
2
L
Rama
4,500
450
26
3
0
132,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role