Player Matchup

Jing Wei
Jing Wei
Imkir12
Jing Wei
Level 57
God Stats
1W - 3L
1,325 SR
Queue Stats
18W - 27L
1,351 Elo+
Party 1
Hercules
Hercules
Mematounmanco
Hercules
Level 78
God Stats
4W - 3L
1,658 SR
Queue Stats
32W - 35L
1,537 Elo+
Party 1
Merlin
Merlin
raikozzfake
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,570 Elo+
Party 1
Team Averages
Level 80
1,494 SR
1,486 Elo+

VS

Team Averages
Level 103
1,520 SR
1,470 Elo+
Ymir
Ymir
NeddsPlayerX
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,443 Elo+
Solo
The Morrigan
The Morrigan
ReZeroDash
The Morrigan
Level 147
God Stats
1W - 2L
1,492 SR
Queue Stats
34W - 58L
1,391 Elo+
Solo
Arachne
Arachne
tobix12
Arachne
Level 97
God Stats
1W - 2L
1,568 SR
Queue Stats
41W - 48L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Imkir12
Jing Wei
12
4 / 0 / 5
7,626
763
5,925
5,957
2,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mematounmanco
Hercules
11
2 / 0 / 8
7,297
730
8,295
8,254
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
4 / 0 / 3
7,541
754
8,225
3,611
2,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,664
566
3,678
12,171
8,691
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
ReZeroDash
The Morrigan
9
0 / 4 / 0
6,042
604
3,561
6,508
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
tobix12
Arachne
10
0 / 4 / 0
5,837
584
4,606
8,352
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Imkir12
Jing Wei
4
0
5
6.5
W
Hercules
Mematounmanco
Hercules
2
0
8
6
L
0
2
0
0
L
The Morrigan
ReZeroDash
The Morrigan
0
4
0
0
W
Merlin
4
0
3
5.5
L
Arachne
tobix12
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
11,845
17,822
Taken
27,031
9,505
Mitigated
15,882
7,181
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Imkir12
Jing Wei
5,925
4,386
0
1,381
5,957
2,422
204
2,874
3,083
0
19,961
W
Hercules
Mematounmanco
Hercules
8,295
2,716
0
4,094
8,254
4,907
126
2,047
6,207
0
15,546
L
3,678
660
95
734
12,171
8,691
0
4,018
7,880
7,434
0
L
The Morrigan
ReZeroDash
The Morrigan
3,561
674
0
0
6,508
3,159
0
2,205
4,203
17,455
1,062
W
Merlin
8,225
731
0
1,706
3,611
2,176
343
2,718
893
31,374
0
L
Arachne
tobix12
Arachne
4,606
3,206
0
1,027
8,352
4,032
0
2,248
5,878
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,464
Gold Earned
17,543
127
Minions Killed
68
6
Camps Cleared
3
594,774
Distance Traveled
537,296
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,626
763
42
4
1
213,844
2
W
Hercules
7,297
730
17
2
1
208,483
2
L
Ymir
5,664
566
6
1
0
167,536
3
L
The Morrigan
6,042
604
28
3
0
163,682
1
W
Merlin
7,541
754
68
7
4
172,447
2
L
Arachne
5,837
584
34
3
3
206,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role