Player Matchup

Kukulkan
Kukulkan
Abominae
Kukulkan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 130L
1,474 Elo+
Solo
Skadi
Skadi
BKNYNJ
Skadi
Level 126
God Stats
322W - 309L
1,500 SR
Queue Stats
1,322W - 1,439L
1,407 Elo+
Solo
Apollo
Apollo
XOpt1MusPr1m3Xx
Apollo
Level 55
God Stats
0W - 3L
1,293 SR
Queue Stats
27W - 33L
1,362 Elo+
Solo
Cthulhu
Cthulhu
hartmann0987
Cthulhu
Level 81
God Stats
1W - 4L
1,233 SR
Queue Stats
66W - 82L
1,459 Elo+
Solo
Camazotz
Camazotz
holographicshado
Camazotz
Level 99
God Stats
1W - 1L
1,754 SR
Queue Stats
276W - 281L
1,437 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,428 Elo+

VS

Team Averages
Level 98
1,620 SR
1,587 Elo+
Hercules
Hercules
Azraeliz
Hercules
Level 126
God Stats
57W - 39L
1,711 SR
Queue Stats
339W - 196L
1,732 Elo+
Party 1
Cabrakan
Cabrakan
FishUsedSplash
Cabrakan
Level 28
God Stats
7W - 0L
1,911 SR
Queue Stats
133W - 28L
1,853 Elo+
Party 1
Artemis
Artemis
Keeky_Keekz
Artemis
Level 124
God Stats
57W - 55L
1,456 SR
Queue Stats
71W - 74L
1,435 Elo+
Solo
Nox
Nox
Kyoukitatsu
Nox
Level 106
God Stats
123W - 133L
1,454 SR
Queue Stats
515W - 554L
1,438 Elo+
Party 2
Chang'e
Chang'e
Taishakten
Chang'e
Level 108
God Stats
44W - 32L
1,570 SR
Queue Stats
569W - 589L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abominae
Kukulkan
15
0 / 1 / 0
9,504
950
14,993
4,988
2,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
BKNYNJ
Skadi
15
0 / 0 / 0
9,132
913
9,065
1,820
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 0
9,275
928
8,963
14,419
7,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
hartmann0987
Cthulhu
15
0 / 7 / 0
9,305
931
14,927
18,518
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 5 / 0
9,037
904
5,988
21,292
17,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

193

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azraeliz
Hercules
16
2 / 0 / 13
10,328
1,033
13,664
13,532
16,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
16
2 / 0 / 13
11,718
1,172
11,125
15,628
21,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Keeky_Keekz
Artemis
16
5 / 0 / 8
10,470
1,047
9,468
5,642
3,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 0 / 6
10,025
1,003
9,636
6,418
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Taishakten
Chang'e
17
5 / 0 / 11
11,127
1,113
13,407
17,099
8,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
68
0
Kills
17
17
Deaths
0
0
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abominae
Kukulkan
0
1
0
0
W
Hercules
Azraeliz
Hercules
2
0
13
8.5
L
Skadi
BKNYNJ
Skadi
0
0
0
0
W
Cabrakan
2
0
13
8.5
W
Artemis
Keeky_Keekz
Artemis
5
0
8
9
W
3
0
6
6
W
Chang'e
Taishakten
Chang'e
5
0
11
10.5
L
0
4
0
0
L
Cthulhu
hartmann0987
Cthulhu
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,936
Damage
57,300
61,037
Taken
58,319
45,414
Mitigated
53,026
6,380
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abominae
Kukulkan
14,993
1,022
0
0
4,988
2,288
0
3,302
1,606
40,480
0
W
Hercules
Azraeliz
Hercules
13,664
4,291
0
3,223
13,532
16,124
0
6,949
6,407
0
24,502
L
Skadi
BKNYNJ
Skadi
9,065
2,557
0
191
1,820
831
0
1,083
725
0
31,012
W
Cabrakan
11,125
2,181
3,627
2,499
15,628
21,738
0
6,528
8,780
18,199
0
W
Artemis
Keeky_Keekz
Artemis
9,468
5,191
47
2,082
5,642
3,069
0
3,515
2,063
0
23,890
W
9,636
765
0
0
6,418
3,411
0
3,288
2,957
26,936
0
W
Chang'e
Taishakten
Chang'e
13,407
1,551
8,897
7,009
17,099
8,684
0
8,660
8,192
41,176
0
L
8,963
4,230
0
999
14,419
7,032
0
7,823
6,358
0
31,681
L
Cthulhu
hartmann0987
Cthulhu
14,927
291
0
650
18,518
17,896
0
9,221
8,852
25,654
0
L
5,988
1,230
0
4,540
21,292
17,367
0
11,456
9,328
0
11,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
53,668
207
Minions Killed
190
4
Camps Cleared
5
941,547
Distance Traveled
1,006,756
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,504
950
80
8
2
187,338
0
W
Hercules
10,328
1,033
21
2
3
210,096
1
L
Skadi
9,132
913
47
5
0
155,092
0
W
Cabrakan
11,718
1,172
10
1
1
214,743
0
W
Artemis
10,470
1,047
34
3
0
199,193
0
W
Nox
10,025
1,003
48
5
1
178,883
0
W
Chang'e
11,127
1,113
77
8
0
203,841
0
L
Apollo
9,275
928
57
6
1
185,951
0
L
Cthulhu
9,305
931
16
2
0
195,050
1
L
Camazotz
9,037
904
7
1
1
218,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role