Player Matchup

Neith
Neith
IAMFUZZY
Neith
Level 116
God Stats
8W - 1L
1,639 SR
Queue Stats
11W - 10L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RlyBadPlayer
Cu Chulainn
Level 101
God Stats
3W - 2L
1,537 SR
Queue Stats
35W - 32L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
SilentsLamb
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,346 Elo+
Party 1
Ares
Ares
llUnitll
Ares
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 15L
1,136 Elo+
Party 1
Izanami
Izanami
rustysalamander
Izanami
Level 5
God Stats
8W - 6L
1,275 SR
Queue Stats
9W - 7L
1,377 Elo+
Party 1
Team Averages
Level 52
1,490 SR
1,333 Elo+

VS

Team Averages
Level 50
1,688 SR
1,492 Elo+
Bellona
Bellona
VickLagina
Bellona
Level 46
God Stats
13W - 11L
1,714 SR
Queue Stats
55W - 59L
1,556 Elo+
Party 2
Janus
Janus
Witchunter
Janus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,292 Elo+
Solo
Bastet
Bastet
YourDadMadeMeGay
Bastet
Level 6
God Stats
4W - 3L
1,644 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Zeus
Zeus
ktfownz
Zeus
Level 98
God Stats
7W - 5L
1,612 SR
Queue Stats
41W - 40L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
paulssack
Cthulhu
Level 19
God Stats
4W - 3L
1,970 SR
Queue Stats
26W - 20L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IAMFUZZY
Neith
18
7 / 2 / 13
13,042
1,186
28,656
18,445
10,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
RlyBadPlayer
Cu Chulainn
18
8 / 1 / 11
12,753
1,159
21,017
16,202
19,485
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SilentsLamb
Kukulkan
17
0 / 5 / 12
10,262
933
12,025
11,443
5,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
5 / 0 / 14
13,068
1,188
11,873
15,009
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 3 / 12
10,404
946
7,228
13,608
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

213

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
VickLagina
Bellona
16
1 / 5 / 4
10,382
944
15,310
23,253
34,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
16
0 / 1 / 2
10,245
931
7,967
5,909
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 5 / 3
11,486
1,044
14,645
16,733
8,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
ktfownz
Zeus
17
5 / 7 / 6
11,923
1,084
20,935
18,360
9,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
paulssack
Cthulhu
16
1 / 3 / 4
10,231
930
12,303
21,994
31,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
21
Kills
11
11
Deaths
21
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
IAMFUZZY
Neith
7
2
13
6.75
W
Cu Chulainn
RlyBadPlayer
Cu Chulainn
8
1
11
13.5
W
Kukulkan
SilentsLamb
Kukulkan
0
5
12
1.2
L
Bellona
VickLagina
Bellona
1
5
4
0.6
L
Janus
0
1
2
1
L
4
5
3
1.1
L
Zeus
ktfownz
Zeus
5
7
6
1.14
W
Ares
5
0
14
12
L
Cthulhu
paulssack
Cthulhu
1
3
4
1
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,799
Damage
71,160
74,707
Taken
86,249
64,970
Mitigated
86,378
9,931
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IAMFUZZY
Neith
28,656
14,393
0
5,270
18,445
10,175
0
7,629
10,450
0
60,159
W
Cu Chulainn
RlyBadPlayer
Cu Chulainn
21,017
5,062
0
380
16,202
19,485
0
7,320
8,223
3,744
44,479
W
Kukulkan
SilentsLamb
Kukulkan
12,025
1,647
0
0
11,443
5,959
0
8,377
2,908
27,355
0
L
Bellona
VickLagina
Bellona
15,310
4,552
675
2,016
23,253
34,650
0
6,718
16,535
0
22,810
L
Janus
7,967
260
0
0
5,909
2,465
0
738
5,171
39,848
0
L
14,645
4,073
254
2,184
16,733
8,922
0
4,323
12,410
0
25,152
L
Zeus
ktfownz
Zeus
20,935
1,641
60
807
18,360
9,321
0
2,315
16,045
47,248
0
W
Ares
11,873
716
0
2,650
15,009
22,225
0
8,463
5,929
13,847
0
L
Cthulhu
paulssack
Cthulhu
12,303
460
333
1,543
21,994
31,020
0
11,255
10,739
22,873
0
W
7,228
5,122
0
1,631
13,608
7,126
0
8,334
5,029
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,529
Gold Earned
54,267
233
Minions Killed
219
6
Camps Cleared
7
1,097,074
Distance Traveled
1,039,030
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,042
1,186
79
7
2
218,313
0
W
Cu Chulainn
12,753
1,159
67
6
2
242,940
0
W
Kukulkan
10,262
933
36
3
1
196,454
0
L
Bellona
10,382
944
19
2
0
226,432
3
L
Janus
10,245
931
78
7
1
193,608
1
L
Bastet
11,486
1,044
20
2
3
219,667
0
L
Zeus
11,923
1,084
59
5
1
182,057
0
W
Ares
13,068
1,188
10
1
1
231,586
0
L
Cthulhu
10,231
930
43
4
2
217,266
0
W
Izanami
10,404
946
41
4
0
207,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role