Player Matchup

Heimdallr
Heimdallr
Pranking Monkey
Heimdallr
Level 49
God Stats
1W - 0L
1,843 SR
Queue Stats
33W - 21L
1,589 Elo+
Party 2
Nemesis
Nemesis
Swift x125x
Nemesis
Level 86
God Stats
8W - 10L
1,532 SR
Queue Stats
221W - 242L
1,544 Elo+
Party 2
Zeus
Zeus
xDelith
Zeus
Level 62
God Stats
4W - 2L
1,675 SR
Queue Stats
63W - 41L
1,625 Elo+
Party 2
Team Averages
Level 66
1,684 SR
1,586 Elo+

VS

Team Averages
Level 100
1,313 SR
1,399 Elo+
Thor
Thor
GALSTRON9306
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 379L
1,521 Elo+
Party 1
Hercules
Hercules
JUPINO6785
Hercules
Level 87
God Stats
13W - 19L
1,321 SR
Queue Stats
578W - 628L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Kami-Sama_01_
Kukulkan
Level 55
God Stats
1W - 5L
1,117 SR
Queue Stats
18W - 43L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pranking Monkey
Heimdallr
18
5 / 2 / 15
12,741
796
19,840
14,000
6,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Swift x125x
Nemesis
17
10 / 5 / 7
12,423
776
17,612
19,069
11,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
xDelith
Zeus
17
10 / 7 / 7
12,656
791
18,899
11,584
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 5
10,606
663
10,887
21,249
10,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
JUPINO6785
Hercules
17
7 / 5 / 4
12,249
766
9,768
24,023
30,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Kami-Sama_01_
Kukulkan
16
5 / 9 / 4
12,117
757
10,750
16,916
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
25
Kills
14
14
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
L
Hercules
JUPINO6785
Hercules
7
5
4
1.8
L
Kukulkan
Kami-Sama_01_
Kukulkan
5
9
4
0.78
W
Heimdallr
Pranking Monkey
Heimdallr
5
2
15
6.25
W
Nemesis
Swift x125x
Nemesis
10
5
7
2.7
W
Zeus
xDelith
Zeus
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,351
Damage
31,405
44,653
Taken
62,188
24,100
Mitigated
46,963
10,598
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,887
3,588
0
382
21,249
10,934
0
6,313
14,936
0
26,946
L
Hercules
JUPINO6785
Hercules
9,768
1,370
0
4,743
24,023
30,217
0
7,646
16,377
0
18,875
L
Kukulkan
Kami-Sama_01_
Kukulkan
10,750
719
132
1,459
16,916
5,812
0
5,719
11,197
44,250
0
W
Heimdallr
Pranking Monkey
Heimdallr
19,840
10,110
0
3,059
14,000
6,545
1,173
2,731
11,018
0
50,290
W
Nemesis
Swift x125x
Nemesis
17,612
8,879
0
7,099
19,069
11,171
0
5,837
12,933
0
44,448
W
Zeus
xDelith
Zeus
18,899
4,736
0
440
11,584
6,384
87
2,557
8,739
56,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
34,972
183
Minions Killed
132
10
Camps Cleared
4
824,102
Distance Traveled
793,290
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,606
663
36
2
2
216,265
3
L
Hercules
12,249
766
13
1
0
325,654
2
L
Kukulkan
12,117
757
83
5
2
251,371
1
W
Heimdallr
12,741
796
74
5
2
272,442
1
W
Nemesis
12,423
776
39
2
6
317,315
4
W
Zeus
12,656
791
70
4
2
234,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role