Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Fofoviski
Xing Tian
Level 137
God Stats
4W - 4L
1,384 SR
Queue Stats
419W - 356L
1,594 Elo+
Party 2
Medusa
Medusa
SEBLOP
Medusa
Level 116
God Stats
5W - 5L
1,531 SR
Queue Stats
49W - 46L
1,574 Elo+
Party 1
Vulcan
Vulcan
zCaduMaverick
Vulcan
Level 158
God Stats
8W - 3L
1,628 SR
Queue Stats
290W - 249L
1,555 Elo+
Solo
Team Averages
Level 128
1,509 SR
1,545 Elo+

VS

Team Averages
Level 132
1,556 SR
1,563 Elo+
Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
cossenodex
Chiron
Level 124
God Stats
6W - 2L
1,550 SR
Queue Stats
16W - 10L
1,692 Elo+
Solo
Janus
Janus
dioscaoso15
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
moonlightjune
Cu Chulainn
Level 158
God Stats
17W - 12L
1,729 SR
Queue Stats
213W - 177L
1,574 Elo+
Solo
Khepri
Khepri
pavilhao-solido
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 133L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 2
5,852
532
3,079
7,782
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
 
Sylvanus
7
0 / 3 / 1
5,229
475
3,294
10,515
5,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Fofoviski
Xing Tian
11
1 / 2 / 0
6,012
547
4,555
9,295
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SEBLOP
Medusa
10
1 / 2 / 0
5,562
506
3,190
5,725
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 0
6,120
556
4,702
5,750
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 0
6,618
602
6,904
7,995
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
cossenodex
Chiron
10
3 / 1 / 2
6,141
558
6,324
8,303
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
5,966
542
4,588
4,945
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
moonlightjune
Cu Chulainn
12
5 / 0 / 0
6,676
607
4,346
6,715
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 7
5,657
514
2,172
4,700
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
2
1
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Freya
 
Freya
2
1
0
2
L
Xing Tian
Fofoviski
Xing Tian
1
2
0
0.5
L
Medusa
SEBLOP
Medusa
1
2
0
0.5
W
Chiron
cossenodex
Chiron
3
1
2
4
W
1
2
4
1.5
W
Cu Chulainn
moonlightjune
Cu Chulainn
5
0
0
5
W
0
0
7
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
24,334
39,067
Taken
32,658
16,676
Mitigated
15,674
8,726
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,079
657
0
710
7,782
2,890
0
1,754
6,028
0
41,693
L
Sylvanus
 
Sylvanus
3,294
520
1,891
2,830
10,515
5,239
0
2,353
8,162
15,984
0
W
Freya
 
Freya
6,904
2,381
0
5,254
7,995
3,663
430
3,596
4,081
45,886
6,615
L
Xing Tian
Fofoviski
Xing Tian
4,555
263
0
2,425
9,295
4,658
0
5,371
3,924
33,674
0
L
Medusa
SEBLOP
Medusa
3,190
1,290
0
370
5,725
1,533
54
629
5,096
0
37,968
W
Chiron
cossenodex
Chiron
6,324
2,981
228
4,055
8,303
3,505
393
3,482
4,821
0
42,136
W
4,588
853
0
60
4,945
1,940
0
2,022
2,923
47,737
0
W
Cu Chulainn
moonlightjune
Cu Chulainn
4,346
1,854
0
1,200
6,715
3,098
0
1,962
4,693
0
44,864
W
2,172
316
306
1,555
4,700
3,468
0
1,111
3,589
17,701
0
L
4,702
411
0
500
5,750
2,356
0
2,450
3,300
49,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
31,058
321
Minions Killed
347
0
Camps Cleared
0
1,159,395
Distance Traveled
1,114,863
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,852
532
81
7
0
281,928
0
L
Sylvanus
5,229
475
27
2
0
205,905
1
W
Freya
6,618
602
80
7
0
196,534
2
L
Xing Tian
6,012
547
73
7
0
237,723
4
L
Medusa
5,562
506
61
6
0
217,662
2
W
Chiron
6,141
558
74
7
0
216,997
5
W
Janus
5,966
542
89
8
0
231,283
1
W
Cu Chulainn
6,676
607
78
7
0
249,834
1
W
Khepri
5,657
514
26
2
0
220,215
3
L
Vulcan
6,120
556
79
7
0
216,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role