Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CalixMarinzano
Zeus
Level 83
God Stats
12W - 10L
1,670 SR
Queue Stats
102W - 82L
1,560 Elo+
Party 2
Mercury
Mercury
ExilSeele
Mercury
Level 96
God Stats
20W - 18L
1,595 SR
Queue Stats
260W - 217L
1,617 Elo+
Party 2
Rama
Rama
SirLeeroy
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 70L
1,572 Elo+
Party 2
The Morrigan
The Morrigan
a__i__y__a
The Morrigan
Level 159
God Stats
6W - 4L
1,656 SR
Queue Stats
367W - 342L
1,598 Elo+
Solo
Team Averages
Level 113
1,584 SR
1,570 Elo+

VS

Team Averages
Level 147
1,490 SR
1,536 Elo+
Apollo
Apollo
CorqΩ
Apollo
Level 138
God Stats
3W - 6L
1,552 SR
Queue Stats
458W - 424L
1,668 Elo+
Solo
Ymir
Ymir
DisorienDankLord
Ymir
Level 144
God Stats
2W - 2L
1,684 SR
Queue Stats
91W - 111L
1,489 Elo+
Party 1
Chaac
Chaac
KeyFloor
Chaac
Level 156
God Stats
7W - 10L
1,573 SR
Queue Stats
497W - 406L
1,675 Elo+
Solo
Hun Batz
Hun Batz
Thedeathster-2
Hun Batz
Level 135
God Stats
1W - 1L
1,142 SR
Queue Stats
22W - 24L
1,535 Elo+
Party 1
Anubis
Anubis
myvoor011
Anubis
Level 160
God Stats
14W - 8L
1,500 SR
Queue Stats
126W - 103L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 2
4,846
808
2,707
2,973
1,451
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,265
878
3,527
2,644
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ExilSeele
Mercury
11
1 / 0 / 2
5,304
884
2,410
3,160
1,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
1 / 2 / 1
5,026
838
2,137
4,339
1,692
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
a__i__y__a
The Morrigan
12
0 / 0 / 0
5,722
954
2,840
3,083
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CorqΩ
Apollo
12
0 / 0 / 0
5,647
941
1,355
2,760
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 2
5,290
882
1,866
5,239
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
KeyFloor
Chaac
12
3 / 1 / 1
6,090
1,015
4,165
4,719
2,449
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
11
0 / 1 / 2
4,954
826
4,303
6,031
2,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
myvoor011
Anubis
6
0 / 0 / 0
2,842
474
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
3
Kills
4
4
Deaths
3
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
2
1
W
1
2
2
1
L
Apollo
CorqΩ
Apollo
0
0
0
0
L
1
1
2
2
W
Mercury
ExilSeele
Mercury
1
0
2
2
L
Chaac
KeyFloor
Chaac
3
1
1
3.5
W
Rama
1
2
1
0.75
L
Hun Batz
0
1
2
1
W
The Morrigan
a__i__y__a
The Morrigan
0
0
0
0
L
Anubis
myvoor011
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
11,689
16,199
Taken
18,749
7,133
Mitigated
9,954
2,699
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,707
224
0
798
2,973
1,451
0
611
2,362
0
13,431
W
3,527
99
0
0
2,644
801
0
324
2,320
16,612
0
L
Apollo
CorqΩ
Apollo
1,355
1,355
0
736
2,760
1,275
120
1,195
1,565
0
22,565
L
1,866
365
343
509
5,239
3,684
0
1,860
3,379
6,480
0
W
Mercury
ExilSeele
Mercury
2,410
511
45
75
3,160
1,586
0
469
2,691
0
9,405
L
Chaac
KeyFloor
Chaac
4,165
481
0
1,147
4,719
2,449
0
882
3,837
0
21,160
W
Rama
2,137
2,017
0
895
4,339
1,692
75
462
3,877
0
7,804
L
Hun Batz
4,303
816
0
625
6,031
2,546
0
1,739
4,292
0
14,590
W
The Morrigan
a__i__y__a
The Morrigan
2,840
685
0
886
3,083
1,603
0
0
3,083
23,930
3,048
L
Anubis
myvoor011
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
24,823
156
Minions Killed
138
0
Camps Cleared
0
687,600
Distance Traveled
563,000
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,846
808
11
2
0
143,683
3
W
Zeus
5,265
878
37
6
0
117,076
0
L
Apollo
5,647
941
64
11
0
148,718
2
L
Ymir
5,290
882
7
1
0
125,189
2
W
Mercury
5,304
884
22
4
0
168,447
1
L
Chaac
6,090
1,015
43
7
0
142,670
0
W
Rama
5,026
838
20
3
0
121,598
2
L
Hun Batz
4,954
826
24
4
0
146,423
0
W
The Morrigan
5,722
954
66
11
0
136,796
3
L
Anubis
2,842
474
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role