Player Matchup

Zhong Kui
Zhong Kui
Cowboy Rangerr
Zhong Kui
Level 109
God Stats
0W - 1L
1,508 SR
Queue Stats
60W - 85L
1,421 Elo+
Party 1
Mercury
Mercury
EtanSK
Mercury
Level 138
God Stats
12W - 8L
1,554 SR
Queue Stats
78W - 90L
1,435 Elo+
Party 1
Rama
Rama
SlydieWWP
Rama
Level 88
God Stats
6W - 4L
1,499 SR
Queue Stats
42W - 48L
1,434 Elo+
Party 1
Thanatos
Thanatos
TeoMaker_786
Thanatos
Level 118
God Stats
4W - 6L
1,543 SR
Queue Stats
255W - 257L
1,444 Elo+
Solo
Sylvanus
Sylvanus
kill3rbabe
Sylvanus
Level 128
God Stats
34W - 42L
1,513 SR
Queue Stats
44W - 54L
1,432 Elo+
Party 1
Team Averages
Level 116
1,523 SR
1,433 Elo+

VS

Team Averages
Level 93
1,476 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Ishmaneck
Baron Samedi
Level 86
God Stats
2W - 1L
1,300 SR
Queue Stats
40W - 40L
1,415 Elo+
Party 3
Fenrir
Fenrir
KidmuscIe
Fenrir
Level 87
God Stats
4W - 0L
1,863 SR
Queue Stats
35W - 47L
1,399 Elo+
Party 2
Tyr
Tyr
LEZT012
Tyr
Level 108
God Stats
3W - 12L
1,083 SR
Queue Stats
271W - 303L
1,465 Elo+
Solo
Scylla
Scylla
RogueDragon343
Scylla
Level 88
God Stats
29W - 21L
1,614 SR
Queue Stats
175W - 168L
1,476 Elo+
Party 2
Chernobog
Chernobog
Salt_God__
Chernobog
Level 96
God Stats
1W - 0L
1,522 SR
Queue Stats
55W - 41L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cowboy Rangerr
Zhong Kui
12
0 / 3 / 1
7,614
476
10,317
11,503
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
EtanSK
Mercury
13
1 / 4 / 1
7,677
480
6,726
14,297
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
15
2 / 1 / 0
8,703
544
4,298
9,713
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
TeoMaker_786
Thanatos
13
0 / 5 / 0
7,362
460
8,361
15,151
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
kill3rbabe
Sylvanus
9
0 / 5 / 2
6,392
400
7,040
17,422
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ishmaneck
Baron Samedi
14
2 / 1 / 10
8,151
509
8,165
12,039
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
KidmuscIe
Fenrir
13
3 / 1 / 6
8,119
507
6,652
15,677
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
17
5 / 0 / 1
10,320
645
10,344
12,850
10,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 9
9,041
565
10,415
7,030
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Salt_God__
Chernobog
16
4 / 1 / 2
9,580
599
8,409
12,216
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cowboy Rangerr
Zhong Kui
0
3
1
0.17
L
Mercury
EtanSK
Mercury
1
4
1
0.38
W
Baron Samedi
Ishmaneck
Baron Samedi
2
1
10
7
W
Fenrir
KidmuscIe
Fenrir
3
1
6
6
W
Tyr
5
0
1
5.5
W
3
0
9
7.5
W
Chernobog
Salt_God__
Chernobog
4
1
2
5
L
Rama
2
1
0
2
L
Thanatos
TeoMaker_786
Thanatos
0
5
0
0
L
Sylvanus
kill3rbabe
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,742
Damage
43,985
68,086
Taken
59,812
37,686
Mitigated
32,561
26,074
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cowboy Rangerr
Zhong Kui
10,317
545
427
4,540
11,503
8,416
0
6,893
4,610
54,106
0
L
Mercury
EtanSK
Mercury
6,726
2,569
0
332
14,297
5,712
0
2,861
11,436
0
67,732
W
Baron Samedi
Ishmaneck
Baron Samedi
8,165
1,250
2,319
5,148
12,039
6,331
196
8,343
3,696
48,736
0
W
Fenrir
KidmuscIe
Fenrir
6,652
1,185
0
4,092
15,677
7,095
0
2,048
13,629
0
49,812
W
Tyr
10,344
1,616
0
4,166
12,850
10,310
0
632
12,218
0
80,262
W
10,415
1,213
159
1,568
7,030
3,320
1,686
4,400
2,630
65,940
0
W
Chernobog
Salt_God__
Chernobog
8,409
5,585
0
5,982
12,216
5,505
2,964
1,934
10,282
0
77,063
L
Rama
4,298
3,762
0
4,008
9,713
3,930
576
489
9,224
0
71,061
L
Thanatos
TeoMaker_786
Thanatos
8,361
1,714
0
12,728
15,151
6,144
0
0
15,151
0
57,208
L
Sylvanus
kill3rbabe
Sylvanus
7,040
1,386
1,355
2,684
17,422
13,484
81
8,337
9,085
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
45,211
453
Minions Killed
523
0
Camps Cleared
0
1,494,061
Distance Traveled
1,569,662
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,614
476
95
6
0
289,621
3
L
Mercury
7,677
480
102
6
0
333,239
0
W
Baron Samedi
8,151
509
64
4
0
295,685
0
W
Fenrir
8,119
507
71
4
0
351,344
0
W
Tyr
10,320
645
142
9
0
312,307
0
W
Scylla
9,041
565
117
7
0
296,321
0
W
Chernobog
9,580
599
129
8
0
314,005
0
L
Rama
8,703
544
134
8
0
290,757
5
L
Thanatos
7,362
460
91
6
0
305,443
1
L
Sylvanus
6,392
400
31
2
0
275,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role