Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CapuchinMonkey7
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 1
Merlin
Merlin
MegaRex6000
Merlin
Level 69
God Stats
2W - 2L
1,463 SR
Queue Stats
147W - 178L
1,385 Elo+
Solo
Thanatos
Thanatos
MiniMingi
Thanatos
Level 57
God Stats
4W - 1L
1,445 SR
Queue Stats
28W - 36L
1,414 Elo+
Solo
Hercules
Hercules
TheKrustyKooch
Hercules
Level 94
God Stats
2W - 1L
1,278 SR
Queue Stats
75W - 75L
1,307 Elo+
Solo
Fenrir
Fenrir
Xx EMO MiLo xX
Fenrir
Level 39
God Stats
3W - 1L
1,674 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 1
Team Averages
Level 74
1,472 SR
1,397 Elo+

VS

Team Averages
Level 80
1,530 SR
1,334 Elo+
Chiron
Chiron
OGwest_c0ast1020
Chiron
Level 64
God Stats
50W - 34L
1,517 SR
Queue Stats
237W - 242L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
OmgitsCloven
Jormungandr
Level 56
God Stats
6W - 2L
1,713 SR
Queue Stats
112W - 109L
1,345 Elo+
Solo
Chaac
Chaac
THELASTNATIVE
Chaac
Level 103
God Stats
7W - 11L
1,381 SR
Queue Stats
26W - 46L
1,286 Elo+
Solo
Hera
Hera
just_drew7
Hera
Level 66
God Stats
9W - 5L
1,541 SR
Queue Stats
245W - 246L
1,446 Elo+
Party 2
Fenrir
Fenrir
mario_69XD
Fenrir
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CapuchinMonkey7
Ah Muzen Cab
11
2 / 2 / 0
6,643
443
6,488
9,537
3,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
0 / 3 / 2
6,973
465
2,582
8,596
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MiniMingi
Thanatos
12
0 / 3 / 0
7,053
470
2,800
12,943
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
8
1 / 0 / 0
6,067
404
1,249
3,304
1,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 2
8,013
534
7,361
8,227
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,689
446
7,250
14,212
4,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
OmgitsCloven
Jormungandr
7
0 / 0 / 0
5,795
386
1,181
5,184
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 0
7,762
517
4,675
8,810
7,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 2 / 3
8,742
583
6,577
6,108
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
mario_69XD
Fenrir
11
5 / 1 / 0
7,854
524
4,060
12,763
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
7
8
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CapuchinMonkey7
Ah Muzen Cab
2
2
0
1
W
Merlin
0
3
2
0.33
W
Thanatos
MiniMingi
Thanatos
0
3
0
0
L
0
4
2
0.25
L
Jormungandr
OmgitsCloven
Jormungandr
0
0
0
0
L
1
1
0
1
W
Hercules
1
0
0
1
W
5
0
2
6
L
1
2
3
1.25
L
Fenrir
mario_69XD
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
23,743
42,607
Taken
47,077
17,261
Mitigated
22,401
16,338
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CapuchinMonkey7
Ah Muzen Cab
6,488
2,219
0
2,791
9,537
3,288
1,161
1,996
7,541
0
45,938
W
Merlin
2,582
207
0
2,145
8,596
3,217
66
3,400
5,196
46,129
0
W
Thanatos
MiniMingi
Thanatos
2,800
343
0
9,057
12,943
5,359
0
408
12,535
0
45,398
L
7,250
2,683
125
4,414
14,212
4,562
412
477
13,735
0
40,743
L
Jormungandr
OmgitsCloven
Jormungandr
1,181
520
0
412
5,184
2,729
220
0
5,184
17,036
0
L
4,675
1,339
0
1,442
8,810
7,328
468
669
8,141
0
45,575
W
Hercules
1,249
465
0
1,095
3,304
1,467
0
0
3,304
0
13,694
W
7,361
1,465
0
1,250
8,227
3,930
165
1,954
6,273
0
19,297
L
6,577
793
0
1,381
6,108
2,733
215
756
5,352
75,269
0
L
Fenrir
mario_69XD
Fenrir
4,060
624
0
3,188
12,763
5,049
575
680
12,083
0
41,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
36,842
277
Minions Killed
403
0
Camps Cleared
0
1,195,303
Distance Traveled
1,255,688
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,643
443
58
4
0
267,833
0
W
Merlin
6,973
465
80
5
0
259,291
2
W
Thanatos
7,053
470
90
6
0
270,249
2
L
Chiron
6,689
446
82
5
0
260,103
3
L
Jormungandr
5,795
386
23
2
0
154,114
0
L
Chaac
7,762
517
94
6
0
249,278
2
W
Hercules
6,067
404
28
2
0
85,283
1
W
Fenrir
8,013
534
21
1
0
312,647
4
L
Hera
8,742
583
138
9
0
289,189
1
L
Fenrir
7,854
524
66
4
0
303,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role