Player Matchup

Sun Wukong
Sun Wukong
GmNoire
Sun Wukong
Level 116
God Stats
6W - 9L
1,502 SR
Queue Stats
61W - 60L
1,529 Elo+
Solo
Fenrir
Fenrir
Le Goosey
Fenrir
Level 99
God Stats
1W - 4L
1,218 SR
Queue Stats
44W - 46L
1,616 Elo+
Solo
Athena
Athena
NCzMoZtWantD
Athena
Level 128
God Stats
0W - 1L
1,470 SR
Queue Stats
26W - 31L
1,418 Elo+
Party 2
Izanami
Izanami
costan79
Izanami
Level 148
God Stats
5W - 2L
1,517 SR
Queue Stats
435W - 451L
1,514 Elo+
Solo
Nu Wa
Nu Wa
tina291733
Nu Wa
Level 48
God Stats
22W - 29L
1,371 SR
Queue Stats
25W - 32L
1,412 Elo+
Party 2
Team Averages
Level 108
1,416 SR
1,498 Elo+

VS

Team Averages
Level 71
1,467 SR
1,401 Elo+
Ne Zha
Ne Zha
Blacksid16
Ne Zha
Level 133
God Stats
23W - 18L
1,611 SR
Queue Stats
296W - 314L
1,545 Elo+
Party 3
Neith
Neith
DelusRemix
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 3
Atlas
Atlas
DoctorKittens
Atlas
Level 64
God Stats
2W - 1L
1,422 SR
Queue Stats
4W - 7L
1,254 Elo+
Party 1
Cernunnos
Cernunnos
Seaknee
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,273 Elo+
Party 1
Ah Puch
Ah Puch
imbibecraft
Ah Puch
Level 41
God Stats
2W - 2L
1,302 SR
Queue Stats
21W - 27L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GmNoire
Sun Wukong
16
1 / 3 / 4
9,006
693
14,278
16,063
14,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Le Goosey
Fenrir
17
6 / 7 / 0
10,502
808
10,154
16,236
9,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
14
0 / 8 / 4
8,425
648
9,607
22,979
17,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
costan79
Izanami
16
1 / 7 / 2
9,211
709
7,785
14,658
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
1 / 4 / 2
9,105
700
11,708
10,714
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blacksid16
Ne Zha
18
9 / 4 / 11
11,287
868
19,884
17,382
8,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
18
5 / 3 / 5
10,455
804
14,843
15,942
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 0 / 13
11,268
867
11,862
14,343
16,718
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Seaknee
Cernunnos
19
5 / 1 / 5
11,003
846
14,142
14,684
8,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
imbibecraft
Ah Puch
17
4 / 1 / 11
10,057
774
7,876
8,822
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
29
29
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blacksid16
Ne Zha
9
4
11
3.63
W
Neith
5
3
5
2.5
W
6
0
13
12.5
L
Sun Wukong
GmNoire
Sun Wukong
1
3
4
1
L
Fenrir
Le Goosey
Fenrir
6
7
0
0.86
L
Athena
0
8
4
0.25
W
Cernunnos
Seaknee
Cernunnos
5
1
5
7.5
L
Izanami
costan79
Izanami
1
7
2
0.29
W
Ah Puch
imbibecraft
Ah Puch
4
1
11
9.5
L
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,532
Damage
68,607
80,650
Taken
71,173
51,907
Mitigated
46,326
12,132
Healing
23,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blacksid16
Ne Zha
19,884
6,319
0
4,723
17,382
8,525
91
3,155
14,227
0
52,067
W
Neith
14,843
7,881
0
6,995
15,942
8,501
1,883
6,097
9,845
0
47,798
W
11,862
5,462
0
805
14,343
16,718
97
4,391
9,952
33,191
0
L
Sun Wukong
GmNoire
Sun Wukong
14,278
2,578
272
2,989
16,063
14,193
0
5,517
10,546
0
29,501
L
Fenrir
Le Goosey
Fenrir
10,154
2,722
0
1,231
16,236
9,370
0
3,157
13,079
0
24,746
L
Athena
9,607
2,691
448
4,590
22,979
17,759
26
5,782
17,197
19,695
0
W
Cernunnos
Seaknee
Cernunnos
14,142
7,938
0
7,085
14,684
8,159
2,973
4,659
10,025
0
62,327
L
Izanami
costan79
Izanami
7,785
5,056
296
1,699
14,658
6,345
58
2,450
12,208
0
40,875
W
Ah Puch
imbibecraft
Ah Puch
7,876
2,176
0
3,665
8,822
4,423
63
3,013
5,809
23,544
0
L
Nu Wa
11,708
3,116
113
494
10,714
4,240
252
2,832
7,882
31,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
54,070
231
Minions Killed
325
0
Camps Cleared
0
1,238,217
Distance Traveled
1,308,449
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,287
868
56
4
0
286,453
2
W
Neith
10,455
804
85
7
0
246,970
0
W
Atlas
11,268
867
41
3
0
262,541
12
L
Sun Wukong
9,006
693
43
3
0
283,472
5
L
Fenrir
10,502
808
33
3
0
259,561
0
L
Athena
8,425
648
20
2
0
260,872
2
W
Cernunnos
11,003
846
106
8
0
245,804
6
L
Izanami
9,211
709
79
6
0
209,364
1
W
Ah Puch
10,057
774
37
3
0
266,681
1
L
Nu Wa
9,105
700
56
4
0
224,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role