Player Matchup

Ares
Ares
DarkViperVII
Ares
Level 129
God Stats
16W - 11L
1,440 SR
Queue Stats
430W - 448L
1,463 Elo+
Party 2
Loki
Loki
IMx Cleon
Loki
Level 44
God Stats
3W - 5L
1,439 SR
Queue Stats
120W - 150L
1,423 Elo+
Solo
Tiamat
Tiamat
LargeMeatball
Tiamat
Level 147
God Stats
16W - 33L
1,536 SR
Queue Stats
345W - 334L
1,571 Elo+
Party 2
Horus
Horus
Lotus Dubbo
Horus
Level 27
God Stats
26W - 31L
1,525 SR
Queue Stats
28W - 41L
1,473 Elo+
Party 2
Medusa
Medusa
minicook
Medusa
Level 37
God Stats
3W - 7L
1,438 SR
Queue Stats
211W - 239L
1,401 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,466 Elo+

VS

Team Averages
Level 91
1,538 SR
1,486 Elo+
Medusa
Medusa
CaenisTempest
Medusa
Level 158
God Stats
1W - 2L
1,502 SR
Queue Stats
395W - 359L
1,550 Elo+
Party 1
Bellona
Bellona
Chunchunmaru557
Bellona
Level 47
God Stats
1W - 2L
1,457 SR
Queue Stats
65W - 60L
1,318 Elo+
Solo
Chang'e
Chang'e
MommyRaikou
Chang'e
Level 83
God Stats
30W - 18L
1,622 SR
Queue Stats
331W - 312L
1,561 Elo+
Party 1
Athena
Athena
adri_2197
Athena
Level 47
God Stats
4W - 2L
1,542 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 1
Nemesis
Nemesis
katakuri981
Nemesis
Level 122
God Stats
7W - 4L
1,566 SR
Queue Stats
266W - 254L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,151
515
3,854
9,118
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
7
0 / 4 / 0
4,634
463
1,191
8,665
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 0
5,450
545
5,189
5,303
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,706
471
1,439
7,397
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
minicook
Medusa
9
0 / 1 / 0
4,858
486
2,582
5,459
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,775
578
6,303
3,737
1,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,233
623
5,625
7,670
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
MommyRaikou
Chang'e
11
1 / 1 / 5
6,458
646
4,335
4,459
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
adri_2197
Athena
9
0 / 0 / 4
5,610
561
2,988
5,000
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
katakuri981
Nemesis
10
6 / 0 / 0
6,658
666
4,638
6,690
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
1
1
1
1.5
L
1
2
0
0.5
L
Loki
0
4
0
0
L
1
1
0
1
L
0
1
0
0
W
Chang'e
MommyRaikou
Chang'e
1
1
5
3.5
W
Athena
adri_2197
Athena
0
0
4
2
W
Nemesis
katakuri981
Nemesis
6
0
0
6
L
Medusa
minicook
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
23,889
35,942
Taken
27,556
18,878
Mitigated
14,072
14,026
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,303
2,406
0
718
3,737
1,121
409
0
3,737
0
48,307
W
5,625
1,582
0
4,109
7,670
5,678
309
3,741
3,410
0
45,094
L
3,854
323
0
3,721
9,118
7,152
0
0
9,118
29,820
0
L
Loki
1,191
221
0
3,250
8,665
2,876
253
2,006
6,659
0
21,327
L
5,189
837
0
1,718
5,303
3,371
10
2,273
3,030
42,397
0
L
1,439
867
415
3,007
7,397
3,716
0
2,017
5,380
0
8,128
W
Chang'e
MommyRaikou
Chang'e
4,335
446
426
2,412
4,459
1,603
480
2,342
2,117
47,179
0
W
Athena
adri_2197
Athena
2,988
885
231
1,937
5,000
2,855
75
723
4,277
14,683
0
W
Nemesis
katakuri981
Nemesis
4,638
2,061
0
1,441
6,690
2,815
0
1,718
4,972
0
40,320
L
Medusa
minicook
Medusa
2,582
1,334
0
1,915
5,459
1,763
0
1,027
4,432
0
33,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
30,734
232
Minions Killed
346
0
Camps Cleared
0
975,825
Distance Traveled
1,059,968
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,775
578
84
8
0
194,466
2
W
Bellona
6,233
623
71
7
0
194,049
3
L
Ares
5,151
515
43
4
0
168,267
4
L
Loki
4,634
463
49
5
0
205,815
3
L
Tiamat
5,450
545
75
8
0
213,218
5
L
Horus
4,706
471
8
1
0
188,119
1
W
Chang'e
6,458
646
83
8
0
184,540
3
W
Athena
5,610
561
31
3
0
220,390
1
W
Nemesis
6,658
666
77
8
0
266,523
2
L
Medusa
4,858
486
57
6
0
200,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role