Player Matchup

Tyr
Tyr
CosmicWarri0r
Tyr
Level 115
God Stats
15W - 13L
1,417 SR
Queue Stats
572W - 554L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
Fre925
Cliodhna
Level 126
God Stats
15W - 11L
1,682 SR
Queue Stats
226W - 214L
1,465 Elo+
Party 1
Chang'e
Chang'e
Nexowner
Chang'e
Level 88
God Stats
14W - 13L
1,600 SR
Queue Stats
166W - 162L
1,499 Elo+
Solo
Charybdis
Charybdis
SleepyZuff
Charybdis
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
56W - 46L
1,482 Elo+
Party 1
Terra
Terra
Tankiee
Terra
Level 140
God Stats
9W - 8L
1,500 SR
Queue Stats
179W - 178L
1,553 Elo+
Party 1
Team Averages
Level 99
1,544 SR
1,489 Elo+

VS

Team Averages
Level 63
1,511 SR
1,483 Elo+
Merlin
Merlin
Christh
Merlin
Level 105
God Stats
3W - 1L
1,683 SR
Queue Stats
344W - 370L
1,413 Elo+
Solo
Chaac
Chaac
Exstasy0308
Chaac
Level 12
God Stats
1W - 3L
1,341 SR
Queue Stats
47W - 66L
1,500 Elo+
Party 2
Arachne
Arachne
Jamie0131
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,500 Elo+
Party 2
Atlas
Atlas
PhoenixWolf3820
Atlas
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
39W - 50L
1,500 Elo+
Party 2
Medusa
Medusa
Stall-Arts
Medusa
Level 159
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
7,384
738
8,781
6,323
4,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Fre925
Cliodhna
10
3 / 0 / 5
6,130
613
6,017
6,996
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Nexowner
Chang'e
11
2 / 0 / 0
5,997
600
2,028
4,073
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SleepyZuff
Charybdis
8
1 / 1 / 2
5,129
513
3,238
5,685
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Tankiee
Terra
8
2 / 2 / 3
5,638
564
3,848
9,457
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Christh
Merlin
10
0 / 2 / 0
5,650
565
1,779
6,375
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 0
4,367
437
2,000
9,934
4,569
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Jamie0131
Arachne
6
0 / 4 / 0
4,189
419
1,361
7,373
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 3 / 2
4,825
483
1,963
8,543
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Stall-Arts
Medusa
9
3 / 2 / 0
5,300
530
5,788
7,670
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
3
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Christh
Merlin
0
2
0
0
W
9
0
1
9.5
L
0
7
0
0
W
Cliodhna
Fre925
Cliodhna
3
0
5
5.5
L
Arachne
Jamie0131
Arachne
0
4
0
0
W
Chang'e
Nexowner
Chang'e
2
0
0
2
L
0
3
2
0.33
W
Charybdis
SleepyZuff
Charybdis
1
1
2
2
L
Medusa
Stall-Arts
Medusa
3
2
0
1.5
W
Terra
Tankiee
Terra
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
12,891
32,534
Taken
39,895
15,431
Mitigated
17,670
11,688
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Christh
Merlin
1,779
129
0
1,867
6,375
2,449
0
1,733
4,642
49,184
0
W
8,781
1,248
0
3,007
6,323
4,777
0
0
6,323
0
42,530
L
2,000
555
0
721
9,934
4,569
0
0
9,934
0
15,866
W
Cliodhna
Fre925
Cliodhna
6,017
1,075
0
2,151
6,996
2,321
0
641
6,355
0
33,241
L
Arachne
Jamie0131
Arachne
1,361
1,138
0
242
7,373
2,293
0
295
7,078
0
12,780
W
Chang'e
Nexowner
Chang'e
2,028
334
73
2,502
4,073
1,465
1,190
1,274
2,799
38,038
0
L
1,963
1,097
0
602
8,543
5,693
84
1,942
6,601
8,095
0
W
Charybdis
SleepyZuff
Charybdis
3,238
2,255
0
963
5,685
1,434
678
151
5,534
0
27,239
L
Medusa
Stall-Arts
Medusa
5,788
2,935
0
630
7,670
2,666
372
1,906
5,764
0
39,328
W
Terra
Tankiee
Terra
3,848
1,140
677
2,315
9,457
5,434
192
1,676
7,781
18,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
24,331
289
Minions Killed
219
0
Camps Cleared
0
1,022,255
Distance Traveled
942,260
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,650
565
85
9
0
179,045
1
W
Tyr
7,384
738
82
8
0
209,081
2
L
Chaac
4,367
437
26
3
0
176,041
2
W
Cliodhna
6,130
613
64
6
0
248,857
0
L
Arachne
4,189
419
26
3
0
221,253
1
W
Chang'e
5,997
600
71
7
0
193,915
4
L
Atlas
4,825
483
14
1
0
192,378
1
W
Charybdis
5,129
513
45
5
0
159,256
2
L
Medusa
5,300
530
68
7
0
173,543
3
W
Terra
5,638
564
27
3
0
211,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role