Player Matchup

Bacchus
Bacchus
IndyMom78
Bacchus
Level 119
God Stats
1W - 2L
1,215 SR
Queue Stats
218W - 228L
1,397 Elo+
Party 1
Apollo
Apollo
WreckYoSelf81
Apollo
Level 21
God Stats
3W - 3L
1,611 SR
Queue Stats
22W - 20L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
YanjunLaw
Zhong Kui
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 92L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
Your mother1849
Cliodhna
Level 35
God Stats
1W - 2L
1,276 SR
Queue Stats
49W - 69L
1,408 Elo+
Party 3
Gilgamesh
Gilgamesh
kmann_99
Gilgamesh
Level 160
God Stats
14W - 9L
1,757 SR
Queue Stats
382W - 377L
1,472 Elo+
Party 1
Team Averages
Level 73
1,472 SR
1,432 Elo+

VS

Team Averages
Level 58
1,530 SR
1,442 Elo+
Sylvanus
Sylvanus
EggyAnemone7796
Sylvanus
Level 49
God Stats
7W - 10L
1,487 SR
Queue Stats
75W - 70L
1,477 Elo+
Party 2
Yu Huang
Yu Huang
FledPorcupine19
Yu Huang
Level 68
God Stats
5W - 2L
1,682 SR
Queue Stats
129W - 106L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
U snuze U lose3
Cernunnos
Level 65
God Stats
12W - 9L
1,577 SR
Queue Stats
131W - 125L
1,444 Elo+
Party 2
King Arthur
King Arthur
b02 c0d sh0t
King Arthur
Level 69
God Stats
23W - 24L
1,576 SR
Queue Stats
139W - 124L
1,478 Elo+
Party 2
Thanatos
Thanatos
ninjaSPARTANass
Thanatos
Level 39
God Stats
2W - 4L
1,329 SR
Queue Stats
86W - 114L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IndyMom78
Bacchus
11
1 / 0 / 3
7,356
409
3,746
9,401
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 2
6,458
359
2,782
10,060
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
YanjunLaw
Zhong Kui
13
0 / 1 / 3
7,746
430
5,514
9,411
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
15
3 / 1 / 2
8,674
482
11,149
13,617
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
kmann_99
Gilgamesh
15
6 / 1 / 0
9,900
550
12,589
16,188
11,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 1 / 2
7,475
415
7,443
9,196
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
14
0 / 0 / 1
8,291
461
5,784
8,342
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
U snuze U lose3
Cernunnos
14
1 / 2 / 3
8,541
475
6,908
10,249
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
b02 c0d sh0t
King Arthur
14
1 / 2 / 0
9,075
504
11,604
16,453
14,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
1 / 5 / 1
7,912
440
4,590
15,086
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
6
6
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
2
4
W
Yu Huang
0
0
1
0.5
L
Bacchus
IndyMom78
Bacchus
1
0
3
2.5
W
Cernunnos
U snuze U lose3
Cernunnos
1
2
3
1.25
L
0
3
2
0.33
L
Zhong Kui
YanjunLaw
Zhong Kui
0
1
3
1.5
L
Cliodhna
3
1
2
4
W
King Arthur
b02 c0d sh0t
King Arthur
1
2
0
0.5
L
Gilgamesh
kmann_99
Gilgamesh
6
1
0
6
W
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
36,329
58,677
Taken
59,326
35,131
Mitigated
38,379
16,595
Healing
26,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,443
3,055
1,094
2,688
9,196
7,409
672
2,226
6,970
28,739
9,666
W
Yu Huang
5,784
684
0
2,674
8,342
3,691
271
2,523
5,819
71,626
0
L
Bacchus
IndyMom78
Bacchus
3,746
79
401
2,389
9,401
8,255
0
2,083
7,318
22,032
0
W
Cernunnos
U snuze U lose3
Cernunnos
6,908
2,951
0
3,718
10,249
4,589
853
2,218
8,031
0
77,590
L
2,782
1,949
0
1,075
10,060
3,106
162
3,992
6,068
0
29,388
L
Zhong Kui
YanjunLaw
Zhong Kui
5,514
657
0
4,450
9,411
6,369
0
2,262
7,149
67,886
0
L
Cliodhna
11,149
1,972
0
4,321
13,617
5,610
0
3,201
10,416
0
81,133
W
King Arthur
b02 c0d sh0t
King Arthur
11,604
1,049
0
6,348
16,453
14,345
0
1,003
15,450
0
77,517
L
Gilgamesh
kmann_99
Gilgamesh
12,589
2,915
0
3,959
16,188
11,791
0
328
15,860
0
74,336
W
Thanatos
4,590
1,086
0
9,631
15,086
8,345
37
1,290
13,796
0
58,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
41,294
460
Minions Killed
540
0
Camps Cleared
0
1,665,109
Distance Traveled
1,575,140
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,475
415
60
3
0
269,746
0
W
Yu Huang
8,291
461
118
7
0
338,576
2
L
Bacchus
7,356
409
35
2
0
354,419
2
W
Cernunnos
8,541
475
118
7
0
306,415
3
L
Apollo
6,458
359
51
3
0
299,735
0
L
Zhong Kui
7,746
430
119
7
0
260,423
2
L
Cliodhna
8,674
482
113
6
0
411,860
4
W
King Arthur
9,075
504
150
8
0
338,276
1
L
Gilgamesh
9,900
550
142
8
0
338,672
6
W
Thanatos
7,912
440
94
5
0
322,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role