Player Matchup

Sylvanus
Sylvanus
CASEY_RYBACK21
Sylvanus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 187L
1,302 Elo+
Solo
Skadi
Skadi
Dezsra
Skadi
Level 35
God Stats
0W - 2L
1,270 SR
Queue Stats
8W - 14L
1,287 Elo+
Solo
Anubis
Anubis
HMANCIPE
Anubis
Level 54
God Stats
16W - 11L
1,557 SR
Queue Stats
82W - 89L
1,435 Elo+
Solo
Achilles
Achilles
Nerdsndice
Achilles
Level 6
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 22L
1,272 Elo+
Party 1
Chernobog
Chernobog
Rimuru_Tempestx
Chernobog
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 34
1,427 SR
1,359 Elo+

VS

Team Averages
Level 64
1,582 SR
1,408 Elo+
Merlin
Merlin
AllBeast-19
Merlin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,218 Elo+
Solo
Artemis
Artemis
CptnBeanup
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,314 Elo+
Party 2
Chaac
Chaac
JayManni007
Chaac
Level 61
God Stats
50W - 30L
1,540 SR
Queue Stats
228W - 234L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
OkIahomaSooners
Baron Samedi
Level 159
God Stats
5W - 0L
1,871 SR
Queue Stats
90W - 75L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
senorxsavage
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 5 / 2
10,743
977
6,845
19,967
26,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Dezsra
Skadi
15
0 / 0 / 1
9,858
896
8,656
13,999
6,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
HMANCIPE
Anubis
15
1 / 6 / 0
9,960
905
9,338
16,372
8,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Nerdsndice
Achilles
15
1 / 6 / 2
9,958
905
12,721
36,465
44,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Rimuru_Tempestx
Chernobog
15
0 / 5 / 2
9,777
889
6,995
12,879
6,226
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

136

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 1 / 15
11,224
1,020
20,510
10,745
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
CptnBeanup
Artemis
18
11 / 0 / 11
12,983
1,180
37,247
13,858
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 13
11,394
1,036
12,485
9,633
10,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
OkIahomaSooners
Baron Samedi
17
6 / 1 / 13
11,971
1,088
18,591
9,004
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
senorxsavage
Cthulhu
17
0 / 1 / 8
10,156
923
6,876
8,129
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
3
Kills
22
22
Deaths
3
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
15
10.5
L
Sylvanus
1
5
2
0.4
W
Artemis
CptnBeanup
Artemis
11
0
11
16.5
L
Skadi
Dezsra
Skadi
0
0
1
0.5
L
Anubis
HMANCIPE
Anubis
1
6
0
0.17
W
2
0
13
8.5
L
Achilles
Nerdsndice
Achilles
1
6
2
0.33
W
Baron Samedi
OkIahomaSooners
Baron Samedi
6
1
13
12.5
L
Chernobog
Rimuru_Tempestx
Chernobog
0
5
2
0.2
W
Cthulhu
senorxsavage
Cthulhu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
95,709
99,682
Taken
51,369
92,516
Mitigated
33,970
11,004
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,510
2,110
165
2,834
10,745
4,824
0
3,770
6,706
35,292
0
L
Sylvanus
6,845
1,743
1,644
2,931
19,967
26,731
0
9,756
9,932
13,150
0
W
Artemis
CptnBeanup
Artemis
37,247
25,959
0
5,470
13,858
6,452
0
4,764
8,748
0
63,134
L
Skadi
Dezsra
Skadi
8,656
3,228
0
252
13,999
6,734
0
5,369
8,601
0
31,130
L
Anubis
HMANCIPE
Anubis
9,338
1,199
0
1,069
16,372
8,788
0
7,501
8,750
22,243
0
W
12,485
2,568
0
3,373
9,633
10,694
0
2,686
6,796
0
33,032
L
Achilles
Nerdsndice
Achilles
12,721
3,269
0
5,108
36,465
44,037
0
16,070
20,184
0
22,219
W
Baron Samedi
OkIahomaSooners
Baron Samedi
18,591
2,177
7,810
4,433
9,004
4,753
0
2,718
6,077
27,131
0
L
Chernobog
Rimuru_Tempestx
Chernobog
6,995
3,626
0
0
12,879
6,226
0
6,520
6,238
0
32,911
W
Cthulhu
senorxsavage
Cthulhu
6,876
698
0
626
8,129
7,247
0
2,245
5,803
15,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
57,728
171
Minions Killed
199
3
Camps Cleared
9
803,085
Distance Traveled
986,632
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,224
1,020
30
3
1
185,822
0
L
Sylvanus
10,743
977
19
2
0
152,137
0
W
Artemis
12,983
1,180
78
7
2
191,763
0
L
Skadi
9,858
896
45
4
0
190,468
0
L
Anubis
9,960
905
29
3
1
129,160
4
W
Chaac
11,394
1,036
45
4
3
215,447
0
L
Achilles
9,958
905
17
2
1
197,540
0
W
Baron Samedi
11,971
1,088
25
2
0
192,060
1
L
Chernobog
9,777
889
61
6
1
133,780
0
W
Cthulhu
10,156
923
21
2
3
201,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role