Player Matchup

Chaac
Chaac
Bomarrrr
Chaac
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
39W - 31L
1,502 Elo+
Party 2
Zeus
Zeus
Lord--Theo
Zeus
Level 108
God Stats
32W - 23L
1,577 SR
Queue Stats
35W - 27L
1,473 Elo+
Solo
Loki
Loki
Mathiaski33
Loki
Level 80
God Stats
20W - 23L
1,455 SR
Queue Stats
90W - 99L
1,344 Elo+
Party 2
Team Averages
Level 69
1,511 SR
1,440 Elo+

VS

Team Averages
Level 94
1,540 SR
1,452 Elo+
Thor
Thor
DockeryTv
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
Sol
Sol
GoldenLadle
Sol
Level 157
God Stats
20W - 18L
1,582 SR
Queue Stats
212W - 259L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
o Legendary2Cup
Gilgamesh
Level 121
God Stats
3W - 1L
1,539 SR
Queue Stats
26W - 32L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bomarrrr
Chaac
17
7 / 0 / 9
11,413
761
17,250
17,305
14,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 0 / 10
10,389
693
15,184
7,211
2,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 1 / 9
10,773
718
14,956
8,560
3,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 8 / 0
8,823
588
3,081
17,188
9,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 5 / 0
8,595
573
8,690
14,125
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
o Legendary2Cup
Gilgamesh
13
0 / 4 / 0
9,166
611
9,738
25,339
27,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bomarrrr
Chaac
7
0
9
11.5
L
Thor
1
8
0
0.13
L
0
5
0
0
W
4
0
10
9
W
6
1
9
10.5
L
Gilgamesh
o Legendary2Cup
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,390
Damage
21,509
33,076
Taken
56,652
21,418
Mitigated
42,851
8,552
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bomarrrr
Chaac
17,250
5,709
0
5,037
17,305
14,901
592
4,113
13,192
0
46,221
L
Thor
3,081
755
0
1,511
17,188
9,543
0
3,987
13,201
0
7,826
L
8,690
2,586
196
3,055
14,125
5,939
121
6,065
8,060
31,389
2,798
W
15,184
1,723
0
2,302
7,211
2,705
396
1,905
5,306
40,537
0
W
14,956
1,895
0
1,213
8,560
3,812
1,697
2,094
6,466
0
37,543
L
Gilgamesh
o Legendary2Cup
Gilgamesh
9,738
2,202
289
2,647
25,339
27,369
10
5,474
19,865
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
26,584
154
Minions Killed
111
7
Camps Cleared
4
768,638
Distance Traveled
631,183
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,413
761
69
5
1
256,749
2
L
Thor
8,823
588
7
0
0
196,871
0
L
Sol
8,595
573
70
5
3
179,067
2
W
Zeus
10,389
693
54
4
3
232,577
8
W
Loki
10,773
718
31
2
3
279,312
3
L
Gilgamesh
9,166
611
34
2
1
255,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role